Future Dining - PowerPoint PPT Presentation

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Future Dining

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Missing information (nutrition, images, ingredients, ) ... Task1: Log in and set up profile. Privacy and security issues not addressed ... – PowerPoint PPT presentation

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Title: Future Dining


1
Future Dining
  • CS 6750 Fall 99
  • Team Project Presentation

2
Overview -- Restaurant Dining
  • Restaurant dining
  • Social interaction, relaxation, nourishment
  • Problems with current system
  • High dependence on wait staff
  • Availability, limited knowledge, mistakes,
    opinions, bias, inconsistency, multilingual,
    training, ...
  • Lack of information available (special needs)
  • Missing information (nutrition, images,
    ingredients, Ö)
  • Menu limits the amount of information available
  • Customers require different information

3
Overview -- Project Goals
  • Future Dining Goals
  • Improve user's dining experience
  • Make it easier for restaurant customers to make
    informed decisions
  • Overcome problems with menu and burden on wait
    staff
  • Accommodate special needs ñ language, dietary,
    religious Ö
  • Improve order accuracy and wait time
  • Usability Requirements
  • Learnability -- easy to use by first time users
    without training (visibility and simplicity)

4
Evaluation Methods Used
  • Cognitive Walkthrough
  • Heuristic
  • Think Aloud

5
Cognitive Walkthrough
  • Four tasks
  • Evaluation of storyboards and executable
  • Primary concern learnability
  • Visibility, simplicity, and task conformance

6
Cognitive Walkthrough (cont.)
  • Task1 Log in and set up profile
  • Privacy and security issues not addressed
  • Feedback and explanations needed
  • Task2 Finding specific item information
  • Terminology used
  • Close proximity of buttons

7
Cognitive Walkthrough (cont.)
  • Task3 Ordering dinner
  • ìAdd to Order" and "Place Orderî buttons
  • Distinguishing between selecting and actually
    ordering
  • Task4 Pay for meal
  • No problems detected

8
Heuristic Evaluation
  • Four evaluators
  • Evaluation of all 3 prototypes
  • Ten heuristics from text plus ergonomic and
    environment heuristic
  • Error handling, aesthetics, flexibility...

9
Heuristic Evaluation (cont.)
  • 47 usability bugs found
  • Ambiguously labeled buttons
  • Visibility problems
  • Lack of error recovery mechanisms
  • Lack of appropriate feedback
  • Basic computer knowledge is assumed
  • Problems interacting with display unit
  • User collaboration not considered

10
Think Aloud
  • Two tasks, two subjects
  • Evaluation of executable prototype
  • Learnability -- subjects perform tasks with no
    training

11
Think Aloud (cont.)
  • Tasks evaluated
  • Task 1 -- Finding item information
  • Task 2 -- Ordering dinner
  • Problems detected
  • Delete button misunderstood
  • Too many buttons on menu screen

12
Critiques of Evaluation Plan
  • Heuristic Evaluation
  • Cognitive Walkthrough
  • Think Aloud

13
Heuristic Evaluation
  • Pros
  • Most effective
  • Easy to conduct

14
Cognitive Walkthrough
  • Pros
  • Helped us identify learnability issues.
  • Required no further resources.
  • Cons
  • Difficult to conduct with enough design
    knowledge.
  • Could be conducted on limited tasks.
  • Suggestions
  • Better if conducted by other design teams.

15
Think Aloud
  • Pros
  • Closer to user population.
  • No accumulation of design knowledge.
  • Cons
  • Could be evaluated on executable part.
  • Scope was limited.
  • Suggestions
  • Prototype should be more functional.
  • Should be conducted on more subjects.
  • Should be conducted in real restaurant.

16
Critiques of Evaluation Plan
  • Pros
  • Effective in finding major bugs.
  • Cons
  • Did not evaluate issues pertaining to
  • environmental suitability
  • Ergonomics of the design
  • Unimplemented features

17
Future Directions
  • Full Development of a help documentation system.
  • Form factor changes.
  • Resolving the ambiguities.
  • Resolving multicultural issues.
  • Addressing clutter.
  • Additional error handling.
  • Adequate use of visual cues.
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