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Interactive multiscale exploration for volume classification

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Interactive multi-scale exploration for volume classification. E.B. Lum, J. Shearer, K.L. Ma ... The very act of specifying a transfer function promotes data ... – PowerPoint PPT presentation

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Title: Interactive multiscale exploration for volume classification


1
Interactive multi-scale exploration for volume
classification
  • E.B. Lum, J. Shearer, K.L. Ma
  • Pacific Graphics, 2006
  • Presenter Kuang-Wei Fu
  • Spring. 18th, 2007

2
Outline
  • Introduction
  • Filter bank
  • User interface
  • Result Discussion
  • Conclusion

3
Introduction
  • Transfer function
  • Map voxel values to optical properties
  • The very act of specifying a transfer function
    promotes data understanding
  • Two criteria to choose transfer function
  • User ability
  • Segmentation methods
  • To take local texture and neighborhood
    characteristics into account
  • Filter bank

4
IntroductionMain contribution
  • Identification of a set of filters that map well
    to the capabilities of current graphics hardware
  • The design of an intuitive user interface for
    effectively exploring and utilizing the
    multi-scale volume data

5
IntroductionSystem hierarchy
6
Outline
  • Introduction
  • Filter bank
  • User interface
  • Result Discussion
  • Conclusion

7
Filter bankDefinition
  • Consists of a series of filters that splits a
    signal into a number of sub-bands for subsequent
    analysis
  • Each sub-bands provides a different estimate of
    the local energy distribution
  • Texture classification in the field of Image
    Processing

8
Filter bankDiagram
9
Filter bankFilter choosing task
  • Limited amount of texture memory leads two
    question
  • Applying N-sized filter in a pre-processing step
    would use a great deal of texture memory
  • Applying on-the-fly would impact interactive
    performance

10
Filter bankGaussian filters
  • A sequence of Gaussian low-pass filter can
    efficiently stored in an oct-tree
  • Supported in current graphics hardware with
    mip-mapped textures
  • Known Gaussian pyramid in the field of Image
    Processing

11
Filter bankGaussian filters diagram
12
Outline
  • Introduction
  • Filter bank
  • User interface
  • Result Discussion
  • Conclusion

13
User interfaceParallel coordinates
14
User interfaceMaterial percentage
  • User assigns colors and opacities to a set of
    materials
  • Map data values which been classified to material
    percentages
  • Decide the color with material percentages

15
User interfaceStep sequences (1)
16
User interfaceStep sequences (2)
17
Outline
  • Introduction
  • Filter bank
  • User interface
  • Result Discussion
  • Conclusion

18
Result (1)
19
Result (2)
20
Discussion
  • Gaussian filters vs. Gradient magnitude
  • Gaussian filters
  • Indication of both the local and global structure
    at varying scales
  • Tolerant of noise
  • Gradient magnitude
  • Regions with the most changes material
    boundaries
  • Relate structures across scales

21
Outline
  • Introduction
  • Filter bank
  • User interface
  • Result Discussion
  • Conclusion

22
Conclusion
  • A new approach to interactive volume
    classification that allows the user to explore a
    filter bank space of inputs for specifying
    transfer functions
  • Keeping the classification task simple, using
    small sets of 1D transfer function widgets
  • Ability to classify volumetric features according
    to their sizes
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