Title: Demonstrating Qualitative Rigor to General Editors
1Demonstrating Qualitative Rigor to General
Editors
- Dorrie DeLuca
- University of South Florida
- ICIS 2008 SIGGTM Demonstration
2Excerpts from 2 articles
- DeLuca, D. C., Gallivan, M. J., and Kock, N.
(2008), Furthering Information Systems Action
Research A Postpositivist Synthesis of Four
Dialectics, Journal of the Association of
Information Systems (JAIS), February, V9, I2, A2,
48-72. - DeLuca, D. C. and Kock, N. (2007), Publishing
Information Systems Action Research for a
Positivist Audience a Tutorial, Communications
of the Association of Information Systems (CAIS),
V19, A10, 183-204.
3Overview
- Intro
- Research Paradigms
- FGTM
- Adaptations from GTM
- Tools
- Enhancing / Generating Theory
4Article Structure (CAIS, DeLuca and Kock, 2007)
5Introduction / Motivation
- Why does the editor/reader care about this
research? - What gap are you filling?
- What is your research paradigm?
- What is your main question?
6Typology of an IS Research Paradigm (DeLuca
Kock, 2007)
7Theory
- A theoretical basis is expected
- Positivist (null hypotheses)
- Post-positivist (common sense hypotheses) (ref,
xxx) - Interpretive (research question) (Klein and
Myers, 1999) - Researcher as a blank slate is a myth (Urquhart
and Fernandez, xxx)
8Theoretical Basis(from Kock and DeLuca, JGITM
2007)
9Methods
- Quantitative
- Qualitative (GTM) - explain
- Triangulation
10GTM ? FGTM
- GTM is NOT a Theory
- It is a Method used to clarify or develop Theory.
- Each research project includes theory in its own
way. - GTM does not need to be tied to an epistemology
- We can use the techniques to simultaneously
test hypotheses and check for emergent data,
hypotheses. - Contrary to strict original GTM, the zealous
would take offense, use a start list of codes
(constructs from the hypotheses or research
question), so we call it front-end-loaded to
distinguish it, thus FGTM.
11Qualitative Methods
- Content analysis of observation notes, interview
text - perceptions, explanations of perceptions - Front-end -loaded Grounded Theory Method (FGTM)
(DeLuca et al., 2008) - Start list of constructs based on theoretical
framework (Miles Huberman, 1999) - Open coding (discover new constructs) (Strauss
Corbin, 1998) - Axial coding (discover relationships between
pairs of constructs) (Strauss Corbin, 1998) - Selective coding (integrative story) (Strauss
Corbin, 1998) - Constant Comparison iterative until
Saturation (Strauss Corbin, 1998)
12 Adaptations for Front-end-loaded Grounded
Theory Method (FGTM)
- Open Coding
- Initial list of constructs (codes) based on
research - Constructs which emerge from the data
- Axial Coding
- Relationship pairs of constructs provide
explanations - Use modified fishbone diagram to show
relationships - Constant comparison of constructs and context
iterative until Saturation - Selective Coding
- Integrative Story
- Triangulation Summary of Evidence by Hypotheses
- Integrative Conceptual Model Diagram
13Open/Initial Coding
- Codes and syntactic equivalents
- Obstacle
- Cognitive effort
- Knowledge sharing
- Quality
- Success
- Request perceptions and explanations of
perceptions code emergent constructs and pairs of
constructs - This affects that
- That is because of this
14Results
- Organize by hypothesis
- Not by method
- Not by case
- Not by cycle
- Not by chronology
15FGTM Fishbone for Axial Pairing (cite DeLuca
xxx)
16Discussion
- Triangulation
- Table
- Selective Coding
- Diagram
17Summarize Evidence (general table)(DeLuca et
al., 2008)
18Evidence for Media Synchronicity Theory (DeLuca
and Valacich, 2007)
19Graphical Conceptual Diagram(DeLuca et al., 2008)
20(No Transcript)
21Media-Cognitive-Social ModelAsynchronous
Creativity Theory (DeLuca, 2006)
22Research Implications
- New theory, ACT, explains contradictory findings
from Virtual Teams - New model, MCS Model of Creativity, holds for
known, possibly future media, basis for theory
development in business, psychology, sociology - Knowledge of model provides insight into
adaptations that could enhance creativity of
teams using synchronous media - Asynchronous media enhance positive and mitigate
negative Cognitive/Social influences on
Creativity - Asynchronous media strengths enhance Creativity
23Professional Implications
- Virtual Teams may have more creative potential
than FTF teams - Increased commitment, participation, quality,
documentation - Reduced cost
- More contributions outside normal working hours
- To effectively use virtual teams, must consider
- lessons learned
- success factors
24Conclusions Summarize key points(DeLuca et al.,
2006)
- Members of the virtual teams reported adapting
their communication to overcome perceived
obstacles - Less temporal continuity (?less clarity,
conciliation) - Less language cues
- Written medium
- Reported constructing communication to be more
- focused, clear, precise, neutral, concrete,
concise, persuasive, considerate, and complete - As a result of those adaptations, the teams
perceived better quality and achieved greater
success of the team outcome than FTF teams.
25Conclusions(DeLuca, 2006)
- Answers calls for new theories in IS and for
theories of e-Collaboration - Meets criteria for new theory 1) Falsifiable 2)
Has utility by explaining and predicting
(Bacharach, 1989) - New considerations for creative teams -
compensations to use any media more if FTF - New considerations for virtual teams structure,
continuity, creativity - Better use of media, lower cost, boost
productivity - Empirical testing of propositions invited !!!