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Aberrations Caused by Decentration in Customized Laser Refractive Surgery

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Dimly lit scenes appear desaturated and bluish ... to modeling the appearance of the bluish cast in dim light, which is known as blue shift. ... – PowerPoint PPT presentation

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Title: Aberrations Caused by Decentration in Customized Laser Refractive Surgery


1
An Opponent Process Approachto Modeling the Blue
Shift of the Human Color Vision System
Brian A. Barsky, Todd J. Kosloff, and Steven D.
Upstill1Computer Science Division, University of
California, Berkeley, California, 94720-1776,
U.S.A. 1Box Rocket Animation Ltd. Wellington,
New Zealand
THE OPPONENT PROCESS THEORYOF COLOR VISION
RANGE OF POSSIBLE BLUES
BACKGROUND
ALGORITHM
  • Our model requires that the blue shift be along
    the x y chromaticity line.
  • Hunts blue point, (.3, .3), happens to be on
    this line, providing support for our model.
  • Dimly lit scenes appear desaturated and bluish
  • Low light levels have a variety of effects on
    human visual perception. Specifically, visual
    acuity is reduced and scenes appear bluer,
    darker, less saturated, and with reduced
    contrast. Presently, we confine our attention to
    an approach to modeling the appearance of the
    bluish cast in dim light, which is known as blue
    shift. There is physiological and psychophysical
    evidence to explain this blue shift. Both
    photographs and computer-generated images of
    night scenes can be made to appear more realistic
    by understanding these phenomena and taking them
    into account.
  • Convert input image into CIE XYZ color space
  • Convert from XYZ space into opponent color space
  • Desaturate image by attenuating chromatic
    channels
  • Add blue tint by shifting the yellow/blue
    channel
  • Lower brightness by attenuating achromatic
    channel
  • Convert output into XYZ and then RGB space
  • Color is encoded as three opponent channels
  • yellow/blue, red/green, and white/black
  • The trichromatic theory of color vision explains
    that all colors are combinations of responses to
    the three cones.  However, the physiologist Ewald
    Hering showed that the trichromatic theory does
    not adequately explain various phenomena. He
    noted the specific correspondence of the color
    that appears in an after-image after extended
    viewing of a particular color (red after green,
    blue after yellow, and vice versa).  He also
    observed that there are certain pairs of colors
    that we never see as occurring together
    (red/green, yellow/blue,) that is, that no
    colors appear to be "reddish green" nor "bluish
    yellow", even though there are colors that appear
    as "yellowish green", "bluish red", or "yellowish
    red".   The theory was validated and quantified
    in the 1950's at Eastman Kodak by Leo Hurvich and
    Dorothea Jameson 1957. 
  • Unlike the trichromatic theory, which operates
    at the receptor level, the opponent process
    theory applies to the subsequent neural level of
    color vision processing. The signals are
    neurally interconnected in three channels, each
    comprising an opponent pair (that is,
    blue/yellow, red/green, and luminance).  For each
    pair, activation of one member inhibits the
    opposing member. 

Y
CIE Chromaticity Diagram
  • Vision science explains these effects
  • The retina comprises two kinds of photoreceptors
    called rods and cones. The rods are more
    sensitive in dim light than are the cones. In
    very low light levels where the rods are
    responsive but the cones are not, vision is said
    to be scotopic. Conversely, photopic vision
    occurs when the level of illumination is too
    bright for rods but is suitable for cones.
    Furthermore, mesopic vision refers to the
    intermediate stage where both rods and cones are
    active however, the cones are not as sensitive
    as they are at higher light levels, so the scene
    appears desaturated. Although there are three
    different kinds of cones with different spectral
    sensitivity curves, all rods have the same
    spectral response curve. Consequently, rods
    provide luminance information but no color
    discrimination. Thus, when the light is too dim
    to excite the cones, scenes appear monochromatic.
    Trezona 1970 theorizes that blue-shift is a
    result of rod-cone interaction.



where knight is a number between zero and one
controlling the amount of desaturation, and
kblue determines how much blue is added to the
image. V represents the scotopic luminosity
that is rod response. CWB corresponds to
photopic luminance. Unfortunately, most
computer generated images do not provide both
photopic and scotopic luminance values for each
pixel. We approximate rod response via the
linear transformation given in Pattanaik 1998.
(1/3, 1/3)

(.3, .3)
XY
PREVIOUS WORK
L
M
S
PSYCHOPHYSICAL CALIBRATION
Short, Medium, and Long Wavelength Cones

X
  • A user may desire a different shade of blue
  • Any realizable x y below the CIE white point
    (1/3,1/3) may be chosen.
  • We build on our 1985 blue shift model
  • That model depended on user-defined values
  • In 1985, we produced a comprehensive
    computational model incorporating the sensitivity
    of receptors to luminance differences, spatial
    information processing, in which the output of a
    single neuron is influenced in important ways by
    many receptors across the retina, and the
    mechanism for encoding color, and the nature of
    the color representation. Upstill 1985
  • One portion of our model processed images to
    appear as if they were viewed at night by
    desaturating and blue-shifting the image. Our
    model was based on theories from the vision
    science community on the nature of the retinal
    mechanisms, but we avoided precise calibration of
    the various mechanisms, instead allowing the user
    to calibrate the model so as to produce the most
    pleasing images. Presently, we calibrate the
    color processing portion of our model. We bring
    in data from Hunt 1952, and show how this data
    can be incorporated into our model, producing
    realistic results.
  • Our formulation derives from vision science
  • Over the past few years, we have seen a few
    different models of blue shift appear. Most
    recently, Thompson et al. presented a technique
    which, like ours, produces night images by taking
    into account desaturation and blue shift
    Thompson 2002. Also like us, they used Hunts
    psychophysical data to calibrate their blue
    shift. However, Thompson transformed colors
    using an ad-hoc set of equations, whereas our
    formulation derives from physiological knowledge
    of the human visual system Hurvich and Jameson
    1957.
  • The parameters knight and kblue can be provided
    to the user to set as desired for best visual
    effect.
  • However, these parameters can also be set by
    experiment.
  • In Hunt 1952, several observers participated in
    an experiment to precisely
  • determine the appearance of colors to a dark
    adapted eye. Hunt observed that
  • as the adapting light was decreased to zero, all
    perceived color differences were
  • lost, and all hues converged to a single percept
    with chromaticity coordinates
  • equal to approximately x0.3, y0.3. We
    incorporate this experimental result
  • into our blue-shift model.
  • We set knight and kblue so that in the extreme
    case of complete dark adaptation,
  • the image is monochromatic, with a chromaticity
    of (0.3, 0.3). Setting knight to 1
  • makes the image monochromatic. We find
    chromaticity by looking at our model
  • in terms of XYZ coordinates.

B Y -
G R -
Wh Bk -
Neural Opponent Response
PARTIAL BLUE SHIFT
ALGORITHM SCHEMATIC
  • Fully monochromatic, blue-scale images
  • are not necessarily desirable
  • Intermediates between the original and fully
  • blue shifted images are easily created
  • knight can be manually adjusted to set the amount
    by which an image
  • should be shifted. We automatically scale kblue
    by knight to ensure that the amount of blue is
    proportional to the amount of desaturation and
    dimming. Thus we achieve a continuous blend
    between the original image, and an image in
    accord with Hunts experiment on complete dark
    adaptation.

kblue
Scotopic Luminance

knight
1 knight

Output
Input

X
Bk/Wh
Opponent Response
Bk/Wh

Y
B/Y

B/Y
R/G
Z
R/G
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