Title: Creating Culturally Competent Firms: A DecisionMaking Perspective
1Creating Culturally Competent Firms A
Decision-Making Perspective
- Max Boisot
- Birmingham Business School
2Culture
- Culture describes the way that that groups of
different size structure and share information - Every durable group sooner or later develops a
culture - Individuals operate within multiple cultures
Ref. 1.1.1.3
? Max Boisot 1999
3The I-Space The Key Concept
Codified
Abstract Symbolic
Structuring Knowledge
Narrative
Experiential
Ref. 1.1.2.1 ? Max Boisot
Uncodified
Sharing Knowledge
Diffused
Undiffused
4Institutions and Cultures in the I-Space
Markets
Codified
Bureaucracies
Clans
Fiefs
Uncodified
Diffused
Undiffused
? Max Boisot 1999
Ref.1.1.1.3
5National Cultures in the I-Space
Codified
US ( Markets)
France (Bureaucracies)
Japan (Clans)
China (Fiefs)
Uncodified
Diffused
Undiffused
? Max Boisot 1999
Ref.1.1.1.5
6Corporate Culture in the I-Space
Codified
Nike (Markets)
IBM (Bureaucracies)
McKinsey (Clans)
Apple (Fiefs)
Uncodified
Diffused
Undiffused
? Max Boisot 1999
Ref. 1.1.1.4
7Corporate versus national culture in the I-Space
Codified
Bureaucracies (The Corporate Culture)
Clans (The Host Culture)
Uncodified
Diffused
Undiffused
Ref. 1.1.1.5
? Max Boisot 1999
8Organizational Evolution in The I-Space
Codified
The Multidivisional Firm (Markets)
The Functional Firm (Bureaucracies)
The Networked Enterprise (Clans)
Start-ups (Fiefs)
Uncodified
Diffused
Undiffused
Ref. 1.1.2.3
? Max Boisot 1999
9Multiple Cultures Inside the Firm
Fiefs
Clans
Bureaucracies
Ref. 1.1.1.4 ? Max Boisot
Markets
10The Task Basis of Corporate Culture
Clan
Market
Bureaucracy
Fief
Clan
Fief
Ref. 1.1.1.4 ? Max Boisot
11Culture and Decision-Making
12Markets
- Information diffusion favours the
decentralization of decisions - The relevant information is codified and
diffused - Relationships are horizontal and impersonal
- No barriers to entry and exit everyone can play
- A zero-sum world between competitors
- The rules of the game are stable even if the
plays and players are not
Markets
Bureaucracies
Clans
Fiefs
Examples Financial markets, most commodity
markets, some markets for casual labour
? Max Boisot 1999
Ref. 1.1.1.3
13Bureaucracies
- Controls on the diffusion of information favours
either centralization or the controlled
delegation of decisions. - Information is codified but undiffused
- Relationship are hierarchical and impersonal
- Barriers to entry in the decision arena are based
on the possession of the appropriate codified
knowledge - Decisions based on hard rather than soft data
the importance of soft contextual data is
underplayed - Both the rules of the game as well as plays and
players are stable
Markets
Codified
Bureaucracies
Clans
Fiefs
Uncodified
Undiffused
Diffused
Examples government agencies, the military, the
large corporation
? Max Boisot 1999
Ref. 1.1.1.3
14Clans
- Decisions are the result of bargaining and
negotiation between a limited number of players. - Information uncodified and diffusion is limited
- Relationship are horizontal and personal
- In-groups tend to solve their problem at the
expense of out-groups - Barriers to entry based on the possession of
appropriate uncodified knowledge ie, a
knowledge and appreciation of context - The players tend to be stable but the rules of
the game and the plays are not
Markets
Bureaucracies
Clans
Fiefs
Examples Cartels, Kereitsu, top management teams
? Max Boisot 1999
Ref. 1.1.1.3
15Fiefs
- The lack of structure favours intuitive
decision-making by a charismatic leader - Information uncodified and undiffused
- Relationship are hierarchical and personal
- Barriers to entry based on the possession of
unique uncodified knowledge ie, personal
experience - Neither the rules of the game, the players nor
the plays are stable - Since mastery of contextual knowledge is
everything, neither delegation nor
decentralization is easy.
Markets
Bureaucracies
Clans
Fiefs
Examples family businesses, some entrepreneurial
start-ups, the top tier of some bureaucracies
? Max Boisot 1999
Ref. 1.1.1.3
16Conclusion
- The rational decision-making model ignores the
information environment in which decisions are
made - That information environment shapes both cultural
preferences and constraints upstream of
decision-making. - Only an expanded view of decision-making would
allow us to develop a culturally competent firm.
17Discussion Questions
- Do all decisions have a cultural dimension?
- Could the dynamics of globalization eliminate the
need for cultural competence? - How would the culturally competent firm modify
its decision-making procedures in practice?