Title: Molecular Evolution Modified by Winfried Just
1Molecular EvolutionModified by Winfried Just
2Outline
- Evolutionary Tree Reconstruction
- Distance Based Phylogeny
- Neighbor Joining Algorithm
- Least Squares Distance Phylogeny
- UPGMA
- Character Based Phylogeny
- Small Parsimony Problem
- Fitch and Sankoff Algorithms
3Characterizing Evolution
- Anatomical and behavioral features were the
dominant criteria used to derive evolutionary
relationships between species since Darwin - Equipped with analysis based on these relatively
subjective observations, the evolutionary
relationships derived from them were often
inconclusive and/or later proved incorrect
4How did the panda evolve?
- For roughly 100 years scientists were unable to
figure out which family the giant panda belongs
to - In 1985, Steve OBrien et al. solved the giant
panda classification problem using DNA sequences
and algorithms
5Evolutionary Tree of Bears and Raccoons
6Evolutionary Trees DNA-based Approach
- 15 years ago Reconstructing evolutionary
relationships with DNA was extensively researched
and hotly debated - Emile Zuckerkandl and Linus Pauling brought
reconstructing evolutionary relationships with
DNA into the spotlight
7Evolutionary Tree of Humans
- Around the time the giant panda riddle was
solved, a DNA-based model of the human
evolutionary tree lead to the Out of Africa
Hypothesis - Claims our most ancient ancestor lived in Africa
roughly 200,000 years ago
8Tree Reconstruction
- How are these trees built from sequences?
- First, a little background
9Rooted Trees
- Rooted trees
- Infer an evolutionary ancestor
- leaves represent existing species
- internal vertices represent hypothetical
ancestors - can be viewed as directed trees from the root to
the leaves
10Unrooted Trees
- Unrooted trees
- DOES NOT infer an evolutionary ancestor,
therefore cannot be viewed as a directed graph - Otherwise, they are like rooted trees
11Rooted and Unrooted Trees
12Distances in Trees
- Edges may have weights, which reflect
- Number of mutations on evolutionary path from one
species to another - Or, time estimate for evolution of one species
into another - In a tree T with n leaves, we often compute the
length of a path between leaves i and j, dij(T) - dij refers to the distance between i and j. Is
the sum of the weight of the edges between i and j
13Distance in Trees (contd)
For i 1, j 4, dij is d(1,4) 12 13 14
17 12 68
14Fitting Distance Matrix
- Given n species, we can compute the n x n
distance matrix Dij - Theres a corresponding tree, but we dont know
the tree. - With such a matrix we need a method to design a
tree that fits this distance matrix Dij
15Fitting Distance Matrix (contd)
- Fitting means Dij dij(T)
- Dij may be defined as the edit distance between a
gene in species i and species j, where the gene
of interest is sequenced for all n species
Lengths of paths in a tree T
Edit distance between species
16Reconstructing a 3 Leaved Tree
- Tree reconstruction for any 3x3 matrix is
straightforward - We have 3 leaves i, j, k and a center vertex c
Observe dic djc Dij dic dkc Dik djc
dkc Djk
17Reconstructing a 3 Leaved Tree (contd)
18Trees with gt 3 Leaves
- An unrooted tree with n leaves has 2n-3 edges
- This means fitting a given tree to an unknown
distance matrix D requires solving a system of
all n choose 2 pairs of equations with - 2n-3 variables
- This is not always possible to solve for n gt 3
19Additive Distance Matrices
ADDITIVE if there exists a tree T with dij(T)
Dij
NONADDITIVE otherwise
20Distance Based Phylogeny Problem
- GoalReconstruct an evolutionary tree from a
distance matrix - Input n x n distance matrix Dij
- Output weighted unrooted tree T with n leaves
fitting D - If D is additive, this problem has a solution and
there is a simple algorithm to solve it
21For starters a simple algorithm Degenerate
Triples
- A degenerate triple is a set of three distinct
elements 1i,j,kn where Dij Djk Dik - Found when j is collapsed to 0
- Shows j lies on the evolutionary path from i to k
22Finding Degenerate Triples
- Shorten all hanging edges (edges that connect
leaves) until a degenerate triple is found
23Finding Degenerate Triples (contd)
- If there is no degenerate triple, all hanging
edges are reduced by the same amount d, so that
all pair-wise distances in the matrix are reduced
by 2d - Eventually this process collapses one of the
leaves down to 0 (when d length of shortest
hanging edge), forming a degenerate triple and
reducing our matrix
24Reconstructing Tree with Degenerate Triples
- The attachment point for j can be recovered in
the reverse transformations by saving Dij for
each collapsed edge - These ideas motivate the following recursive
algorithm, AdditivePhylogeny
25Reconstructing Tree with Degenerate Triples
(contd)
26AdditivePhylogeny Algorithm
- AdditivePhylogeny(D)
- If D is a 2 x 2 matrix
- T tree of a single edge of length D1,2
- Return T
- If D is non-degenerate
- d trimming parameter of matrix D
- For all 1 i ? j n
- Dij Dij - 2d
- Else
- d 0
27AdditivePhylogeny (contd)
- Find a triple i, j, k in D such that Dij Djk
Dik - x Dij
- Remove jth row and jth column from D
- T AdditivePhylogeny(D)
- Add a new vertex v to T at distance x from i
to k - Add j back to T by creating an edge (v,j) of
length 0 - For every leaf L in T
- If distance from L to v in the tree ? DL,j
- Output matrix is not additive
- return
- Extend hanging edge leading to leaf L by
length d - Return T
28The Four Point Condition
- AdditivePhylogeny provides an inefficient way to
check if matrix D is additive - A more efficient additivity check is the
four-point condition - Let 1 i,j,k,l n be four distinct leaves in a
tree
29The Four Point Condition (contd)
Compute 1. Dij Dkl, 2. Dik Djl, 3. Dil Djk
1
2
3
2 and 3 represent the same number the length of
all edges the middle edge (its counted twice)
1 represents a smaller number the length of all
edges the middle edge
30The Four Point Condition (contd)
- The four point condition is satisfied if 2 of
these sums are the same number, with the third
sum smaller than these first two - Theorem An n x n matrix D is additive if and
only if the four point condition holds for every
4 distinct elements 1 i,j,k,l n
31UPGMA
- UPGMA is a clustering algorithm that
- computes the distance between clusters using
average pairwise distance - assigns a height to every vertex in the tree,
effectively assuming the presence of a molecular
clock and dating every vertex
32UPGMAs Weakness
- The algorithm produces an ultrametric tree the
distance from the root to any leaf is the same - UPGMA assumes a constant molecular clock all
species represented by the leaves in the tree are
assumed to accumulate mutations (and thus evolve)
at the same rate. This is one of the major
pitfalls of UPGMA.
33UPGMAs Weakness Example
34Clustering in UPGMA
- Given two disjoint clusters Ci, Cj of sequences,
- 1
- dij ?p ?Ci, q ?Cjdpq
- Ci ? Cj
- Note that if Ck Ci ? Cj, then distance to
another cluster Cl is - dil Ci djl Cj
- dkl
- Ci Cj
35UPGMA Algorithm
- Initialization
- Assign each xi into its own cluster Ci
- Define one leaf per sequence, height 0
- Iteration
- Find two clusters Ci, Cj s.t. dij is min
- Let Ck Ci ? Cj
- Define node connecting Ci, Cj, place it at
height dij/2 - Delete Ci, Cj
- Termination
- When two clusters i, j remain, place root at
height dij/2
36UPGMA Algorithm (contd)
37Neighboring Leaves
- Find neighboring leaves i and j with parent k
- Remove the rows and columns of i and j
- Add a new row and column corresponding to k,
where the distance from k to any other leaf m can
be computed by
Dkm (Dim Djm Dij)/2
Compress i and j into k, iterate algorithm for
rest of tree
38Finding Neighboring Leaves
- Closest leaves arent necessarily neighbors
- i and j are neighbors, but (dij 13) gt (djk 12)
- Finding a pair of neighboring leaves is a
nontrivial problem!
39Neighbor Joining Algorithm (contd)
- Advantages works well for additive and other
non-additive matrices, it does not have the
flawed molecular clock assumption - Neighbor Joining algorithm implicitly finds a
pair of neighboring leaves
40Saito-Neis Neighbor Joining Algorithm
- Define u(C) 1/( of clusters 2) Sall clusters
C D(C,C) - NeighborJoining(D,n)
- 1 Form n clusters, each with a single element
- 2 Construct a graph T by assigning an isolated
vertex to each cluster - 3 while there is more than one cluster
- 4 Find clusters C1 and C2 minimizing
D(C1,C2) u(C1) u(C2) - 5 Merge C1 and C2 into new cluster C with
C1 C2 elements - 6 Compute D(C,C) (D(C1,C)
D(C2,C))/2 for every other cluster C - 7 Add a new vertex C to T and connect it
to vertices C1 and C2 - 8 Assign length (D(C1,C2) u(C1)
u(C2))/2 to the edge (C1, C) - 9 Assign length (D(C1,C2) u(C2)
u(C1))/2 to the edge (C2, C) - 10 Remove rows and columns of D
corresponding to C1 and C2 - 11 Add a row and a column to D for the new
cluster C - 12 Return T
41Introducing Squared Error
- If the distance matrix D of interest is NOT
additive, then we naturally look for a tree that
approximates D the best - Squared Error ?i,j (dij(T) Dij)2
42Least Squares Distance Phylogeny Problem
- Squared Error is a measure of the quality of the
approximation tree the lower the better, so
naturally we want to minimize it - Finding the best approximation tree T for a
non-additive matrix D is NP-hard, and is called
the Least Squares Distance Phylogeny Problem
43Character-Based Tree Reconstruction
Sequence a gene of length m nucleotides in n
species to generate an n x m alignment
matrix
CANNOT be transformed back into alignment matrix
because information was lost on the forward
transformation
Transform into
n x n distance matrix
44Character-Based Tree Reconstruction (contd)
- Better technique
- Use character-based reconstruction algorithms
which use the n x m alignment matrix (n
species, m characters) directly instead of
using distance-based reconstruction algorithms - GOAL determine what character strings at
internal nodes would best explain the character
strings for the n observed species
45Character-Based Tree Reconstruction (contd)
- Characters may be nucleotides, where A, G, C, T
are states of this character. Other characters
may be the of eyes or legs or the shape of a
beak or mouth - By setting the length of an edge in the tree to
the Hamming distance, we may define the parsimony
score of the tree as the sum of the lengths
(weights) of the edges
46Character-Based Tree Reconstruction (contd)
47Small Parsimony Problem
- Input Tree T with each leaf labeled by an
m-character string. - Output Labeling of internal vertices of the tree
T minimizing the parsimony score. - We can assume that every leaf is labeled by a
single character, because the characters in the
string are independent.
48Weighted Small Parsimony Problem
- A more general version of Parsimony Problem
- Input includes a k k scoring matrix ( all
entries is 1 if unweighted) - David Sankoffs dynamic programming algorithm
49Sankoffs Algorithm
- Build from bottom leaf to root
- Then move down and assign each node with its
character. - The character at each leave and internal vertex
isnt determined until the root is determined. - Need to keep track of every character.
50Sankoffs Algorithm
- Check childrens every character and determine
the minimum score between them - An example
51Fitchs Algorithm
- Solves small Parsimony problem
- Dynamic programming in essence
- Assigns a set of letter to every vertex in the
tree. - If the two childrens sets of character overlap,
its the common set of them - If not, its the combined set of them.
52Fitchs Algorithm (contd)
An example
a
a
c
t
a,c
t,a
a
c
t
a
a
a
a
a
a,c
t,a
a
a
a
t
c
a
c
t
53Credit
- Serafim Batzoglou (UPGMA slides)
http//www.stanford.edu/class/cs262/Slides