Integration of IEEE 802'11 WLANs with IEEE 802'16Based Multihop Infrastructure MeshRelay Networks: A - PowerPoint PPT Presentation

1 / 33
About This Presentation
Title:

Integration of IEEE 802'11 WLANs with IEEE 802'16Based Multihop Infrastructure MeshRelay Networks: A

Description:

In an infrastructure wireless mesh network, the mesh routers form a backbone ... Since the quality of the wireless link between a BS and a subscriber station ... – PowerPoint PPT presentation

Number of Views:52
Avg rating:3.0/5.0
Slides: 34
Provided by: hsnCseN
Category:

less

Transcript and Presenter's Notes

Title: Integration of IEEE 802'11 WLANs with IEEE 802'16Based Multihop Infrastructure MeshRelay Networks: A


1
Integration of IEEE 802.11 WLANs with IEEE
802.16-Based Multihop Infrastructure Mesh/Relay
Networks A Game-Theoretic Approach to Radio
Resource Management
  • Dusit Niyato and Ekram Hossain, TRLabs and
    University of Manitoba
  • ?????

2
Outline
  • Introduction
  • Overview of the IEEE 802.16/WiMAX Standard
  • An Integrated WMAN/WLAN Network
  • Research Issues in an Integrated WLAN/WMAN
    Network
  • Bandwidth Management and Admission Control A
    Game-Theoretic Model
  • Performance Evaluation
  • Conclusions

3
1. Introduction (1/2)
  • Wireless hotspots based on IEEE 802.11 wireless
    LAN (WLAN) have become very popular.
  • A wired infrastructure may not be available in
    remote rural or suburban areas.
  • The evolving family of IEEE 802.16 (WiMAX) -based
    wireless metropolitan area network (WMAN)
    technologies is a promising solution to provide
    backhaul support for WLAN hotspots.
  • In an infrastructure wireless mesh network, the
    mesh routers form a backbone network for the mesh
    clients to connect to the Internet.

4
1. Introduction (2/2)
  • In such a mobile hotspot, a WLAN access
    point/router with a dual radio interface connects
    to a 802.16 base station (BS)/mesh router, and
    the WLAN traffic is relayed to an Internet
    gateway through multiple 802.16 base stations
    operating in mesh mode.
  • Radio resource management remains an open
    research issue in the IEEE802.16 standard.
  • Based on a game-theoretic model, we present a
    bandwidth management and admission control
    framework for 802.16 BSs to allocate bandwidth
    among connections from standalone subscriber
    stations and WLAN access points as well as relay
    traffic from upstream BSs.

5
2. Overview of the IEEE 802.16/WiMAX Standard
(1/6)
  • Physical Layer
  • The physical layer of the IEEE 802.16 air
    interface operates
  • 1066 GHz band for IEEE 802.16 (LOS)
  • 211 GHz band for IEEE 802.16a (NLOS)
  • The physical layer supports data rates in the
    range of 32130 Mb/s depending on the
    transmission bandwidth (e.g., 20, 25, or 28 MHz)
    as well as the modulation and coding schemes
    used.

6
2. Overview of the IEEE 802.16/WiMAX Standard
(2/6)
  • In the 1066 GHz, the air interface used for this
    band is Wireless-SC (single carrier).
  • In the 211 GHz band three different air
    interfaces can be used as follows
  • WirelessMAN-SCa for single-carrier modulation
  • WirelessMAN-OFDM. The MAC scheme for the
    subscriber stations is TDMA.
  • WirelessMAN-OFDMA for OFDM-based transmission
    using2048 subcarriers.
  • To enhance data transmission rate, an adaptive
    modulation and coding (AMC) technique is
    supported in the IEEE 802.16 standard.

7
2. Overview of the IEEE 802.16/WiMAX Standard
(3/6)
  • Since the quality of the wireless link between a
    BS and a subscriber station depends on the
    channel fading and interference conditions,
    through AMC the radio transceiver is able to
    adjust the transmission rate according to the
    channel quality (i.e., signal-to-noise ratio
    SNR at the receiver).
  • Reed-Solomon (RS) code concatenated with an inner
    convolution code is used for error correction.

8
2. Overview of the IEEE 802.16/WiMAX Standard
(4/6)
  • Medium Access Control Layer (PMP)
  • IEEE 802.16/WiMAX uses a connection-oriented MAC
    protocol that provides a mechanism for the
    subscriber stations to request bandwidth from the
    BS.
  • A 16-bit connection identifier (CID) is used
    primarily to identify each connection to the BS.
  • On the downlink, the BS broadcasts data to all
    subscriber stations in its coverage area. Each
    subscriber station processes only the MAC
    protocol data units (PDUs) containing its own CID
    and discards the other PDUs.

9
2. Overview of the IEEE 802.16/WiMAX Standard
(5/6)
  • For TDD-based access, a MAC frame (i.e.,
    transmission period) is divided into uplink and
    downlink subframes.
  • The lengths of these subframes are determined
    dynamically by the BS and broadcast to the
    subscriber stations through downlink and uplink
    MAP messages (DL-MAP and UL-MAP) at the beginning
    of each frame.
  • The MAC protocol in the standard supports dynamic
    bandwidth allocation.

10
2. Overview of the IEEE 802.16/WiMAX Standard
(6/6)
  • Mesh Operation Mode
  • In addition to the single-hop PMP operation
    scenario, the WiMAX standard (e.g., IEEE 802.16a)
    also defines the multihop mesh networking
    scenario among the subscriber stations (i.e.,
    client meshing).
  • Meshing among the BSs (i.e., infrastructure
    meshing) has not been standardized yet.
  • Task Group 802.16j established by the IEEE 802.16
    mobile multihop relay (MMR) study group is
    working on the standardization of relay-based
    infrastructure meshing.

11
3. An Integrated WMAN/WLAN Network (1/6)
  • The network architecture the backhaul multihop
    mesh infrastructure consisting of the IEEE 802.16
    BSs/mesh routers and the interface between a WLAN
    access point and an 802.16 BS.

12
3. An Integrated WMAN/WLAN Network (2/6)
  • Each of the edge routers has a dual radio (802.11
    and 802.16) interface.
  • The 802.16 BS allocates bandwidth to each of the
    subscriber stations and edge routers separately.
  • To avoid co-channel interference, adjacent BSs
    use different frequency bands.

13
3. An Integrated WMAN/WLAN Network (3/6)
  • With OFDM/TDMA all subchannels are allocated to
    one connection at a time.
  • Each of the IEEE 802.16 BSs uses 50 subchannels
    each having a bandwidth of 200 KHz. The total
    bandwidth required (including the guard bands) is
    20 MHz. The frame size is assumed to be 2 ms.
  • AMC with seven transmission modes is used in each
    subchannel independently based on the subchannel
    quality.
  • The transmission rate

14
3. An Integrated WMAN/WLAN Network (4/6)
  • Air Interface between Edge Router and Mesh Router
  • Data packets corresponding to local and Internet
    traffic (which can be distinguished based on the
    IP packet header) are stored in separate queues
  • The local traffic is due to the connections among
    nodes in the coverage area of a WLAN, and
    Internet (or relay) traffic is due to connections
    traversing the mesh backbone to an Internet
    gateway.
  • For the Internet traffic, the IEEE 802.11 header
    is removed and then the data unit (including
    header of higher layer protocol such as IP) is
    fragmented into PDUs for the IEEE 802.16 uplink
    subframe.

15
3. An Integrated WMAN/WLAN Network (5/6)
  • Model for IEEE 802.11 WLAN
  • We consider IEEE 802.11 WLANs with direct
    sequence spread-spectrum (DSSS)-based physical
    layer and distributed coordination function (DCF)
    as the MAC scheme. The length of a time slot is
    20 µs, the minimum and maximum values of the
    backoff window size are CWmin 32 and CWmax
    1024 time slots, respectively, and the packet
    size is 8000 bits.

16
3. An Integrated WMAN/WLAN Network (6/6)
  • The traffic load condition (e.g., unsaturated or
    saturated) is estimated by
  • probability of successful transmission Ps.
  • probability of collision Pc.
  • To determine whether the WLAN is in unsaturated
    or saturated condition, we use a threshold tcol
    (e.g., tcol 0.2) for collision probability.
  • In the unsaturated case the estimated received
    bandwidth i by node i in a WLAN is assumed to
    be equal to the transmission rate ?i of that
    node.
  • In the saturated case it is proportional to the
    ratio of the user transmission rate to the
    maximum achievable transmission rate and a
    function of the successful packet transmission
    probability Ps.

17
4. Research Issues in an Integrated WLAN/WMAN
Network (1/2)
18
4. Research Issues in an Integrated WLAN/WMAN
Network (2/2)
19
5. Bandwidth Management and Admission Control
A Game-Theoretic Model (1/10)
  • Developed mainly for use in the field of
    economics, game theory has been used for radio
    resource management and protocol engineering.
  • A game is described by a set of rational players,
    the strategies associated with the players, and
    the payoffs for the players.
  • A rational player has his/her own interest, and
    therefore will act by choosing an available
    strategy to achieve that interest.
  • A player is assumed to be able to evaluate
    exactly or probabilistically the outcome or
    payoff of the game, which depends not only on
    his/her action but also on other players
    actions.

20
5. Bandwidth Management and Admission Control
A Game-Theoretic Model (2/10)
  • Two important characteristics of a game
  • Individualism
  • It influences the rationality (i.e.,
    self-interest) and cooperation among players.
  • mutual independence
  • It determines the actions of players in response
    to those of other players.
  • A game-theoretic model can be used for efficient
    resource allocation among the different
    connections.

21
5. Bandwidth Management and Admission Control
A Game-Theoretic Model (3/10)
  • We present a bargaining game model for
    distributed bandwidth management and admission
    control for a mesh router in an integrated
    WLAN/WMAN multihop network in a fair manner.
  • We consider three different types of traffic
    local traffic from standalone subscriber
    stations, WLAN traffic, and relay traffic from
    upstream routers.
  • The motivation of using a bargaining game
    particularly is that the allocation is efficient
    due to Pareto optimality , and fairness is
    achieved by satisfying the concept of
    equilibrium.

22
5. Bandwidth Management and Admission Control
A Game-Theoretic Model (4/10)
  • Pareto optimality defines an strategy for which
    one player cannot increase his/her utility
    without decreasing the utility (payoff) of the
    other player(s).
  • Conversely, if an agreement is not Pareto
    optimal, there is another strategy that provides
    better payoff to the players.

23
5. Bandwidth Management and Admission Control
A Game-Theoretic Model (5/10)
  • Bandwidth Allocation and Admission Control
    Process

24
5. Bandwidth Management and Admission Control
A Game-Theoretic Model (6/10)
  • The utility for an admitted connection with
    transmission rate T is given as follows
  • U(T) w log(1 aT)
  • w and a are constants indicating the scale and
    shape of the utility function.
  • The total utility for traffic type j (j wl,
    ss, re) can be obtained from

25
5. Bandwidth Management and Admission Control
A Game-Theoretic Model (7/10)
  • The admission control mechanism can be
    established based on utility and allocated burst
    size.
  • The total utility of a WiMAX BS and a WLAN access
    point increases as the number of connections
    increases.
  • At a certain point, it will decrease since the
    utility gained from a new connection cannot
    compensate for the performance degradation of the
    ongoing connections.
  • In particular, a new connection is accepted only
    when the total utility increases, and rejected
    otherwise.

26
5. Bandwidth Management and Admission Control
A Game-Theoretic Model (8/10)
  • Bargaining Game Formulation
  • The game-theoretic formulation for bandwidth
    allocation at a mesh router can be described as
    follows
  • Players the traffic of three types.
  • Strategy the total burst size for player j for
    traffic type j.
  • Payoff the total utility Uj for player j
  • In a multiplayer game, the players try to make
    an agreement on trading a limited amount of
    resource so that they can gain greater benefit
    than that without cooperation.

27
5. Bandwidth Management and Admission Control
A Game-Theoretic Model (9/10)
  • The payoff for the players is given by
  • O (Uwl(Bwl), Uss(Bss), Ure(Bre)) 0
    Uwl(Bwl), Uss(Bss), Ure(Bre) .
  • If an agreement among the players cannot be
    reached, the utility of the players is given by
    the
  • threat point (U'wl(0), U'ss(0), U're(0)) (0,
    0, 0).
  • The bargaining game model is formulated as
  • f(O, U'wl(0), U'ss(0), U'r(0)) (U'wl(Bwl),
    U'ss(Bss), U're(Bre)).

28
5. Bandwidth Management and Admission Control
A Game-Theoretic Model (10/10)
  • The Pareto optimality can provide the candidate
    strategies (i.e., Bwl, Bss, and Bre Bwl Bss
    Bre F, where F is the total frame size) for
    which one of the players can achieve the highest
    utility.
  • The equilibrium All the players are satisfied
    with the utilities they receive. The equilibrium
    can be obtained by using a search method.
  • The burst size for connection i
  • If the equilibrium does not exist, the burst size
    is proportional to the number of ongoing
    connections of that type and the corresponding
    weight.

29
6. Performance Evaluation (1/4)
  • Parameter Setting
  • The average SNR
  • BS-1??the gateway BS 12.5 dB
  • BS-2 ?? BS-18.5 dB
  • BS ??ss, edge router 1020 dB
  • All of the WLAN nodes are assumed to use the same
    transmission rate.
  • The parameters to evaluate the utility functions
    are set as follows wwl wss wre 1, awl
    are 1/100, and ass 1/70 (i.e., traffic from
    standalone subscriber stations has less priority
    than WLAN traffic and relay traffic).

30
6. Performance Evaluation (2/4)
(17.49, 19.67, 33.78)
Burst size (ms)
(0.287, 0.225, 0.463 )
31
6. Performance Evaluation (3/4)
32
6. Performance Evaluation (4/4)
33
7. Conclusions
  • We have presented an architecture for integrating
    WLAN hotspots with IEEE 802.16-based multihop
    broadband wireless mesh networks.
  • The research issues related to protocol design
    have been outlined.
  • For this integrated architecture we have
    presented a game-theoretic framework for radio
    resource management in the mesh routers.
  • Based on a bargaining game formulation, a
    bandwidth allocation scheme has been presented
    for fair resource allocation, and an admission
    control policy to maximize the utilities for the
    different types of connections.
Write a Comment
User Comments (0)
About PowerShow.com