Title: Integration of IEEE 802'11 WLANs with IEEE 802'16Based Multihop Infrastructure MeshRelay Networks: A
1Integration of IEEE 802.11 WLANs with IEEE
802.16-Based Multihop Infrastructure Mesh/Relay
Networks A Game-Theoretic Approach to Radio
Resource Management
- Dusit Niyato and Ekram Hossain, TRLabs and
University of Manitoba - ?????
2Outline
- Introduction
- Overview of the IEEE 802.16/WiMAX Standard
- An Integrated WMAN/WLAN Network
- Research Issues in an Integrated WLAN/WMAN
Network - Bandwidth Management and Admission Control A
Game-Theoretic Model - Performance Evaluation
- Conclusions
31. Introduction (1/2)
- Wireless hotspots based on IEEE 802.11 wireless
LAN (WLAN) have become very popular. - A wired infrastructure may not be available in
remote rural or suburban areas. - The evolving family of IEEE 802.16 (WiMAX) -based
wireless metropolitan area network (WMAN)
technologies is a promising solution to provide
backhaul support for WLAN hotspots. - In an infrastructure wireless mesh network, the
mesh routers form a backbone network for the mesh
clients to connect to the Internet.
41. Introduction (2/2)
- In such a mobile hotspot, a WLAN access
point/router with a dual radio interface connects
to a 802.16 base station (BS)/mesh router, and
the WLAN traffic is relayed to an Internet
gateway through multiple 802.16 base stations
operating in mesh mode. - Radio resource management remains an open
research issue in the IEEE802.16 standard. - Based on a game-theoretic model, we present a
bandwidth management and admission control
framework for 802.16 BSs to allocate bandwidth
among connections from standalone subscriber
stations and WLAN access points as well as relay
traffic from upstream BSs.
52. Overview of the IEEE 802.16/WiMAX Standard
(1/6)
- Physical Layer
- The physical layer of the IEEE 802.16 air
interface operates - 1066 GHz band for IEEE 802.16 (LOS)
- 211 GHz band for IEEE 802.16a (NLOS)
- The physical layer supports data rates in the
range of 32130 Mb/s depending on the
transmission bandwidth (e.g., 20, 25, or 28 MHz)
as well as the modulation and coding schemes
used.
62. Overview of the IEEE 802.16/WiMAX Standard
(2/6)
- In the 1066 GHz, the air interface used for this
band is Wireless-SC (single carrier). - In the 211 GHz band three different air
interfaces can be used as follows - WirelessMAN-SCa for single-carrier modulation
- WirelessMAN-OFDM. The MAC scheme for the
subscriber stations is TDMA. - WirelessMAN-OFDMA for OFDM-based transmission
using2048 subcarriers. - To enhance data transmission rate, an adaptive
modulation and coding (AMC) technique is
supported in the IEEE 802.16 standard.
72. Overview of the IEEE 802.16/WiMAX Standard
(3/6)
- Since the quality of the wireless link between a
BS and a subscriber station depends on the
channel fading and interference conditions,
through AMC the radio transceiver is able to
adjust the transmission rate according to the
channel quality (i.e., signal-to-noise ratio
SNR at the receiver). - Reed-Solomon (RS) code concatenated with an inner
convolution code is used for error correction.
82. Overview of the IEEE 802.16/WiMAX Standard
(4/6)
- Medium Access Control Layer (PMP)
- IEEE 802.16/WiMAX uses a connection-oriented MAC
protocol that provides a mechanism for the
subscriber stations to request bandwidth from the
BS. - A 16-bit connection identifier (CID) is used
primarily to identify each connection to the BS. - On the downlink, the BS broadcasts data to all
subscriber stations in its coverage area. Each
subscriber station processes only the MAC
protocol data units (PDUs) containing its own CID
and discards the other PDUs.
92. Overview of the IEEE 802.16/WiMAX Standard
(5/6)
- For TDD-based access, a MAC frame (i.e.,
transmission period) is divided into uplink and
downlink subframes. - The lengths of these subframes are determined
dynamically by the BS and broadcast to the
subscriber stations through downlink and uplink
MAP messages (DL-MAP and UL-MAP) at the beginning
of each frame. - The MAC protocol in the standard supports dynamic
bandwidth allocation.
102. Overview of the IEEE 802.16/WiMAX Standard
(6/6)
- Mesh Operation Mode
- In addition to the single-hop PMP operation
scenario, the WiMAX standard (e.g., IEEE 802.16a)
also defines the multihop mesh networking
scenario among the subscriber stations (i.e.,
client meshing). - Meshing among the BSs (i.e., infrastructure
meshing) has not been standardized yet. - Task Group 802.16j established by the IEEE 802.16
mobile multihop relay (MMR) study group is
working on the standardization of relay-based
infrastructure meshing.
113. An Integrated WMAN/WLAN Network (1/6)
- The network architecture the backhaul multihop
mesh infrastructure consisting of the IEEE 802.16
BSs/mesh routers and the interface between a WLAN
access point and an 802.16 BS.
123. An Integrated WMAN/WLAN Network (2/6)
- Each of the edge routers has a dual radio (802.11
and 802.16) interface. - The 802.16 BS allocates bandwidth to each of the
subscriber stations and edge routers separately. - To avoid co-channel interference, adjacent BSs
use different frequency bands.
133. An Integrated WMAN/WLAN Network (3/6)
- With OFDM/TDMA all subchannels are allocated to
one connection at a time. - Each of the IEEE 802.16 BSs uses 50 subchannels
each having a bandwidth of 200 KHz. The total
bandwidth required (including the guard bands) is
20 MHz. The frame size is assumed to be 2 ms. - AMC with seven transmission modes is used in each
subchannel independently based on the subchannel
quality. - The transmission rate
143. An Integrated WMAN/WLAN Network (4/6)
- Air Interface between Edge Router and Mesh Router
- Data packets corresponding to local and Internet
traffic (which can be distinguished based on the
IP packet header) are stored in separate queues - The local traffic is due to the connections among
nodes in the coverage area of a WLAN, and
Internet (or relay) traffic is due to connections
traversing the mesh backbone to an Internet
gateway. - For the Internet traffic, the IEEE 802.11 header
is removed and then the data unit (including
header of higher layer protocol such as IP) is
fragmented into PDUs for the IEEE 802.16 uplink
subframe.
153. An Integrated WMAN/WLAN Network (5/6)
- Model for IEEE 802.11 WLAN
- We consider IEEE 802.11 WLANs with direct
sequence spread-spectrum (DSSS)-based physical
layer and distributed coordination function (DCF)
as the MAC scheme. The length of a time slot is
20 µs, the minimum and maximum values of the
backoff window size are CWmin 32 and CWmax
1024 time slots, respectively, and the packet
size is 8000 bits.
163. An Integrated WMAN/WLAN Network (6/6)
- The traffic load condition (e.g., unsaturated or
saturated) is estimated by - probability of successful transmission Ps.
- probability of collision Pc.
- To determine whether the WLAN is in unsaturated
or saturated condition, we use a threshold tcol
(e.g., tcol 0.2) for collision probability. - In the unsaturated case the estimated received
bandwidth i by node i in a WLAN is assumed to
be equal to the transmission rate ?i of that
node. - In the saturated case it is proportional to the
ratio of the user transmission rate to the
maximum achievable transmission rate and a
function of the successful packet transmission
probability Ps.
174. Research Issues in an Integrated WLAN/WMAN
Network (1/2)
184. Research Issues in an Integrated WLAN/WMAN
Network (2/2)
195. Bandwidth Management and Admission Control
A Game-Theoretic Model (1/10)
- Developed mainly for use in the field of
economics, game theory has been used for radio
resource management and protocol engineering. - A game is described by a set of rational players,
the strategies associated with the players, and
the payoffs for the players. - A rational player has his/her own interest, and
therefore will act by choosing an available
strategy to achieve that interest. - A player is assumed to be able to evaluate
exactly or probabilistically the outcome or
payoff of the game, which depends not only on
his/her action but also on other players
actions.
205. Bandwidth Management and Admission Control
A Game-Theoretic Model (2/10)
- Two important characteristics of a game
- Individualism
- It influences the rationality (i.e.,
self-interest) and cooperation among players. - mutual independence
- It determines the actions of players in response
to those of other players. - A game-theoretic model can be used for efficient
resource allocation among the different
connections.
215. Bandwidth Management and Admission Control
A Game-Theoretic Model (3/10)
- We present a bargaining game model for
distributed bandwidth management and admission
control for a mesh router in an integrated
WLAN/WMAN multihop network in a fair manner. - We consider three different types of traffic
local traffic from standalone subscriber
stations, WLAN traffic, and relay traffic from
upstream routers. - The motivation of using a bargaining game
particularly is that the allocation is efficient
due to Pareto optimality , and fairness is
achieved by satisfying the concept of
equilibrium.
225. Bandwidth Management and Admission Control
A Game-Theoretic Model (4/10)
- Pareto optimality defines an strategy for which
one player cannot increase his/her utility
without decreasing the utility (payoff) of the
other player(s). - Conversely, if an agreement is not Pareto
optimal, there is another strategy that provides
better payoff to the players.
235. Bandwidth Management and Admission Control
A Game-Theoretic Model (5/10)
- Bandwidth Allocation and Admission Control
Process
245. Bandwidth Management and Admission Control
A Game-Theoretic Model (6/10)
- The utility for an admitted connection with
transmission rate T is given as follows - U(T) w log(1 aT)
- w and a are constants indicating the scale and
shape of the utility function. - The total utility for traffic type j (j wl,
ss, re) can be obtained from
255. Bandwidth Management and Admission Control
A Game-Theoretic Model (7/10)
- The admission control mechanism can be
established based on utility and allocated burst
size. - The total utility of a WiMAX BS and a WLAN access
point increases as the number of connections
increases. - At a certain point, it will decrease since the
utility gained from a new connection cannot
compensate for the performance degradation of the
ongoing connections. - In particular, a new connection is accepted only
when the total utility increases, and rejected
otherwise.
265. Bandwidth Management and Admission Control
A Game-Theoretic Model (8/10)
- Bargaining Game Formulation
- The game-theoretic formulation for bandwidth
allocation at a mesh router can be described as
follows - Players the traffic of three types.
- Strategy the total burst size for player j for
traffic type j. - Payoff the total utility Uj for player j
- In a multiplayer game, the players try to make
an agreement on trading a limited amount of
resource so that they can gain greater benefit
than that without cooperation.
275. Bandwidth Management and Admission Control
A Game-Theoretic Model (9/10)
- The payoff for the players is given by
- O (Uwl(Bwl), Uss(Bss), Ure(Bre)) 0
Uwl(Bwl), Uss(Bss), Ure(Bre) . - If an agreement among the players cannot be
reached, the utility of the players is given by
the - threat point (U'wl(0), U'ss(0), U're(0)) (0,
0, 0). - The bargaining game model is formulated as
- f(O, U'wl(0), U'ss(0), U'r(0)) (U'wl(Bwl),
U'ss(Bss), U're(Bre)).
285. Bandwidth Management and Admission Control
A Game-Theoretic Model (10/10)
- The Pareto optimality can provide the candidate
strategies (i.e., Bwl, Bss, and Bre Bwl Bss
Bre F, where F is the total frame size) for
which one of the players can achieve the highest
utility. - The equilibrium All the players are satisfied
with the utilities they receive. The equilibrium
can be obtained by using a search method. - The burst size for connection i
- If the equilibrium does not exist, the burst size
is proportional to the number of ongoing
connections of that type and the corresponding
weight.
296. Performance Evaluation (1/4)
- Parameter Setting
- The average SNR
- BS-1??the gateway BS 12.5 dB
- BS-2 ?? BS-18.5 dB
- BS ??ss, edge router 1020 dB
- All of the WLAN nodes are assumed to use the same
transmission rate. - The parameters to evaluate the utility functions
are set as follows wwl wss wre 1, awl
are 1/100, and ass 1/70 (i.e., traffic from
standalone subscriber stations has less priority
than WLAN traffic and relay traffic).
306. Performance Evaluation (2/4)
(17.49, 19.67, 33.78)
Burst size (ms)
(0.287, 0.225, 0.463 )
316. Performance Evaluation (3/4)
326. Performance Evaluation (4/4)
337. Conclusions
- We have presented an architecture for integrating
WLAN hotspots with IEEE 802.16-based multihop
broadband wireless mesh networks. - The research issues related to protocol design
have been outlined. - For this integrated architecture we have
presented a game-theoretic framework for radio
resource management in the mesh routers. - Based on a bargaining game formulation, a
bandwidth allocation scheme has been presented
for fair resource allocation, and an admission
control policy to maximize the utilities for the
different types of connections.