Enabling Virtual Organizations with Cyberinfrastructure - PowerPoint PPT Presentation

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Enabling Virtual Organizations with Cyberinfrastructure

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Title: Enabling Virtual Organizations with Cyberinfrastructure


1
Enabling Virtual Organizations with
Cyberinfrastructure
  • Jason Leigh
  • Director - Electronic Visualization Laboratory,
  • University of Illinois at Chicago

2
A long time ago in a laboratory not far away
  • Established in 1973
  • Jason Leigh, Director Tom DeFanti, Co-Director
    Dan Sandin, Director Emeritus
  • 10 full time staff
  • Interdisciplinary Art, CS, Comm
  • 15 funded students
  • Research in
  • Advanced display systems
  • Visualization and virtual reality
  • High speed networking
  • Collaboration human computer interaction
  • 34 years of collaboration with Science, Industry
    Arts to apply new computer science techniques
    to these disciplines.

3
Virtual Organizations
  • Virtual organizations are an important part of
    NSFs Cyberinfrastructure mission
  • Virtual Organizations seeks to enhance discovery
    and innovation by bringing people and resources
    together across institutional, geographical and
    cultural boundaries.
  • Regarding VOs- I think this is just the sort of
    work required to scale the benefits of
    cyberinfrastructure to reach millions of
    researchers and students. - Ian Foster

4
Enabling Virtual Organizations is the motivation
behind the Global Lambda Visualization Facility
  • Problem
  • Optical networks and LambdaGrids enable
    large-scale global science collaborations - but
    interoperable visualization and collaboration
    tools are missing!
  • Approach
  • Launched in September 2005, a group of iGrid 2005
    Workshop and OptIPuter partners who were
    designing and developing complementary,
    distributed visualization and collaboration
    technologies decided to pool expertise, build on
    each others successes, and integrate their work
    into a coherent whole, providing a unique model
    for international partnerships.

www.evl.uic.edu/cavern/glvf
5
Global Lambda Visualization FacilityLive the
Dream Persistent Connectivity Among NLR GLIF
Sites
  • GLVF Goals
  • To create integrated tools for real-time,
    interactive visualization and distance
    collaboration
  • To work with global domain science teams on the
    social science of collaboration, to both learn
    from and educate them on how to use these new
    technologies to transform how they do science
  • To train students and junior faculty, the
    next-generation workforce
  • Participants
  • Canada Simon Fraser University University of
    Alberta Communications Research Centre
  • Japan Grid Technology Research Center, National
    Institute of Advanced Industrial Science and
    Technology (GTRC/AIST) Cybermedia Center, Osaka
    University, Kyoto University
  • Europe SARA Computing and Networking Services,
    Masaryk University-Czech Republic, Russian
    Academy of Sciences-Space Research
    Institute-Moscow
  • South Korea Networked Media Lab, Gwangju
    Institute of Science Technology, GIST (GIST)
    Korea Institute of Science and Technology
    Information (KISTI)
  • US Electronic Visualization Laboratory,
    University of Illinois at Chicago (UIC) Calit2 _at_
    University of California, San Diego (UCSD)
    National Center for Microscopy and Imaging
    Research, UCSD Scripps Institution of
    Oceanography, UCSD International Center for
    Advanced Internet Research, Northwestern
    University National Center for Supercomputing
    Applications (NCSA), University of Illinois at
    Urbana Champaign NCSA-ACCESS NCSA-TRECC
    Envision Center, Purdue University Collaboratory
    for Research on Electronic Work, University of
    Michigan Earth Resources Observation Systems, US
    Geological Survey (USGS)
  • Potential new partners from Brazil, China, India,
    Mexico, Taiwan

6
OptIPortal Cyber Mashup Environment
forCollaborative Scientific Discovery
100 Megapixel walls allows detailed viewing of
data
4K Cinegrid graphics streams
Multi-site HD Video conferencing
Ultra high resolution imagery
Middleware for Mashing Up (Combining)
Information on OptIPortals
7
SAGEScalable Adaptive Graphics Environment
Provides a common middleware framework for
sharing visualizations
www.evl.uic.edu/sage
8
www.evl.uic.edu/cavern/sage
9
SAGE Visualcasting forCyber Mashups between VOs
over Long Distances
  • Motivation
  • In time-critical situations, HD video and
    ultra-high-resolution visualizations need to be
    distributed in real time to collaborating sites
    to facilitate joint analysis and decision making
  • Immersive war room environments with resolutions
    on the order of hundreds of megapixels require
    multicasting of visualizations at tens of
    gigabits per second, not possible with current
    war room technology and telco equipment.
  • Approach
  • Visualcasting uses commodity clusters to provide
    a scalable way to broadcast real-time
    ultra-high-resolution content.
  • To scale up resolution or number of
    collaborators, you increase number of cluster
    nodes. The visualcast management system
    coordinates the clusters.
  • Augment OptIPuters SAGE to support visualcasting.

10
VisualCasting on the LambdaTable at SC07 (EVL
booth 561)
LambdaTable combines intuitive table-top
interaction with high resolution OptIPortal
visualization capabilities.
Resolution is important for working with REAL
data products such as maps, charts, blueprints
CAD
30 LCD tiles, 6 computers- 3 for graphics, 3 for
camera tracking
11
(No Transcript)
12
About the LambdaTable
  • LambdaTable encourages social interaction between
    its users and the data.
  • When people stand around the LambdaTable to
    manipulate the visualizations they can look down
    to see the information and look up to see and
    talk to each other. The vertical LCD panels next
    to the LambdaTable allow us to bring in remote
    collaborators and have them virtually standing in
    front of the table.
  • Content on LambdaTable can be streamed in from
    remote visualization servers and manipulated in
    windows.
  • Can also run real-time simulation applications.

13
SAGE Global Visualcasting at SC 2007
14
Demos on the LambdaTable
  • 2D and 3D demos are streamed with HD video by
    VisualCasting from CALIT2 and Reno to SARA booth,
    Research Channel booth, EVL in Chicago, Masaryk
    University, Institute of Computer Science- Czech
    Republic and Russian Academy of Sciences, Space
    Research Institute- Moscow
  • 2D imagery (each multiple tens of Gb)
  • USGS Chicago Aerial Photos
  • Hubble Telescope imagery
  • Rat cerebellum from NCMIR
  • 3D imagery
  • Large-scale data volumes of microscope sections
  • Visible woman
  • Real-time Simulation
  • Steering of rain particles over high resolution
    topography
  • Hawaii
  • Ice-covered West Lake Bonney in the McMurdo Dry
    Valley of Artarctica
  • Mars

15
Special Thanks
  • SARA
  • Jorrit Adriaanse
  • Paul Wielinga
  • Masaryk University, Institute of Computer Science
  • Petr Holub
  • Jiri Matela
  • Ludek Matyska
  • CESNET
  • Jan Gruntorad
  • University of Amsterdam
  • Cees de Laat
  • Russian Academy of Sciences, Space Research
    Institute
  • Mikhail Zhizhin
  • Michael Boyarsky
  • GLORIAD
  • Natalia Bulashova
  • Greg Cole
  • NCSA
  • Donna Cox
  • Robert Patterson
  • CALIT2
  • Phil Papadopoulos
  • Tom DeFanti
  • Larry Smarr
  • EVL
  • Luc Renambot
  • Byungil Jeong
  • Lance Long
  • Alan Verlo
  • Jason Leigh

16
Additional ThanksCome see us in the SDSC Booth
561
  • EVLs projects have been supported by grants from
    the National Science Foundation, the Office of
    Naval Research
  • NSF Awards CNS 0420477 OCI 0225642
  • email- spiff_at_uic.edu
  • www.evl.uic.edu/cavern/glvf
  • www.evl.uic.edu/cavern/sage
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