Title: Developing Core Business Management Skills Using Simulation and Competition
1Developing Core Business Management Skills
Using Simulation and Competition
www.prospercomp.co.uk
Prosper in HE
Putting Theory into Practice
2Navigation
- Navigate through the presentation by using -
- buttons for movement to
specific points - buttons for self-paced
demonstrations of topics - The mouse, and not the keyboard,
should be used at all times.
Demo
3Introduction
TELL ME, and I will forget, SHOW ME, and I
may remember INVOLVE ME, and I will
understand (Confucius 450 BC)
- One of the best ways to involve students is
through the use of simulations, which fall into a
learning category that is sometimes called
discovery or problem-based learning. - Simulations have a number of key elements -
- They mimic processes that occur in the real
world - They require problem-solving and decision-making
skills - They allow for self-evaluation and reflection
- Delivering simulations through the use of a
competition - - Enhances the student learning experience
- Motivates students to learn
- Adds quality and interest to undergraduate and
postgraduate courses - Encourages teamwork
Main
4Main Menu
Overview Of Prosper
Setting Up A Competition
Assessing Performance
Quit
5What Is Prosper ?
Overview Of Prosper
- Prosper is a unique training vehicle that
utilises a sophisticated computer simulation to
develop the core skills needed to run any modern
business, including - - Commercial awareness
- Problem-solving
- Decision-making
- Teamworking and leadership
- To enhance and stimulate the learning environment
Prosper is delivered through a Business
Management Competition. - Participating teams are given the challenge of
managing their own fictional business in a
competitive and dynamic environment reflective of
the 'real world', with their performance being
benchmarked against each other through an on-line
league table.
6The Task
Overview Of Prosper
- The company has already been operating for one
year, and the management team must continue
running the company for the foreseeable future,
known as the Early Years, making critical
decisions that affect the key functions of the
business - - Finance
- Marketing
- Overheads
- Procurement
- Personnel
- Operating the core business
- The decisions are made for a period, which
represents one quarter, or three trading months. - The company's performance is not only governed by
the effectiveness of their own decisions, but
also by local and global market forces, and
random unforeseen events that can happen in the
'real world.
7Key Features
Overview Of Prosper
- Prosper introduces many of the key concepts and
problems faced in running a modern business
today, such as - - The importance of forming a company strategy
- The need for effective teamwork and
communication skills - Measuring company performance through KPIs
- Responding to local and global random events
that can occur - Controlling the company's finances, and looking
after shareholder interests - Managing the companys overheads effectively
- The importance of marketing
- Competitive tendering
- Personal management, and picking the right
people for the job - Operating the core business profitably
8Benefits
Overview Of Prosper
- Prosper is essentially a practical, hands-on
distance-learning training tool, and the emphasis
is on the participants to - - Organise themselves
- Learn how to play
- Work as a team to make effective decisions
- The benefits from a tutors perspective are -
- A competition is easy to setup
- It requires minimal internal administration
- Progress of the teams can be monitored on-line
- Its an effective way of motivating students to
learn - Assessment can be easily incorporated
- And from a students perspective -
- It develops a greater understanding of the
problems and decisions that are involved in
running a modern business - It raises commercial awareness
- It develops teamworking and leadership qualities
- It enhances problem-solving and decision-making
skills - It improves communication and IT skills
- Its an enjoyable way of learning !
9SetUp Tasks
Setting Up A Competition
- Running a Prosper competition requires very
little work from the organisers, apart from - - Deciding who is to take part
- Deciding upon the number of weeks to allow for
trialling (normally a minimum of 3) - Deciding upon the competition timeframe
(normally 8 rounds) - Deciding upon the timetable for entering
decisions (normally 1 round per week) - Giving the participants a briefing session about
what the competition involves - Splitting the players into teams (normally a
minimum of 3 people per team) - From this point onwards the participants interact
directly with the Game Controller by - - Choosing a team name, and selecting a team
leader - Sending the Game Controller the team details
- Obtaining further details from the Game
Controller to get started - Downloading and installing the latest Prosper
software from the website - Taking part in the competition
- The organisers will be able to monitor the
progress of the teams by - - Using an on-line league table
- Communicating directly with the teams (tutorials
etc)
10Getting Started
Setting Up A Competition
- The Software
- The Team Module software is used to -
- Enter decisions for each period relating to the
key managerial functions - Obtain information that enables effective
decisions to be made - Measure the performance of the company against
key performance indicators
- Learning How To Play
- To learn how to manage the company there is -
- A comprehensive slideshow tutorial
- Interactive help
- Opportunity to trial the software
- Feedback provided each round
11Trialling
Setting Up A Competition
For teams to manage their company as effectively
as possible, they need to spend time learning how
to use the simulation. To achieve this there is
the opportunity to 'trial' the software prior to
the start of a competition, using trial data that
comes with the software. Past experience has
shown that 'trialling' is the real key to success
in playing Prosper, and can make all the
difference between starting a competition well,
or no so well. Below is a diagram outlining the
trial process.
12Deciding Who Wins
Setting Up A Competition
Key performance indicators are used to measure
the progress of each company. The indicators are
all weighted at the start of the early years to
reflect their variability, and initially sum to
1000. Each companys progress against the other
competing teams is based upon the total of the
performance indicators using the Prosper League
Table, which is displayed on the website at the
end of each round.
13Prizes Cost
Setting Up A Competition
Costs The cost of taking part is priced per team,
and is available on request. If a large number
of teams are involved a lump sum price can be
arranged. Prizes The organisers may decide to
offer prizes for the winning team, runners-up
etc. This should increase the competition amongst
the teams, and enhance the learning environment.
14Methods
Assessing Perfromance
There are a number of ways in which the
performance of a team can be assessed at the end
of a competition. Final Postion/Score Performance
can be measured by a teams final position in
the competition, and their score relative to the
starting point of 1,000 points. Although this is
not guaranteed to indicate the level of
understanding a team has acquired, it is a useful
benchmark. Business Performance Report An
effective way of guaging how well a team have
understood the concepts of managing their company
is to ask them to provide a written report at the
end of the game based upon their company
performance and strategy. The next slide
outlines a suggested reporting structure that
could be adopted. Presentation The team could be
asked to make a short slideshow presentation of
their companys performance to a panel of
stakeholders e.g., lecturer, invited guests,
other teams etc.
15Business Performance Report
Assessing Perfromance
- Having played a Prosper competition each team
could be asked to produce a Business Performance
Report. - This would not only develop report writing
skills, but also provide a measure of how well
the management team understood how to run the
various functions of the business, identify any
problems encountered, and highlight lessons
learnt. - The report may be group marked, and based upon
the following sections - - Executive Summary
- Company Strategy
- Financial Management
- Overhead Management
- Procurement
- Managing The Core Business
- Teamworking
- More information about the content of these
sections is available upon request.
16Presentation
Assessing Perfromance
Having played a Prosper competition each team
could be asked to give a presentation to
stakeholders, and the other teams, about the
performance of the company whilst they were in
charge. This would not only develop presentation
skills, but also provide a measure of how well
the management team understood the key business
indicators, and identify any problems encountered
along the way. At the end of the presentation,
which may be limited to 5 minutes, there could be
a question and answer session with the
stakeholders and other teams. This would put the
presenters under added pressure, reminiscent to
what might in the real world.