The Perception of Data ' all in the minds eye - PowerPoint PPT Presentation

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The Perception of Data ' all in the minds eye

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The Perception of Data ' all in the minds eye – PowerPoint PPT presentation

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Title: The Perception of Data ' all in the minds eye


1
The Perception of Data . all in the minds eye
  • Janice Webster
  • Director
  • Virtual Reality Centre
  • University of Teesside
  • Middlesbrough TS1 3BA UK
  • tel 44 1642 384330
  • fax 44 1642 384310
  • email j.webster_at_tees.ac.uk
  • webvr.tees.ac.uk

2
. without light the world would be dark and
mysterious
  • Introduction
  • Light human vision
  • Colour response - colour spaces
  • Text data graphics
  • Visualisation and virtual reality
  • 5 Summary conclusion

3
1 Light human vision
  • Phenomena of colour
  • observer looks at light source
  • observer sees light through a filter or projected
  • observer sees light reflected from on object

.. but as we know. colour is all in the
minds eye
4
Visible form of electromagnetic radiation - LIGHT
  • visible light

350nm
760nm
violet blue cyan green yellow
orange red
5
Newtons colour wheel . 1666by cagw 2000
Newton joined up the spectrum into a wheel and
placed white at the centre, the additive mix of
the spectral colours. Today, this is so
familiar!
6
Thomas Young experiment1801
  • green blue/violet cyan
  • blue/violet red magenta
  • red green yellow
  • RGB(V) WHITE

NOTE light is only 1 octave, sound is 9 octaves
7
Spectral power distribution
  • Different light sources have very different
    colour rendering properties
  • northlight - perceived as a good colour
    renderer, at 7500 Kelvin
  • tungsten renders colours warm, at 2500 Kelvin
  • white fluorescent renders green and blue/violet
    well at 3500 Kelvin
  • computer graphics monitors are normally set up
    blue at 9300 Kelvin

Edwin Land the eye is able to see colour
independently of wavelength - I call it colour
constancy ref E Land, Experiments in
Colour Vision, Scientific American, 1959
8
Mach-band effect Craik-Cornsweet experiment
  • Mach-band effect is due to lateral inhibition.
    The eye perceives a lighter patch nearer to the
    darker boundary.
  • Craik-Cornsweet effect demonstrates the
    importance of edge information.

9
Simultaneous Contrast
  • the change in appearance of a central area
    caused by the presence of a neighbouring area,
    especially when the target is completely
    surrounded both colour and size can appear to
    change

10
Hue induction
  • the presence of a surrounding colour
    relatively small amounts of another colour can
    cause an apparent colour change

11
Constancy phenomena
  • Results from automatic compensation by the
    visual system for variations in distance, angle,
    illumination and spectral content of the
    illumination.
  • size - objects remain the same as distance
    increases
  • shape - if given perspective prompts we can
    interpret ellipses as circles, rhomboids as
    squares
  • lightness - we compare lightness levels, not
    absolute levels, so objects look comparatively
    dark or light
  • colour - allows us to judge colours to be the
    same with different lighting conditions. A bonus
    for working in different locations. Ref Edwin Land

12
Colour blindness
  • Protanopes cannot see the long-wave lengths of
    red to reddish/orange
  • Deuteranopes cannot distinguish colours in the
    medium wave-lengths around green
  • Trianopes cannot distinguish the blue/violets in
    the short-wave region
  • It is rare for people to have more than one
    type of special vision - not a defect!

13
Illusions/1Chromatic aberration
14
Illusions/2Relative size
isometric, false scale?
15
2 Colour response, colour space
  • We associate colours by the world around us
    and by the seasons.
  • Spring - yellows, yellow-greens, light pinks
  • Summer - vivid greens, reds, golden yellow
  • Autumn - orange/brown/russets, faded green
  • Winter - white, black, greys, pastels
  • blue sea purple moor-lands, etc

16
Colour spaces
  • Isaac Newton left us with the legacy of the
    colour wheel - 1666
  • Albert Munsell devised perhaps the best known
    colour model - 1905
  • CIE system offers standardisation under specific
    viewing conditions - an Industry standard
    (Commission International de lEclairage)
  • Alvey Ray developed the HSV (Hue, Saturation,
    Value) colour space model - 1978
  • Gerald Munch created a similar model,
    substituting Value with Lightness, HLS - 1978

17
Computer graphics colour space - Hue, Saturation,
Value (HSV)
  • Alvey Ray based his colour model on the way
    that artists describe and mix colours, hue
    different lightness values.
  • white (v1.00) 100
  • yellow 90
  • cyan 70
  • green 60
  • magenta 40
  • red 30
  • blue 10
  • black (v0.00) 0
  • .

18
3 Text data graphics guidelines
  • To effectively communicate our
    data/information we need to pay attention to
    finely detailed data graphics and text.

19
Acuity of the eye for detail
  • The acuity of the eye for detail is much
    higher where lightness change is involved this
    takes precedence over hue and saturation.

Remember the Mach banding and Craik-Cornsweet
diagrams.
20
Lands experiments
  • Edwin Land demonstrated that 90 of our
    knowledge is gained from SHAPE CONTRAST

21
A reminder - the visual sensation of colour is
time dependant
If we stare at a bright image for too long we
can perceive after images If the world
moves too fast we get colour fusion, even
confusion!
22
4 Visualisation and virtual reality
  • Computer graphics has given us the ability to
    present sequences of data in rapid succession
  • 3D displays can give greater insight into
    multi-dimensional data
  • Real-time can aid our understanding especially
    when VR is immersive

23
Virtual environments- why do they work?
  • the user perceives reality by making use of
    their own cognitive maps
  • the minds eye can interpret reality from a
    virtual model made of lines and digital textures
  • VR systems provide visual immersion and real-time
    interaction

24
Virtual environments in the minds eye
  • we work out what is there, irrespective of hue,
    saturation and lightness
  • we can feel movement even when our seats are
    stationary
  • our brain can compute our own real-world from the
    computer generated VR world
  • THUS we can present data and concepts
    effectively
  • HOWEVER we can create what does not exist!

25
5 Summary and conclusion
  • human colour vision has been presented by
    reference to many standard experiments by the
    grand masters
  • through our minds eye we have visualised some of
    the fundamental concepts about the human colour
    vision
  • in data visualisation I recommended that the
    basic guidelines should be followed
  • however, we still have much to learn in how
    better to use computer graphics to enhance visual
    awareness.and our power to understand and invent
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