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IT101

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Title: IT101


1
IT-101
  • Introduction to Information Technology

Lecture 6-7
2
Overview of Chapters 10-13
  • Chapter 10
  • Definition of Sound
  • Frequency
  • Audio Signals

3
Definition of Sound
  • Vibrations transmitted through an elastic solid
    or a liquid or gas, with frequencies in the
    approximate range of 20 to 20,000 hertz, capable
    of being detected by human organs of hearing.
  • Transmitted vibrations of any frequency.
  • The sensation stimulated in the organs of hearing
    by such vibrations in the air or other medium.
  • Such sensations considered as a group.
  • http//dictionary.reference.com/search?qSOUND

4
Sound to Signal
  • It is the motion of air that we perceive as sound
  • To create sound, we must provide a mechanical
    force to the surrounding air.
  • In response to this force, the air is compressed
    and the difference in pressure between the
    compressed air and the uncompressed air causes
    the compression to circulate away from the
    source of the sound.
  • A common example, when you drop a stone into a
    pool of water.

5
Drop a stone into water
  • The water is compressed in the vicinity of the
    stone.
  • Due to the difference in pressure between the
    area where the stone has landed and the
    surrounding pool.
  • The compression begins to circulate outward,
    causing the familiar concentric ripples.

6
Frequency
  • Frequency is the measurement of the number of
    times that a repeated event occurs per unit time.
    To calculate the frequency, one fixes a time
    interval, counts the number of occurrences of the
    event within that interval, and then divides this
    count by the length of the time interval.
  • The frequency, in hertz, is a measurement of how
    rapidly the audio signal is changing.

7
Audio Signal
  • All audio signals are comprised of a sum of
    different pure tones, each at a different
    frequencyan audio signal can be described in two
    different ways.
  • Time-domain description
  • Frequency spectrum

8
Fourier
  • A French mathematician proved that all waveforms
    (musical, speech, i.e.) can be constructed of the
    sum of pure tones.
  • The implication of this theory is that every
    audio waveform can be built out of sinusoids at
    certain frequency
  • Sinusoidal signals have a frequency of repetition
    that determines the pitch of the tone.

9
Frequency Spectrum
  • Specifying which frequency components the signals
    contains and in what amount each frequency or
    pure tone occurs.
  • The description of a signal is referred to as the
    frequency-domain description.

10
Chapter 11
  • Sampling
  • Sampling Theorem

11
Sampling
  • The analog audio signal is a time-continuous
    waveform. The waveform is measured, or sampled,
    at periodic intervals.
  • These samples form a series of discrete amplitude
    pulses that, together and in sequence, form a
    representation of the continuous waveform.
  • http//www.mtsu.edu/djbrown/Digital_Audio_Fundame
    ntals.html

12
The Sampling Theorem
  • There must be enough samples to faithfully
    reproduce the frequency in question. We could
    take as many samples as possible, but there are
    reasons to limit the number
  • Hardware limitations - hardware can only gather
    the samples so fast.
  • Storage limitations - the samples must be stored,
    and there is only so much room available to store
    the given samples.
  • How many samples are needed? There must be enough
    to accurately reproduce any and all frequencies
    in the original signal.

13
History of Sampling Research
  • 1915 - E.T. Whitaker devised a proof showing that
    a band-limited function can be reconstructed from
    samples.
  • 1920 - K. Ogura proved that if a function is
    sampled at a frequency at least twice the highest
    function frequency, it could be reconstructed
    from those samples.

14
History of Sampling Research
  • 1928 - Bell Labs engineer Harry Nyquist published
    an article titled Certain topics in Telegraph
    Transmission Theory. In this article he provided
    proof that for complete signal construction, the
    frequency bandwidth is proportional to the
    signaling speed, and that the highest frequency
    is equal to half the number of code elements per
    second.
  • 1949 - Claude Shannon unified many aspects of
    sampling, founded that larger science of
    information theory.

15
The Nyquist theorem states
  • A continuous band-limited signal can be replaced
    by a discreet sequence of samples without loss of
    information, and the original signal can be
    reconstructed from those samples.
  • The sampling frequency must be at least twice the
    highest signal frequency.
  • More specifically, audio signals with frequencies
    between 0 and S/2 Hz can be exactly represented
    by S samples per second.

16
The Nyquist theorem states
  • If there are at least two samples for a given
    frequency, that frequency can then be reproduced,
    since there is a sample for the positive and the
    negative portion of each cycle. The reproduction
    process can then recreate both sides of the cycle
    and, therefore, the reconstruct the given
    frequency.
  • The highest frequency S/2 that can be reproduced
    for a given sampling frequency S is known as the
    Nyquist frequency
  • If a frequency is sampled at less than two times
    per cycle, a different frequency will be
    reconstructed.

17
Sampling Intervals (Rate)
  • The sampling rate is the rate at which samples
    are taken from an analogue waveform during the
    analogue-to-digital conversion process. In order
    to prevent aliasing, the sampling rate should be
    at least twice the bandwidth of the signal being
    sampled. In communications systems, such as
    satellite communications, this means that the
    minimum sampling rate is limited by the bandwidth
    of the source signal.
  • http//satellite.argospress.com/ysamplrat.htm

18
Sampling Frequency (Period)
  • When an analog signal is digitized at an
    inadequate sampling frequency (in effect, when
    the Sampling Frequency slider is adjusted to
    values exceeding a few pixels per sample), events
    are missed and a phenomenon known as aliasing
    develops. Aliasing can result not only in the
    loss of important high-spatial-frequency
    information but also in the introduction of
    spurious lower-frequency data
  • http//micro.magnet.fsu.edu/primer/java/digitalima
    ging/processing/samplefrequency/

19
Converting
  • Converting between sampling rate and sampling
    period
  • - fs 1/Ts
  • - Ts 1/fs

20
Oversampling vs. Undersampling
  • Undersampling
  • The information in the signal is aliased into a
    new form, lose the information in the original
    signal.
  • Oversampling
  • Sampling at a rate higher than the minimum rate
    required .

21
Chapter 12
  • Conversion Process
  • Quantization

22
The Conversion Process
  • The process of converting analog signals into
    digital representations involves creating a set
    of discreet values that correspond to the
    original signal. Amplitude measurements are taken
    at specific time intervals, and those
    measurements are converted into digital data.

23
The Conversion Process
  • The process is like placing the signal onto a
    grid. The x-axis is time and the y-axis is
    amplitude.
  • The process of taking measurements at specific
    time intervals is called sampling, and the
    process of assigning a value to those
    measurements is called quantization.

24
Quantization
  • After sampling, the modulated pulse chain is
    quantized. Quantization is the process of
    assigning a discreet value to each pulse.
  • The pulse is measured against a scale of discreet
    quantities. Its amplitude is assigned to the
    closest quantity.
  • The value is then given a binary number that can
    be stored or processed. The most common code for
    such storage and processing is Pulse Code
    Modulation (PCM).
  • The assignment of the value is an approximation -
    the measurement is "rounded off" to the closest
    predefined quantity. The greater the number of
    quantities, the closer the measurements will be.
  • The number of steps available in a binary system
    is equal to 2n, where an is the number of bits in
    the word used to represent the sample.

25
Analog-to-Digital Conversion (ADC)
  • This is a sample of the large number of
    analog-to-digital conversion methods. The basic
    principle of operation is to use the comparator
    principle to determine whether or not to turn on
    a particular bit of the binary number output. It
    is typical for an ADC to use a digital-to-analog
    converter (DAC) to determine one of the inputs to
    the comparator.
  • http//hyperphysics.phy-astr.gsu.edu/hbase/electro
    nic/adc.html

26
Digital-to-Analog Conversion (DAC)
  • When data is in binary form, the 0's and 1's may
    be of several forms such as the TTL form where
    the logic zero may be a value up to 0.8 volts and
    the 1 may be a voltage from 2 to 5 volts. The
    data can be converted to clean digital form using
    gates which are designed to be on or off
    depending on the value of the incoming signal.
    Data in clean binary digital form can be
    converted to an analog form by using a summing
    amplifier. For example, a simple 4-bit D/A
    converter can be made with a four-input summing
    amplifier. More practical is the R-2R Network
    DAC.
  • http//hyperphysics.phy-astr.gsu.edu/hbase/electro
    nic/dac.htmlc1

27
Quantization Noise
  • With complex audio, like music, the error is
    spread over a larger amplitude and dynamic
    spectrum, and manifests more as noise.
  • Unlike analog noise, quantization noise only
    exists when signal is present, since it is the
    result of quantization error.

28
Quantization Error
  • There is error involved with quantization, due to
    the approximation of the level being quantized.
  • Error size will be a maximum of /- half the
    amplitude of one quantizing interval. More bits
    make smaller intervals, and error is smaller as
    well.
  • Since the quantizing interval is constant, the
    maximum error is also constant.
  • As the signal level gets smaller, the
    signal-to-error ratio gets larger. Therefore, the
    error is more apparent with lower levels of
    audio.

29
Chapter 13
  • Analog Phone System
  • Digital Telephone System
  • Cellular System
  • Satellite Telephone

30
Analog vs Digital Phone Systems
  • Analog is the process of taking an audio or video
    signal (in most cases, the human voice) and
    translating it into electronic pulses.
  • Digital on the other hand is breaking the signal
    into a binary format where the audio or video
    data is represented by a series of "1"s and "0"s.
  • Simple enough when it's the deviceanalog or
    digital phone, fax, modem, or likewisethat does
    all the converting for you.

31
Terms to Know
  • PSTN
  • Public Switched Telephone Network
  • AMPS
  • Only system in US until 1977
  • Uses 800 MHz
  • GSM
  • Group Special Mobile
  • Originally a European standard
  • Redefined to represent Global System for Mobile
    Communication
  • AMPS GSM differ so that both systems may
    operate simultaneously

32
Continued
  • FDMA
  • Frequency division multiple access
  • TDMA
  • Time division multiple access

33
Analog Phone System
  • POTS ( Plain Old Telephone System)
  • Components
  • Microphone
  • Receiver
  • Transmission System
  • Switching System
  • Avayas Analog Phone System Features
  • Single-Line Analog Phone
  • Handset Volume Control
  • Ringer Volume Control
  • Tone Dialing
  • PBX Message Waiting
  • Redial
  • Flash
  • Set Hold (with LED)
  • Data Jack

34
Digital Telephone Systems
35
Satellite Telephones
36
Cellular Systems
  • 3rd Generation of Cellular Systems

37
Next Class
  • Please Read
  • Chapters 14 -15
  • Completed Homework Assignment 5
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