Title: ITEC 4010: Systems Analysis and Design II'
1ITEC 4010 Systems Analysis and Design II.
Lecture 4System Development Part IIIReview
2Topics
- System Development Life Cycle Variations
- Iterations in System Development Life Cycle
- The Prototyping Approach to Development
- CASE Approach to Development
- Causes of failure in Software Development
- Stats on Software Errors
3System Development Life Cycle (SDLC) Variations
- Traditional approach Waterfall method only
when one phase is finished the project team drop
down (fall) to the next phase - Fairly rigid approach decisions at each phase
get frozen - Cant easily go back to previous phases (each
phase would get signed off) - Good for traditional type of projects, e.g.
payroll system or system with clearly definable
requirements - Not as good for many of the new types of
interactive and highly complex applications - applications where it is hard to specify all
requirements once and for all
4SDLC Variations (cont.)
FIGURE 4-1 The waterfall model of the SDLS.
5SDLC Variations (cont.)
FIGURE 4-2 Life cycles with different names for
phases.
6Differences in Approaches
- Traditional approach include feasibility study at
beginning, with system investigation and systems
analysis as the Analysis phase - Information engineering includes earlier part of
cycle information strategy planning, as first
phase - The objectory model includes only four phases
- Despite differences, the same overall tasks need
to be carried out e.g. planning, analysis,
design and implementation
7Differences in Approaches (cont.)
- The pure waterfall approach is less used now
- The activities are still planning, analysis,
design and implementation - However, many activities are done now in an
overlapping or concurrent manner - Done for efficiency when activities are not
dependent on the outcome of others they can also
be carried out
8Iteration in SDLC
- Iteration assumes no one gets the right results
the first time - Do some analysis, then some design, then do some
further analysis, until you get it right - Idea not always realistic to complete analysis
before starting design - Waterfall no longer applies - Phases become
blurred - Decisions are not frozen at the end of each phase
- Good for projects where requirement
specifications are hard to arrive at - However, can lead to ambiguity
- Harder to know how far you are along in the
project - Could be hard to manage
9Iteration in SDLC
- Iteration is the process of looping through the
same development activities multiple times,
sometimes at increasing levels of detail or
accuracy - Information engineering can be done with
iteration - Object-oriented approach considered to be highly
iterative - Example Iterative design and development of user
interfaces in health care can cycle iteratively
through the following - Design interface
- Test (evaluate) with users early on (video-based
usability testing) - Redesign, based on results of testing with users
10The Classic Waterfall Life Cycle
Project planning
Analysis
Design
Implementation
11A newer method rapid prototyping (with iteration)
Requirements Gathering (Analysis)
Quick Design
Build Prototype
Evaluate and Refine Requirements
Engineer Project
12Iteration in SDLC (cont.)
FIGURE 4-5 Iteration across life cycle phases.
13The Prototyping Approach to Development
FIGURE 4-6 A system development approach based
on developmental prototypes.
14Prototyping Approach (cont.)
- Flexibility and power needed for fast development
- WYSIWYG (what you see is what you get)
development of interface components - Generation of complete programs, program
skeletons etc. - Rapid customization of software libraries or
components - Sophisticated error-checking and debugging
capabilities - In example on next slide you can easily draw
the interface, by selecting buttons, menus etc.
and dragging onto the screen (e.g. Visual Basic)
15Prototyping Approach (cont.)
FIGURE 4-7 Development of a user interface
prototype using WYSIWYG dialog box editor.
16The Spiral Approach to Development
- Project starts out small, handling few risks
- Project expands in next iteration to address more
risks - Eventually the system is completed (all risks
addressed) - At the middle (start of the project) there is low
risk and project is still small easy to manage - You work out from the middle, expanding out your
project
17Spiral life cycle (cont.)
FIGURE 4-8 The spiral life cycle model.
18Variations based on an emphasis on people
- Sociotechnical systems
- Systems that include both social and technical
subsystems - Both social and technical subsystems must be
considered - User-centered design/Participatory design
- Example in text Multiview
- Activity analysis (activity theory)
- Actors and activities they do (not in text)
- Diagram not just system functions but human
activity as well - Main idea Human activity must be studied in
detail (as well as technical aspects) often
forgotten!! - Example study of activity in intensive care
unit as basis for system design (versus expert
system approach)
19Multiview SDLC
FIGURE 4-9 Phases of the multiview SDLC
20Variations based on speed of development
- RAD Rapid Application Development
- Try to speed up activities in each phase
- E.g. scheduling intensive meetings of key
participants to get decisions fast - Iterative development
- Building working prototypes fast to get feedback
(can then be directly expanded to finished
system) - If not managed right can be risky
21Computer-Aided System Engineering (CASE)
- CASE tools Software tools designed to help
system analyst complete development tasks - The CASE tool contains a database of information
called a repository - Information about models
- Descriptions
- Data definitions
- References that link models together
- Case tools can check the models to make sure they
are complete and follow diagramming rules - Also can check if the models are consistent
- Adds a number of capabilities around the
repository
22CASE Approach (cont.)
FIGURE 4-10 A CASE tool repository contains all
information about the system.
23Types of CASE tools
- Upper CASE tools
- Support analyst during the analysis and design
phases - Lower CASE tools
- Support for implementation e.g. generating
programs - Tools may be general, or designed for specific
methodology (like for information engineering
TIs IEF, CoolTools) - Examples of CASE tools
- Visual Analyst for creating traditional models
- Called integrated application development tool
- Rational Rose for object-oriented modeling
- Based on UML standard for object orientation
- Allows for reverse-engineering and code
generation (can be integrated with other tools
like Visual C etc.) - Round trip engineering synchronized updating
24Types of CASE tools (cont.)
FIGURE 4-11 The CASE tool Visual Analyst showing
a data flow diagram.
25Types of CASE tools (cont.)
FIGURE 3-23 The visual modeling tool Rational
Rose showing diagrams from the object-oriented
approach
26Types of CASE tools (cont.)
FIGURE 3-24 The round-trip engineering tool
Together J showing a class diagram with
synchronized Java source code.
27What CASE can do to help
- Help to make analysis and design process more
rigorous and complete, to reduce bugs later - Examples of functions in tools
- Provide support for diagramming (for analysis and
design) - Provide support for checking consistency of
design - Provide graphing support to help users visualize
an existing or proposed information system (e.g.
Data flow diagrams) - Detail the processes of your system in a
hierarchical structure - Produce executable applications based on your
data flow diagrams (which can be made from point
and click placements of icons) - Integrate specific methodologies into windowing
environments
28Evolution of Software Tools
CASE- Code generators
CASE- Analysis Design
sophistication
Debuggers
Compilers
Assemblers
29Current Status of CASE
- A number of commercial products
- Some aspects (e.g. diagramming support) are
widely applicable and useful - Other features such as code generation are more
specific - CASE tools not so successful for generic code
generation - However, specific code generation is now being
used for things such as user interface design
(e.g. Visual C allows you to draw the
interface and it generates the code) - As ideas become successful often no longer called
CASE
30Causes of failure (and symptoms) in software
development
- Requirements Analysis
- No written requirements
- Incompletely specified requirements
- No user interface mock-up
- No end user involvement (can happen may have
talked to clients BUT not users!) - Design
- Lack of, or insufficient, design documents
- Poorly specified data structures and file formats
- Infrequent or no design reviews
31Causes of failure (and symptoms) in software
development (cont.)
- Implementation
- Lack of, or insufficient coding standards
- Infrequent or no code reviews
- Poor in-line code documentation
- Unit test and Integration
- Insufficient module testing
- Lack of proper or complete testing
- Lack of an independent quality assurance group
32Causes of failure (and symptoms) in software
development (cont.)
- Beta Test Release
- Complete lack of a beta test
- Insufficient duration for beta test
- Insufficient number of beta testers
- Wrong beta testers selected
- Maintenance
- Too many bug reports
- Fixing one bug introduces new bugs
33Stats on Software Errors (large systems)
- Most software errors originate in the Analysis
and Design phases (65) - Unfortunately, less than one-third of these
errors are caught before acceptance testing
begins - About 35 of errors occur during coding
- Cost of fixing an error goes up the later it is
caught! - This is basis for emphasis in CASE on Analysis
and Design