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Adobe Photoshop 7'0 Design Professional

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... company is not damaged by a premature or erroneous release. ... Delivering the project on a CD/DVD-ROM is the most popular method among multimedia developers. ... – PowerPoint PPT presentation

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Title: Adobe Photoshop 7'0 Design Professional


1
(No Transcript)
2
Chapter Summary
  • OVERVIEW
  • Introduction
  • Basic stages of a multimedia project
  • Planning and Costing
  • Design and Production
  • Testing
  • Delivery

3
Introduction
  • INTRODUCTION
  • Multimedia development is project-based process
  • Well-developed plan for multimedia product will
    save
  • Time
  • Money
  • Multiple modifications
  • Rule of thumb for development is 80 planning and
    20 production

4
Basic stages of a multimedia project
  • CONCEPT 1

1. Planning and Costing
2. Design and Production
3. Testing
4. Delivery
5
Basic stages of a multimedia project
  • CONCEPT 2
  • 1. Planning and Costing
  • The needs of a project are analyzed by outlining
    its messages and objectives.
  • To determine objectives/purposes
  • How will users be using this product?
  • What will users gain from this product?
  • What types of features will be most useful to the
    users?

6
Basic stages of a multimedia project
  • CONCEPT 2
  • 1. Planning and Costing (contd)
  • Target audience
  • Consider the audience
  • Tailor product to meet users needs and wants
  • Users like to feel in control give users
    opportunity to choose or create their own
    experience
  • A plan that outlines the required multimedia
    expertise is prepared.

7
Basic stages of a multimedia project
  • CONCEPT 2
  • 1. Planning and Costing (contd)
  • A graphic template, the structure, and
    organizational/navigational system are developed.
  • A time estimate, a manpower estimate and a budget
    are prepared.
  • Time, money, and people are the three elements
    that can vary in project estimates.

8
Basic stages of a multimedia project
  • 1. Planning and Costing (contd)
  • Gantt charts are used to illustrate project
    schedules.
  • Microsoft Project includes many project
    management tools.

9
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10
Basic stages of a multimedia project
  • CONCEPT 3
  • 2. Design and production
  • Ensures your product effectively achieves purpose
    for intended audience
  • Shared vision client and multimedia team clarify
    the purpose and identify target audience
  • The planned tasks are performed to create a
    finished product.

11
Basic stages of a multimedia project
  • CONCEPT 3
  • 2. Design and production (contd)
  • The product is revised, based on the continuous
    feedback received from the client.
  • Designing the structure
  • Storyboard
  • Organizational/Navigation Map
  • Designing the user interface (will be discussed
    in Ch.3)
  • GUI (Graphical User Interface)

12
Storyboards
  • CONCEPT 3
  • Diagrams of the layout of each page
  • Describe the content and sequence of each page
  • Specify how text, graphics, animation, multimedia
    elements are positioned on each screen
  • Design changes here save money on development

13
Storyboards
  • CONCEPT 3

14
Explore Organizational Structure
  • CONCEPT 3
  • Organizational structure the way in which
    information is organized
  • Hierarchical
  • Nonlinear
  • Linear
  • Data-base driven

15
Hierarchical Organizational Structure
  • CONCEPT 3
  • Top-down approach
  • Sets and subsets of information form a hierarchy
  • Information is chunked down
  • Can be broad and shallow or deep and narrow

16
Hierarchical Organizational Structure
  • CONCEPT 3

17
Nonlinear Organizational Structure
  • CONCEPT 3
  • No prescribed or sequential path
  • Links fromone discretepiece of informationto
    another

18
Linear Organizational Structure
  • CONCEPT 3
  • Organizes information sequentially
  • Traditional method of navigation with a set
    sequence
  • Examples training sites, online slide shows

19
Database-Driven Organizational Structure
  • CONCEPT 3
  • Increasingly popular
  • Large volume of short bits of information
  • Sites that use internal search engines use
    databases
  • Common examples are library, research, and
    e-commerce sites

20
Database-Driven Organizational Structure
  • CONCEPT 3

Data
Containers
Any web site that includes an internal search
engine uses a database-driven organizational
structure.
21
Basic stages of a multimedia project
  • CONCEPT 4
  • 3. Testing
  • It is important to test and review a project to
    ensure that
  • It is bug-free, accurate, and operationally and
    visually on target.
  • The client's requirements have been met.
  • The reputation of the developer/company is not
    damaged by a premature or erroneous release.

22
Basic stages of a multimedia project
  • CONCEPT 4
  • 3. Testing (contd)
  • Software developers use alpha testing and beta
    testing to describe the level of product
    development.
  • Final release or final version is usually called
    the gold master.

23
Basic stages of a multimedia project
  • CONCEPT 4
  • 3. Testing (contd)
  • Alpha testing
  • An alpha release is the first working draft of a
    project and is only for internal circulation.
  • Alpha testing is usually done in-house by team
    members.
  • Alpha releases are expected to have problems or
    to be incomplete.

24
Basic stages of a multimedia project
  • CONCEPT 4
  • 3. Testing (contd)
  • Beta testing
  • Beta testing is done with a wider array of
    testers.
  • Beta testers should be representative of real
    users and who were not involved with the actual
    production.
  • Beta level bugs are typically less virulent than
    alpha bugs.
  • Managing beta test feedback is critical.

25
Basic stages of a multimedia project
  • CONCEPT 5
  • 4. Delivery
  • The final project is packaged and delivered to
    the end user.
  • Delivering the project on a CD/DVD-ROM is the
    most popular method among multimedia developers.
  • Multimedia can also be delivered on the World
    Wide Web by hosting the pages on a Web server.

26
Reference
  • Part of this slide set is referenced, prepared
    or/and extracted from the following book
  • Multimedia For The Web Revealed, Calleen Coorough
    Jim Shuiman, Thomson Learning, 2006,
    ISBN1-4188-3953-1
  • This set of slides is for teaching purpose only.
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