Title: Turing Machines
1Turing Machines
Alan Turing (1912-1954) mathematician and
logician
2Models of computing
- DFA and NFA - Regular languages
- Pushdown automata - Context-free
- Bounded Turing Ms - Context sensitive
- Turing machines - Unrestricted
- Each level of languages in the Chomsky hierarchy
has a computing model associated with it. As the
languages grow more complex, the computing models
become more powerful.
3Phrase structure grammars
- A phrase structure, or unrestricted grammar is a
grammar whose productions are of the form - ? ? ?
- where ? and ? are any strings over the alphabet
of terminals and non-terminals, so basically any
kind of production is allowed, even shortening
rules. - Phrase structure grammars contain within them all
the other kinds of grammars and are potentially
the most complex. Thus to recognise them, we
need a powerful computational model.
4Turing machines
- Turing machines (TMs) were introduced by Alan
Turing in 1936 - They are more powerful than both finite automata
or pushdown automata. In fact, they are as
powerful as any computer we have ever built. - The main improvement from PDAs is that they have
infinite accessible memory (in the form of a
tape) which can be read and written to.
5Basic design of Turing machine
Infinite tape
Tape head
Control
Usual finite state control
The basic improvement from the previous automata
is the infinite tape, which can be read and
written to. The input data begins on the tape,
so no separate input is needed (e.g. DFA, PDA).
6Comparing computing models
- Finite automata finite state control input
string - no memory
- Pushdown automata finite state control input
string - stack memory
- Turing machine finite state control
- input on tape
- infinite tape memory
- A TM is equivalent to a PDA with two stacks
7Basic operation of a TM
- The TM is based on a person working on a long
strip of paper (infinite in principle) divided up
into cells, each of which contains a symbol from
an alphabet. - The person uses a pencil with an eraser.
Starting at some cell, the person reads the
symbol in the cell and decides either to leave it
alone or to erase it and write a new symbol in
its place. - The person can then perform the same action on
one of the adjacent cells. The computation
continues in this manner, moving from one cell to
the next along the paper in either direction.
8TM instructions (transition functions)
- Each Turing machine instruction contains the
following five parts - The current machine state.
- A tape symbol read from the current tape cell.
- A tape symbol to write into the current tape
cell. - The next machine state.
- A direction for the tape head to move.
- Two inputs, three outputs T(i, a) (b, j, R)
9Moving around the tape
- At each step there are three possible actions for
the tape head. - "move left one cell,"
- "stay at the current cell," and
- "move right one cell," respectively.
- We'll represent these by the letters
- L, S, and R
10Instruction shorthand
- We can represent a full TM instruction as
- ?i, a, b, L, j?
- This means
- If the current state of the machine is i,
- and if the symbol in the current tape cell is a,
- then write b into the current tape cell, move
left one cell, - and go to state j.
11The instruction in graphical form
- This means the same as above
- If the current state of the machine is i, and if
the symbol in the current tape cell is a, then
write b into the current tape cell, move left one
cell, and go to state j.
12Putting the input on the tape
- An input string is represented on the tape by
placing the letters of the string in adjacent
tape cells. All other cells of the tape contain
the blank symbol, which we'll denote by ? or ?. - The tape head is usually put at the leftmost cell
of the input string (unless specified otherwise).
13Starting and stopping
- As before, there is one start state which must be
specified. - However in this case, there is usually only one
halt state, which we denote by "Halt."
14The Machine stops
- A Turing machine stops (halts) when it either
- 1. enters the Halt state or
- 2. when it enters a state for which there is no
valid move. - For example, if a Turing machine enters state i
and reads a in the current cell, but there is no
instruction of the form ?i,a,.?, then the
machine stops in state i.
15Instantaneous description
- To describe the TM at any given time we need to
know three things - 1) What is on the tape?
- 2) Where is the tape head?
- 3) What state is the control in?
- Well represent this information as follows
- State i ? a a b a b ?
- Here, the ? symbol represents an empty cell
(repeated indefinitely to left and right) and the
position of the tape head is underlined.
16Turing machine problems
- In the finite automata and pushdown automata
problems we concentrated on accepting and
rejecting strings of a grammar - Turing machines can do this as well, but most of
the types of problems will be doing simple tasks,
generally performing transformations on the
string on a tape. For example, mathematical
operations, etc.
17Simple Turing machine
- EXAMPLE Adding 2 to a Natural Number
- Lets represent natural numbers in unary form.
(e.g. 3 111) - We will represent 0 by the empty string ?.
- Plan
- Move to the left of the first 1.
- Change that empty cell to a 1.
- Move left and repeat.
- Halt.
18There are just three instructions
Move left to blank cell.
?0, ?, 1, L, 1?
Rule 2
Add 1 and move left.
Rule 3
?1, ?, 1, S, Halt?
Add 1 and halt.
19Graphically
Instantaneous description State 0 ? 1 1
1 ? Begin in state 0 State 0 ? 1 1 1
? Rule 1 State 1 ? 1 1 1 1 ? Rule 2 Halt
? 1 1 1 1 1 ? Rule 3
20Example
- Adding 1 to a Binary Natural Number
- Binary numbers
- 1 1
- 2 10
- 3 11
- 4 100
- 5 101
- 6 110
21The algorithm is
- 1. Move to the right end of string
- 2. Repeat
- If current cell contains 1, write 0 and move
left - until current cell contains 0 or ?
- 3. Write a 1
- 4. Move to left end of string and halt.
- WHY IS THIS THE ALGORITHM?
22The TM instructions
- ?0, 0, 0, R, O? Scan right.
- ?0, 1, 1, R, 0? Scan right.
- ?0, ?, ?, L, 1? Found right end of string.
- ?1, 1, 0, L, 1? Write 0 and move left with
carry bit. - ?1, 0, 1, L, 2? Write 1, done adding.
- ?1, ?, 1, S, Halt? Write 1, done and in
proper position.
23The TM instructions (continued)
- Otherwise move to left most character in the
string - ?2, 0, 0, L, 2? Scan left.
- ?2, 1, 1, L, 2? Scan left.
- ?2, ?, ?, R, Halt? Reached left end of
string, and halt.
24Instantaneous description 3 1 4
- State 0 ?? 1 1 ?
- State 0 ?? 1 1 ?
- State 0 ?? 1 1 ?
- State 1 ?? 1 1 ?
- State 1 ?? 1 0 ?
- State 1 ?? 0 0 ?
- Halt ? 1 0 0 ?
25Example equality test
- Check to see if two unary numbers, separated by a
sign, are equal. - For example, 3 and 2 would be written initially
on the tape as ? 1 1 1 1 1 ? - If the numbers are equal, end with a ? in the
current cell, otherwise end with 1. - Basic plan
- Repeatedly cross off the leftmost and rightmost
1s until none remain.
26Machine instructions
- ?0, 1, ?, R, 1? Cancel leftmost 1.
- ?0, ?, ?, R, 4? Left number is 0.
- ?0, , , R, 4? Finished with left number.
- ?1, 1, 1, R, 1? Scan right.
- ?1, , , R, 1? Scan right.
- ?1, ?, ?, L, 2? Found right end.
- ?2, 1, ?, L, 3? Cancel rightmost 1.
- ?2, , 1, S, Halt? Not equal, first gt second.
27Machine instructions
- ?3, 1, 1, L, 3? Scan left.
- ?3, , , L, 3? Scan left.
- ?3, ?, ?, R, 0? Finished with left number.
- ?4, 1, 1, S, Halt? Not equal, first lt second.
- ?4, , , R, 4? Scan right.
- ?4, ?, ?, S, Halt? Numbers are equal.
28Sample ID (skipping a few steps)
- State 0 ? 1 1 1 1 ? Starting point 2 2?
- State 1 ? 1 1 1 ? Cancel 1st 1.
- State 2 ? 1 1 1 ? Scan to right end.
- State 3 ? 1 1 ? Cancel last 1.
- State 0 ? 1 1 ? Scan to left end.
- State 1 ? 1 ? Cancel 1st 1.
- State 2 ? 1 ? Scan to right end.
- State 3 ? ? Cancel last 1.
- State 0 ? ? Scan to left end.
- State 4 ? ? Left number empty.
- Halt ? ? Right number also
empty, so equal!
29Non-deterministic Turing machines
- We can have non-deterministic Turing machines as
well, just as in the other automata weve
considered. - Deterministic Turing machines are just as
powerful as non-deterministic ones, and so they
accept the same languages, those of the phrase
structure grammar. - In addition, there are many other similar
machines which can be seen to be equivalent to
the simple Turing machine.
30Turing machine variations
Two state pushdown automaton
Input
Control
- The right half of the tape is kept on one stack,
and the left half on the other. As we move
along, we pop characters off one and push them
onto the other.
31Turing machine variations
Semi-infinite tape Turing machine
Tape infinite in only one direction
Tape head
Control
- We can emulate the standard TM by splitting the
cells into two groups (every other one), with one
group representing the left half of infinite tape
and the other representing the right half.
32Turing machine variations
Multi-track Turing machine
Tape head reads many tracks at the same time
Tape head
Control
This is emulated in standard TM just by grouping
the cells together, so that each tape read
includes multiple characters
33Turing machine variations
Multi-tape Turing machine
Many tapes with tape heads moving independently
Tape 1
Tape 2
Control
- We can emulate this with a multi-track machine
with twice as many tracks as tapes. One track
for each tape and another to remember position of
the tape head on each tape.
34Turing machine variations
Multi-head Turing machine
One tape with many tape heads moving independently
Control
- As with the multiple tape machine, use a
multi-track machine, where one track remembers
the tape contents and the other tracks keep track
of each tape head position.
35Turing machine variations
- Off-line Turing machine a two tape TM where one
tape is a read-only version of the input - Multi-dimensional tape where the tape may
extend into two or more dimensions - Also, we can usually trade the number of tape
symbols for the number of states, for example - Two symbols but many states
- Two states but many symbols
36More complex applications
- Understanding the variations is useful, because
many jobs are easier to do the with more
complicated machines. - For example, multiplying two numbers to get a
third would be difficult to do with a simple
Turing machine, but is fairly straight forward
with a three tape machine. - Plan
- If either number is zero, the product is zero
- Otherwise, use the first number as a counter to
repeatedly add the second number to itself
37Multiplying two unary numbers
38Machine instructions
- Are either of the numbers zero?
- ?0, ?, ?, ?,?, ?, ?,S, S, S, Halt? Both
- ?0, ?, 1, ?,?, 1, ?,S, S, S, Halt? 1st 0
- ?0, 1, ?, ?,1, ?, ?,S, S, S, Halt? 2nd 0
- ?0, 1, 1, ?,1, 1, ?,S, S, S, 1? Neither
- Add the number from the 2nd tape to 3rd tape
- ?1, 1, 1, ?,1, 1, 1,S, R, R, 1? Copy
- ?1, 1, ?, ?,1, ?, ?,S, L, S, 2? Done
39Machine instructions (continued)
- Move head to beginning of 2nd tape,
- and move head of 1st tape once to the right
- ?2, 1, 1, ?,1, 1, ?,S, L, S, 2? go left
- ?2, 1, ?, ?,1, ?, ?,R, R, S, 3? both right
- Check to see if 1st tape is exhausted
- ?3, 1, 1, ?,1, 1, 1,S, S, S, 1? Repeat
- ?3, ?, 1, ?,?, 1, ?,S, S, L, Halt? Job
done!
40Linear bounded automaton
- All the previous machines we considered were
equivalent in computing power, however if we
restrict the amount of tape, then the machine
becomes less powerful - A linear bounded automaton (LBA) is a Turing
machine where you cannot use any more tape than
the size of the initial input. - LBAs recognize exactly the family of
context-sensitive languages! This is a subset of
the phrase structure grammars which Turing
machines recognize.
41Why do we care about Turing Machines?
Universality a universal computing machine can
do any computation that can be done by any other
machine.
42Programmable Turing machines
- Up until now, we constructed specific Turing
machines to do specific things. - For example
- Adding 2 to a natural number
- Adding 1 to a binary number
- But it is possible to do more
43The Universal Turing Machine
- We can build a Turing Machine that can do the job
of any other Turing Machine. That is, it can tell
you what the output from the second TM would be
for any input! - This is known as a universal Turing machine
(UTM). - A UTM acts as a completely general-purpose
computer, and basically it stores a program and
data on the tape and then executes the program.
44A three tape Turing machine
- We can imaging the UTN as a three tape TM, where
we have a separate tape to keep track of - 1) the program
- 2) the state
- 3) the input
- Is there anything that a Turing machine cannot
do?
45The Church-Turing thesis
- Anything which is intuitively computable can be
computed by a Turing machine. - What do we mean by intuitively computable ?
- It means that we can describe a procedure which
will solve the problem. - Its a thesis, or a conjecture, not a theorem!
46Computational Equivalence
- No one has ever invented a more powerful
computing model than a Turing machine! - A number have been invented which are equivalent,
in the sense that they solve the same class of
problems (?-calculus, etc.) - However, we believe that there isnt a more
powerful computing model!
47Decidability
- While we believe that Turing machines can compute
anything which is computable in principle, they
cannot do everything! - One example is the halting problem, which has to
do with whether a Turing machine will stop for a
given input or will keep computing forever. - For example, we cannot make a Turing machine that
will be able to decide whether another Turing
will halt on any given input. - These issues will be discussed in detail next
term in THCSB!