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Title: Developing Requirements


1
Object-Oriented Software EngineeringPractical
Software Development using UML and Java
  • Chapter 4
  • Developing Requirements

Based on Presentations LLOSENG (Lethbridge,
Laganiere,2001, Williams 2001, Probert 2001)
2
Requirements Engineering
  • Motto"The hardest single part of building a
    software system is deciding what to build. No
    other part of the work so cripples the resulting
    system if done wrong. No other part is more
    difficult to rectify later."Brooks 87

3
4.1 Domain Analysis
  • The process by which a software engineer learns
    about the domain to better understand the
    problem
  • The domain is the general field of business or
    technology in which the clients will use the
    software
  • A domain expert is a person who has a deep
    knowledge of the domain
  • Benefits of performing domain analysis
  • Faster development
  • Better system
  • Anticipation of extensions

4
Domain Analysis document
  • A. Introduction
  • B. Glossary
  • C. General knowledge about the domain
  • D. Customers and users
  • E. The environment
  • F. Tasks and procedures currently performed
  • G. Competing software
  • H. Similarities to other domains

5
4.2 The Starting Point for Software Projects
green field project
6
4.3 Defining the Problem and the Scope
  • A problem can be expressed as
  • A difficulty the users or customers are facing,
  • Or as an opportunity that will result in some
    benefit such as improved productivity or sales.
  • The solution to the problem normally will entail
    developing software
  • A good problem statement is short and succinct

7
Defining the Scope
  • Narrow the scope by defining a more precise
    problem
  • List all the things you might imagine the system
    doing
  • Exclude some of these things if too broad
  • Determine high-level goals if too narrow
  • Example A university registration system

8
4.4 What is a Requirement
  • Requirement A statement about the proposed
    system that all stakeholders agree must be made
    true in order for the customers problem to be
    adequately solved.
  • Short and concise piece of information
  • Says something about the system
  • All the stakeholders have agreed that it is valid
  • It helps solve the customers problem
  • A collection of requirements is a requirements
    document.

9
4.5 Types of Requirements
  • Functional requirements
  • Describe what the system should do
  • Non-functional requirements
  • Constraints that must be adhered to during
    development

10
Functional requirements
  • What inputs the system should accept
  • What outputs the system should produce
  • What data the system should store that other
    systems might use
  • What computations the system should perform
  • The timing and synchronization of the above

11
Example of Functional Requirements
A point of sale terminal must make it possible to
record sales and payments. It is intended to be
used in retail stores. The system includes
hardware components and a software to run the
system. The project goal is to develop the
software.
12
Non-functional requirements
  • All must be verifiable
  • Three main types
  • 1. Categories reflecting usability, efficiency,
    reliability, maintainability and reusability
  • Response time
  • Throughput
  • Resource usage
  • Reliability
  • Availability
  • Recovery from failure
  • Allowances for maintainability and enhancement
  • Allowances for reusability

13
Non-functional requirements
  • 2. Categories constraining the environment and
    technology of the system.
  • Platform
  • Technology to be used 
  • 3. Categories constraining the project plan and
    development methods
  • Development process (methodology) to be used
  • Cost and delivery date
  • Often put in contract or project plan instead

14
Requirements Quality
  • Requirements should be
  • 1. Correct.
  • 2. Coherent - without
  • Internal conflicts (contradictions, too general
    terms having various possible interpretations).
  • External conflicts (subsystem requirements
    conflicting with those of the systems).
  • Conflicts with standards.
  • Coherence can be verified - using formal approach
    by organizing requirements (in tables/dictionaries
    , keeping references)
  • 3. Complete - having
  • all the required functions,
  • all the constraints,
  • all contingencies

15
Requirements Quality (1)
  • Requirements should be
  • 4. Realists - according to
  • budget,
  • the existing technology,
  • the required schedule
  • 5. Necessary
  • shouldnt add non-necessary complications
  • should be at the right level
  • 6. Verifiable (testable)
  • 7. Traceable (possibility to refer to
    requirements in a clear way).
  • Non-functional requirements should be
  • Measurable. Ex. rather than the system must be
    portable not more than 5 of the source code
    must be system dependent.
  • Linked to functional requirements affected.

16
4.6 Some Techniques for Gathering and Analysing
Requirements
  • Observation
  • Read documents and discuss requirements with
    users
  • Shadowing important potential users as they do
    their work
  • ask the user to explain everything he or she is
    doing
  • Session videotaping
  • Interviewing
  • Conduct a series of interviews
  • Ask about specific details
  • Ask about the stakeholders vision for the future
  • Ask if they have alternative ideas
  • Ask for other sources of information
  • Ask them to draw diagrams

17
Gathering and Analysing Requirements...
  • Brainstorming
  • Appoint an experienced moderator
  • Arrange the attendees around a table
  • Decide on a trigger question
  • Ask each participant to write an answer and pass
    the paper to its neighbour
  • Joint Application Development (JAD) is a
    technique based on intensive brainstorming
    sessions

18
Gathering and Analysing Requirements...
  • Prototyping
  • The simplest kind paper prototype.
  • a set of pictures of the system that are shown to
    users in sequence to explain what would happen
  • The most common a mock-up of the systems UI
  • Written in a rapid prototyping language
  • Does not normally perform any computations,
    access any databases or interact with any other
    systems
  • May prototype a particular aspect of the system

19
Gathering and Analysing Requirements...
  • Informal use case analysis
  • Determine the classes of users that will use the
    facilities of this system (actors)
  • Determine the tasks that each actor will need to
    do with the system
  • More on use cases in Chapter 7

20
Example Library System
  • List a minimal set of use cases for the following
    actors in library system Borrower, Checkout
    Clerk, Librarian, Accounting System
  • Borrower
  • Search for itens by title
  • By author
  • by subject
  • Place a book on hold if it is checked out by
    somebody else
  • Check the borrows personal information and list
    of book borrowed

21
Example Library System (1)
  • List a minimal set of use cases for the following
    actors in library system Borrower, Checkout
    Clerk, Librarian, Accounting System
  • Checkout clerk
  • All the Borrowers use cases, plus
  • Check out an item for a borrower
  • Check on an item that has been returns
  • Renew an item
  • Recorded that a fine has been paid
  • Add a new borrower
  • Update a borrowers personal information
    (address, telephone number etc.

22
Example Library System (2)
  • List a minimal set of use cases for the following
    actors in library system Borrower, Checkout
    Clerk, Librarian, Accounting System
  • Librarian
  • All the Borrowers and Checkout Clerk use cases,
    plus
  • Add a new item to the collection
  • Delete an item from the collection
  • Change the information the system has recorded
    about an item
  • Accounting System (acting autonomously)
  • Obtain the amount of overdue fines paid by
    borrowers

23
4.7 Types of Requirements Document
  • Two extremes
  • An informal outline of the requirements using a
    few paragraphs or simple diagrams
  • requirements definition
  • A long list of specifications that contain
    thousands of pages of intricate detail
  • requirements specification
  • Requirements documents for large systems are
    normally arranged in a hierarchy

Requirements
Requirements
Definition
Definition
xxxx
xxxx
xxxxxxx
xxxxxxx
Requirements
xxx
Requirements
xxx
Requirements
xxxxxxxxxxx
xxxxxxxxxxx
Specification
Specification
xxxxx
Specification
xxxxx
xxxx
xxxxxxxxxxxxx
xxxxxxxxxxxxx
xxxx
xxxx
xxxxxxx
xxxxxxx
xxxxxxx
xxxxxxx
xxxxxxx
xxx
xxx
xxx
xxx
xxx
xxxxxxxxxxxxxxx
xxxxxxxxxxx
xxxxxxxxxxxxxxx
xxxxxxxxxxx
xxxxxxxxxxx
xxxxx
xxxxx
xxxxx
xxxxxxxxxxxxx
xxxxxxxxxxxxx
xxxxxxxxxxxxx
xxxxxxx
xxxxxxx
xxxxxxx
xxx
xxx
xxx
xxxxxxxxxxxxxxx
xxxxxxxxxxxxxxx
xxxxxxxxxxxxxxx
24
Level of detail required in a requirements
document
  • How much detail should be provided depends on
  • The size of the system
  • The need to interface to other systems
  • The readership (target audience)
  • The stage in requirements gathering
  • The level of experience with the domain and the
    technology
  • The cost that would be incurred if the
    requirements were faulty

25
4.8 Reviewing Requirements
  • Each individual requirement should
  • Have benefits that outweigh the costs of
    development
  • Be important for the solution of the current
    problem
  • 80 of the users problem can be solved with 20
    of the work.
  • Be expressed using a clear and consistent
    notation
  • Example rather than The pharmacist will enter
    the patient ID number and then the patients
    medication record will be displayed, write
    When the pharmacist enters the patient ID
    number, then system displays the patients
    medication record.
  • Be unambiguous
  • Be logically consistent
  • Lead to a system of sufficient quality
  • All requirements should contribute to a system
    that is sufficiently usable, safe, efficient,
    reliable and maintainable.
  • Be realistic with available resources
  • Be verifiable
  • Be uniquely identifiable
  • Does not over-constrain the design of the system

26
Requirements documents...
  • The document should be
  • sufficiently complete
  • well organized
  • clear
  • agreed to by all the stakeholders
  • Traceability

27
Requirements document...
  • A. Problem
  • B. Background information
  • C. Environment and system models
  • D. Functional Requirements
  • E. Non-functional requirements

28
4.9 Managing Changing Requirements
  • Requirements change because
  • Business process changes
  • Technology changes
  • The problem becomes better understood
  • Requirements analysis never stops
  • Continue to interact with the clients and users
  • The benefits of changes must outweigh the costs.
  • Certain small changes (e.g. look and feel of the
    UI) are usually quick and easy to make at
    relatively little cost.
  • Larger-scale changes have to be carefully
    assessed
  • Forcing unexpected changes into a partially built
    system will probably result in a poor design and
    late delivery
  • Some changes are enhancements in disguise
  • Avoid making the system bigger, only make it
    better

29
4.10 Detailed Example
  • GPS-base Automotive Navigation Assistant (GANA)
  • Problem GANA software will help drivers navigate
    by giving them directions to their destination.

30
4.10 Detailed Example (1)
  • GPS-base Automotive Navigation Assistant (GANA)
  • Problem GANA software will help drivers navigate
    by giving them directions to their destination.
  • Backgrounf information. See domain analysis
    document 1234 (not provided for the lectures)
  • Environment and system models GANA software is
    to run on special GANA hardware, described
    separately in document 1234. As described in
    document 1234, the hardware provides the
    following to the software a) GPS position
    information, b) a wireless Internet connection to
    a map data base, c) position of a trackball, d) a
    color 10cm x 10cm LCD screen, and f) in put from
    the cars other systems containing data about
    speed and turning of the steering wheel. This
    requirements document describes the software only.

31
4.10 Detailed Example(2)
  • GPS-base Automotive Navigation Assistant (GANA)
  • Functional Requirements.
  • The system uses GPS information to calculate what
    map to display. The system also integrates
    information about the cars speed and history of
    turns made in order to refine its accuracy about
    the vehicles location.
  • The system has two main interaction modes In
    setup mode, the user consults maps and specifies
    the destination. In navigation mode,the system
    assists the user to navigate to the destination.
  • Setup mode
  • 3.1 When the system is switched on, and the
    vehicle is stationary, it enters setup mode. If
    the vehicle is moving it enter navigation mode.
    For safety reasons you can not enter setup mode
    when the vehicle is moving

32
4.10 Detailed Example(3)
  • GPS-base Automotive Navigation Assistant (GANA)
  • 3.2 In setup mode, the system displays a map.
    The default map is in125000 scale and is
    centered on the user's current position. At this
    scale, the map covers a square with 2.5 km sides
    (6.25 km2). Maps are oriented so true north is at
    the top.
  • 3.3 When the user's current position is within
    the visible range pf the map. The system always
    indicates it with a red arrow. The arrow points
    in the direction the user is heading.
  • 3.4 The system also displays in orange (
    computed in real time) the shortest route (in
    estimated travel time) from the current position
    to the center of the map. It will not be possible
    to display the entire route if the current
    position is not displayed.
  • 3.5 When the user manipulates the trackball, the
    screen scrolls the map in the direction of
    rotation if the trackball, as if the user were
    grabbing the map.

33
4.10 Detailed Example(4)
  • GPS-base Automotive Navigation Assistant (GANA)
  • 3.6. The LCD screen displays the labels Zoom
    Out, Zoom In, Go Current, Go destination,
    Set destination and Navigate above the six
    buttons (from left to right). The buttons work as
    follows
  • Zoom In and Zoom Out display new maps. The scale
    of the map appears at the top right of the
    screen. There may be a delay retrieving a map, in
    which case the system displays a message
    Retrieving map. If the map or network is
    unavailable for any reason, the system displays
    Sorry. Map not available
  • When the user presses Zoom In, the map scale is
    doubled so a smaller region is displayed, with
    more local detail. The maximum scale is 13125,
    means the map covers an area with 312.5 m sides
    (about 100,000 m2). If this scale is displayed,
    the Zoom In button is inoperative and its label
    appears in light gray.

34
4.10 Detailed Example(5)
  • GPS-base Automotive Navigation Assistant (GANA)
  • When the user presses Zoom Out, the map scale is
    divided by 2 so a larger region is displayed,
    with less local detail. The minimum scale is
    1102,400,000, which means the map covers an area
    with sides pf approximately 10.000 km. If this
    scale is displayed, the Zoom Out button is
    inoperative and its label appears on light gray.
    Note that the scales are only approximate die to
    spherical aberration.
  • When the user presses Set Destination, the
    location at the center of the screen (marked by
    the end of the orange route) is set as the
    destination. The shortest route from the current
    position to the destination is highlighted in red
    and is adjusted as the car moves.
  • The shortest route to the set destination (red)
    is shown on top of the shortest route to the
    center of the screen (orange), and hence has
    precedence.
  • When the user presses Go Current, the map jumps
    so it is centered over the current location.

35
4.10 Detailed Example(6)
  • GPS-base Automotive Navigation Assistant (GANA)
  • When the user presses Go Destination, the map
    jumos so it is centerd over the destination. If
    no destination has been set, The destination
    defoults to the current location.
  • When the user presses Navigate or the vehicle
    starts moving, the system enters navigation mode
    described bellow.
  • 4. Navigation mode
  • 4.1 A detailed map is never displayed in
    navigation mode since the user would not be able
    to concentrate on driving while looking at the
    map.
  • 4.2 In no destination has been set, the system
    just displays the name of the cirrent highway or
    street and municipality in large font.
  • 4.3 In addition if a destination has been serm
    the system displays the following in a very large
    font
  • An arrow ponting up if the driver sgiuld do, in
    the follokwing formatTurn ltturning directiongt
    at ltturning landmarkgt and lthead heading
    directiongt on ltroad identificationgt towards
    ltnext landmarkgt.

36
4.10 Detailed Example(7)
  • GPS-base Automotive Navigation Assistant (GANA)
  • The destination municipality (or address if
    within), the distance remaining, the expected
    tome remaining and the expected arrival time
  • 4.4 The turning arrows and instructions are
    displayed as soon as possible as long as they
    cannot be interpreted ambiguously. So, for
    example a left turn would only appear when the
    driver must tale the next left turn.
  • 4.5 The system displays the labels Speak Now,
    Volume Up, Volume Down, Guide On, Guide Off and
    Setup above the six buttons (from left to right).
    The buttons work as follows
  • Speak Now Produces a computer-generated voice,
    reading the instructions that are on display.
    Every time the user presses the button. Any
    reading in progress is cancelled and the
    instructions are immediately read again starting
    from the beginning
  • Volume Up and Volume Down adjust sound output.

37
4.10 Detailed Example(8)
  • GPS-base Automotive Navigation Assistant (GANA)
  • Speak Now Produces a computer-generated voice,
    reading the instructions that are on display.
    Every time the user presses the button. Any
    reading in progress is cancelled and the
    instructions are immediately read again starting
    from the beginning
  • Volume Up and Volume Down adjust sound output.
  • Guide On causes a computer-generated voice to
    automatically read the instructions one minute in
    advance of any requited driver action, such as
    exiting the highway, being needed. Guide Off
    cancels this function the user would have to
    read the screen or press Speak Now. In situations
    where navigational action is required more
    frequently than once a minute, the voice reads
    the next instructions as soon as the system
    detects that the driver has responded to the
    previous instructions.
  • Setup switches to setup mode if the car is
    stationary. If the car is not stationary, the
    Setup button is grayed out and is inactive.

38
4.10 Detailed Example(9)
  • GPS-base Automotive Navigation Assistant (GANA)
  • 4.6 If the driver does not respond as expected
    to the instructions, and takes a different
    route, the system immediately calculates a new
    route.
  • E. Non-functional requirements.
  • 1. The system will be robust in the case of
    failure of the Internet connection or failure to
    receive the GPS signal, maintaining whatever
    service it can.
  • 2. The system will be designed in a flexible way
    such that changes in wireless Internet or GPS
    technology can be incorporated in future
    releases.
  • 3. The system will be designed anticipating
    incorporation of input from an inertial
    navigation unit that would take over in cases
    where GPS signals fail.

39
4.13 Difficulties and Risks in Domain and
Requirements Analysis
  • Lack of understanding of the domain or the real
    problem
  • Do domain analysis and prototyping
  • Requirements change rapidly
  • Perform incremental development, build
    flexibility into the design, do regular reviews
  • Attempting to do too much
  • Document the problem boundaries at an early
    stage, carefully estimate the time
  • It may be hard to reconcile conflicting sets of
    requirements
  • Brainstorming, JAD sessions, competing prototypes
  • It is hard to state requirements precisely
  • Break requirements down into simple sentences and
    review them carefully, look for potential
    ambiguity, make early prototypes
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