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Linear Inequalities in Two Variables

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Title: Linear Inequalities in Two Variables


1
Chapter 7.1
  • Linear Inequalities in Two Variables

2
  • Equation of a line yaxc
  • if you graph any such line you can get
  • horizontal lines
  • slant lines
  • but never vertical lines (example x2)
  • we need more flexibility for the coefficient of
    y, so we allow for a b instead of just 1

3
  • Upgraded version of the equation of a line
    would look like this byaxc
  • a slight modification (just a question of form)
  • the above equation gives all possible lines
    horizontal ones (a0), vertical (b0), slant
    (neither zero)

4
  • Luckily, most of the problems well encounter
    will be for slant lines, in which case we can
    reduce this new form to the old one
  • (b is not 0, so we can divide by it)

5
  • If the line still happens to be vertical (b0)
    this is usually a case easily solved
  • Yet in definitions youll have to bear this
    upgraded form - such as the following

6
  • Definition A linear inequality in the variables
    x and y is an inequality that can be written in
    the form
  • How to solve this inequality? We need to find ALL
    the points (x,y) which plugged in the equation
    produce the inequality

7
  • Example
  • we start solving such a problem by first graphing
    the equation obtained by replacing the inequality
    with equality

8
  • Coefficient of y is not zero, so lets solve for
    y
  • and now we can graph it
  • VERY IMPORTANT POINT if the original inequality
    was STRICT, draw the line dotted if it was NOT
    STRICT, draw it normally (or even bold)

9
  • The reason is for strict inequalities the points
    on the line will not be solutions!
  • On the other hand, for when we allow equality,
    the points on the line will be part of the
    solution

10
  • Graph of linear equation

11
  • If you now try to plug in points from one side or
    the other of the line, youll notice something
    points in the part of the plane (halfplane) where
    the origin lies, all are part of the solution
    points in the other halfplane are not.
  • In fact, this is how you finish your proof if
    the origin is not on the line, check to see if it
    satisfies the inequality if it does, the

12
  • halfplane it lies in, is the solution if it
    doesnt, the other half is.
  • Lets check for our problem the origin is not on
    the line, so plug (0,0) in
  • hence the halfplane with the origin is the
    solution.

13
  • You can, in fact, formulate your answer in a
    similar manner to the following the halfplane
    generated by the line 2x3y60, containing the
    origin, together with the line (inequality is not
    strict) is the solution.
  • what to do when the origin is on the line? Just
    choose another point which is not

14
  • And heres how you graph the solution

15
  • (for example, the point (30,20), which is in the
    other halfplane, doesnt satisfy the inequality,
    as you can check)

16
  • The cases when the line is vertical or horizontal
    are similar, with the exception that they are
    easier to draw!
  • Examples/reminders y5 is the horizontal line
    intersecting the y-axis in 5 x10 is the
    vertical line intersecting the x-axis in 10

17
  • Graphs

18
  • One last point sometimes the original inequality
    is not simplified, with the unknowns scattered
    all over the equation for those you first have
    to simplify and bring the inequality to the
    standard form
  • Example

19
  • We can now push the analysis further by
    considering systems of inequalities two, three
    or more inequalities at the same time
  • as you can guess, we produce for each inequality
    its halfplane, then intersect all of them

20
  • Example

21
  • We have three lines
  • and since the inequality is strict, draw it
    dotted
  • inequality is not strict, so bold line
  • strict inequality, so dotted again

22
  • The three lines

23
  • Take the first line check the origin, is it a
    solution? 0gt3 false, hence the solutions are in
    the halfplane that doesnt contain the origin

24
  • Take the second line the origin IS on the line,
    so take another point take (1,0), on the x-axis
    1gt0 true, so now we have the halfplane for the
    second inequality

25
  • We take the intersection of the two halfplanes

26
  • Go for the third line, and use again the origin
    0gt1/2 false, so its the halfplane that doesnt
    contain the origin

27
  • And again, take their intersection

28
  • Can it happen we have no solution? Sure! If the
    two lines are parallel, and the halfplanes are
    opposite, their intersection is empty

29
  • Graph
  • intersection - none

30
Chapter 7.2
  • Linear Programming

31
  • Suppose you lead a company, and you want to
    maximize profit, or minimize cost. You have a
    number of constraints (scale of production, raw
    materials cost and usage, machinery availability,
    etc)
  • If the formula you come up with for the profit
    (or cost) is linear, and the constraints are all
    linear inequalities, a popular method is called
    linear programming

32
  • The way it works is the following the
    constraints will build a region in the
    xy-plane, which has lines as boundaries
  • the profit (or cost) function is a line, which is
    allowed to move, and, usually, the higher it
    is, the bigger the profit (the lower it is, the
    lower the cost)

33
  • The connection between the region and the line
    the line MUST intersect the region (profit/cost
    must satisfy the constraints)
  • the point that allows for the highest position
    of the profit line is the solution - that is, the
    proper combination of raw materials, machinery
    and workers usage, etc, which maximizes profit
    (lowest for cost, minimizes cost)

34
  • An usual situation

35
  • Lets analyze the constraints first
  • as said, they will only be linear inequalities,
    in two variables
  • some constraints are explicit in the problem
  • Example there are 180 hours available to work on
    a certain machine this machine can produce
    widgets type A, one per hour, or widgets type B,
    one per two hours the formula here is in terms
    of quantity of widgets A - x - and widgets B -y

36
  • Other constraints may not be explicitly given in
    the problem - they are natural conditions, and
    usually refer to single variables alone
  • Example going back to our widgets, one cannot
    produce negative quantity of widgets, hence we
    have the following two extra constraints

37
  • The above example is by far the most common - it
    even has a name nonnegativity condition but
    more exotic problems might involve some other
    natural conditions (think of a problem where x is
    the number of fingers you must use - say, for
    typing then x must be less than 10 or 20 if
    you want to use your toes as well)
  • The moment you have collected all the constraints
    its time to start solving them - and this is
    where you use what you learned in the previous
    chapter

38
  • One thing to notice about constraints is that the
    inequalities are all not strict - which means we
    dont worry whether we draw dotted or regular
    lines they are all regular (it means, the
    boundaries are part of the solution)
  • there are three types of solutions (as per what
    we discussed in chapter 7.1) - by the way, the
    solutions are also called feasible regions

39
  • Bounded solution (most problems are like that)
    interpretation finite resources, or finite
    outputs - both variables, x and y, have a biggest
    value they cannot surpass
  • Example take the above example, with the widgets

40
  • The solution

41
  • Empty solution interpretation no matter what
    combination of resources you choose, the
    requirements (the constraints!) wont be met - in
    real life this asks for re-thinking the strategy
    solving the actual mathematical problem looks
    like the last example given in chapter 7.1
  • Example trivial one - a certain branch of a
    national, widgets producing company, has to
    produce at least 1000 widgets per day but state
    regulations wont allow for more than 500 widgets
    being produced per day call x the number of
    widgets - the example is trivial since you can
    see the answer right away

42
  • But heres the solution

43
  • Lastly, unbounded solutions interpretation
    resources/outputs are infinite - in practice one
    encounters cases when, for the moment, resources
    are in plentiful supply, or outputs can be
    produced in mass quantities these cases can be
    approximated by infinity mathematically, there
    are no bounds for either x or y, or for both of
    them
  • Example A paper manufacturing company is
    producing white paper, and part of the quantity
    is passed through a dying process to make it
    colored.

44
  • Denoting the original quantity of white paper by
    x, and the quantity of colored paper by y, find
    all solutions of a feasible situation (we only
    have natural conditions x and y positive, and
    you cannot have more colored paper than you had
    originally white)

45
  • Draw the corresponding lines, check the possible
    halfplanes, point out the intersection
  • as you can see, the solution goes to infinity

46
  • Lets now talk about the profit function
    (similarly for cost)
  • usually, formulas for profit can be constructed,
    but they will rely on several factors, and will
    have quite complex expressions
  • on the other hand, either by approximations, or
    by design, some profits can be expressed in terms
    of two factors, in a linear way

47
  • In what follows, as said at the beginning, we
    only handle profits which look like this
  • notice that there is no value this expression is
    equal to - profit can be any number, in fact
    this is the reason its called profit function

48
  • On the other hand, we can choose ourselves a
    value for the profit (for example, your company
    wants to get a certain profit - equal the profit
    function with that value) and we can draw the
    result (we are looking for what pairs give us
    that profit)
  • Example for each widget type A produced, a
    company has a net profit of 3 for each widget
    type B, 5 what is the profit function? For what
    quantities of widgets A and B do we get

49
  • a profit of 500?
  • Profit3x5y
  • draw the function 3x5y500 or, solving for y,
    y-0.6x100
  • all points (pairs) on the line give us 500 profit

50
  • The above line is called isoprofit curve (line) -
    comes from the greek work isossame, hence
    same profit
  • a nice feature for linear profits is that, when
    drawing the isoprofit lines for several values of
    the profit, we get parallel lines (try the
    previous examples expression for profit of
    1500, 3000, etc)

51
  • What is important to deduce is which direction
    does it increase (the profit)

52
  • You can find this direction by drawing at least
    two isoprofit lines, and noticing which line
    corresponds to the biggest profit
  • same discussion for cost

53
  • Now, lets put the constraints AND the profit
    together
  • the constraints will give you a region, only
    place where you can have a solution isoprofit
    lines can intersect the region or can avoid it -
    the second case is not good (interpretation
    impossible to obtain profit)

54
  • The ultimate goal is to find the biggest profit
    since you know which way the isoprofit lines go
    when increasing the profit, move an
    constraint-region-intersecting line THAT way, and
    keep going until you reach the boundary thats
    where you have to stop, so thats where you find
    your biggest profit

55
  • General practical strategy draw the constraint
    region draw two isoprofit lines, so you can see
    which way the profit increases draw a line
    parallel to those two isoprofit lines which
    passes through the region (unless one of the two
    already does intersect it) move it mentally in
    the direction of increasing profit, until you
    have to stop (if it so happens) draw that line

56
  • Remember, we have three types of regions we can
    optimize the above general strategy
  • bounded notice that a maximum profit ALWAYS
    happens at a corner? (it must happen at the
    boundary, and the boundary is either a corner or
    a segment but a segment contains corners too)
    What about just checking the corners in the first
    place? There will be no need to draw any
    isoprofit lines no need to see which way the
    profit increases no need to move any lines

57
  • there will be, though, need to find the
    corners
  • Example the widgets example - lets collect the
    constraints and the profit function

58
  • The graph
  • how do we check the corners? Plug in the profit
    the values of x and y in each corner, and see
    which one gives you the biggest value

59
  • We have three corners
  • (0,0) profit000
  • (0, 180) profit0900900
  • (90, 0) profit2700270
  • biggest profit 900 where (0,180) - need to
    produce only widgets of type B, namely 180 of them

60
  • Empty regions - nothing here! No profit possible
    at all, since the situation is impossible to
    start with
  • unbounded two things can happen here, namely
    either one of the corners is a solution OR the
    profit can increase indefinitely best way to
    handle this situation is to check the corners
    nevertheless, but also draw two isoprofit lines,
    to check the direction of increase of profit
    then decide whether the corners ARE maximums, or
    not

61
  • Example take the paper companys situation, with
    the extra thing profit is 1 for white paper and
    2 for colored (remember x was the original
    quantity of white paper, while y is part of that
    quantity which becomes colored, hence remaining
    white is y-x)

62
  • The graph
  • only one corner, (0,0) with profit000

63
  • Draw two isoprofit lines, xy100 (y-x100) and
    xy200 (y-x200) on top of our graph
  • since we can increase profit indefinitely, there
    is no maximum profit
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