Title: Gaming in Planning, Architecture and Social Sciences
1Gaming in Planning, Architecture and Social
Sciences
2University of Michigans Urban gaming/simulation
programme
3The Certificate in Gaming/Simulation
- Required Courses
- UP662 Core seminar
- UP663 Theory practice of G/S
- UP664 Gaming Simulation Studio
- Electives (in various fields)
- - Metropolitan Area Growth Game (Urban Planning)
- - Scientific Problem Solving (Math)
- - Instructional Gaming (School of Education)
- - Negotiation Skills for environmental dispute
resolution (SNRE) - Etc.
18 credit hrs total, 1 course equals 3 or 4
credit hrs.
4UMs Certificate in Gaming/Simulation
- Practice Theory
- a) Use/experience games/simulations
- b) Learning about games/simulations
- History, Typology Structure
- Appropriate (ethical) use
- Theories
- Game design, i.e. how to developing
games/simulations for certain learning outcomes
or research objectives
5Plannings complex problems
Rational
Few Variables
Gaming /role play and policy exercises
I
II
Single Decision-makers
Calibrated
Uncalibrated
Many Decision-makers
III
IV
Many Variables
Non-rational
6Games rapid, complex communication
Lecture
Monologue
R
S
Dialogue
SR
SR
SR
Seminar
Seq. Dialogue
SR
SR
SR
SR
SR
SR
SR
Multilogue
Gaming
SR
SR
SR
SR
paraphernalia, Non-verbal clues
SR
SR
SR
SR
7Great Learning Tools
- Games/simulations are
- Fun ! participatory creative
- Learning by doing
- Immersive environment, close to reality
- Safe environment for learning (skills, behaviour,
concepts)
8G/S Resources
- CEBE departmental workshop on Gaming/Simulation
- SAGSET Society for interactive learning (UK)
http//www.sagset.org - ISAGA (International Simulation and Gaming
Association)/summer school see conference flyer - Duke, RD and Geurts, JLA (forthcoming, 2004)
Policy Games for strategic management pathway
into the unknown. Dutch University Press. - Program on Negotiation (Harvard University)
Clearinghouse for case study/simulation materials
- http//www.pon.org/index.cfm - Meligrana, JF and JS Andrew (2003). Role playing
Simulations in Urban Planning Education
Planning Practice and Research 18 (1)95-107. - Simulation and Gaming Intern. Journal of Theory,
Practice and Research - Simulation Gaming Research Yearbooks (Kogan
Page)
9Types of Gaming Simulations
Case Studies, Policy Exercises
Simulations/ Mathemat. Modelling
Educational games, Role Play
Game theory
Recreationl Games
Training, War games
Virtual reality Prisoners dilemma, cellular
automata etc.
Chess, monopoly, etc.
Flight simulator, etc
Urban development games, teaching processes,
concepts
Multiparty negotiation exercises, explore
policies