Jeffrey L' Derevensky, Ph'D' - PowerPoint PPT Presentation

1 / 157
About This Presentation
Title:

Jeffrey L' Derevensky, Ph'D'

Description:

Attractive games. International Centre for Youth Gambling Problems and High-Risk Behaviors ... Chocolate poker chips for kids Poker chips for adults. Slots for ... – PowerPoint PPT presentation

Number of Views:86
Avg rating:3.0/5.0
Slides: 158
Provided by: KarenHard1
Category:

less

Transcript and Presenter's Notes

Title: Jeffrey L' Derevensky, Ph'D'


1
Worldwide trends in youth problem gambling
  • Jeffrey L. Derevensky, Ph.D.
  • Professor, School/Applied Child Psychology
  • Professor, Psychiatry
  • McGill University

www.youthgambling.com Singapore Problem Gambling
Conference July, 2007
2
Gambling as a high risk behavior
3
Adapted from Understanding Substance Abuse
Prevention Toward 21st Century Primer on
Effective Programs (P. Brounstein J. Zweig,
1999). Center for Substance Abuse Prevention
(CSAP) Substance Abuse and Mental Health
Services Administration (SAMHSA). Dickson,
Derevensky, Gupta (2002).
4
Societal influences
  • Video game mania
  • Gambling fund-raisers in schools, religious
    centers
  • Social acceptability
  • Increased venues
  • Internet gambling
  • Powerful advertisements
  • Lack of prevention and awareness
  • Parental modeling
  • Web TV, mobile gaming
  • Attractive games

5
Gambling (gaming) has become normalized in our
society
6
(No Transcript)
7
Chocolate poker chips for kids Poker chips for
adults
8
(No Transcript)
9
(No Transcript)
10
(No Transcript)
11
(No Transcript)
12
(No Transcript)
13
(No Transcript)
14
(No Transcript)
15
(No Transcript)
16
(No Transcript)
17
(No Transcript)
18
(No Transcript)
19
(No Transcript)
20
(No Transcript)
21
(No Transcript)
22
(No Transcript)
23
(No Transcript)
24
(No Transcript)
25
(No Transcript)
26
(No Transcript)
27
(No Transcript)
28
(No Transcript)
29
Slots for kids Slots for adults
30
(No Transcript)
31
(No Transcript)
32
(No Transcript)
33
(No Transcript)
34
(No Transcript)
35
(No Transcript)
36
Gambling (gaming) has become glamorized
37
(No Transcript)
38
(No Transcript)
39
(No Transcript)
40
Gambling camp?????
41
(No Transcript)
42
Is gambling dangerous??
43
(No Transcript)
44
(No Transcript)
45
(No Transcript)
46
Developmental Issues
  • Nature of adolescence (stage of risk-taking,
    experimentation, for acceptance by peers, group
    conformity, etc.)
  • First generation of youth exposed to ready access
    and varied gambling venues
  • Gambling has become the new rite of passage
  • Minimum legal age to place a bet varies across
    states, but many opportunities for 18-year-olds
    in Canada, United States, and around the world

47
  • Adolescence is a period of profound brain
    maturation.
  • Previous belief that brain development was
    complete during childhood
  • The maturation process is not complete until
    about age 24!!!

48
Youth involvement in addictive behaviors
49
Involvement in addictive behaviors
  • Total use Weekly use
  • Gr 7 Gr 9 Gr 11 Gr 7 Gr 9 Gr 11
  • Alcohol 36.8 62.2 79.8 7.4 14.0 20.2
  • Drugs 3.5 13.4 26.5 2.7 2.1 9.0
  • Cigarettes 18.2 34.5 48.4 7.0 16.1 31.4
  • Gambling 79.1 78.9 83.4 30.4 37.4 37.1


50
Regular involvement in addictive behaviors
Wood, Gupta Derevensky, 2004
Once a week or more.
51
  • National Research Council (1999) conclusions
  • 73 median value youth gambled fairly recently
  • 7.7-34.9 of youth problem gambling (broadly
    defined) 15.5 median value
  • 1.2-11.2 more narrow definition of problem
    gambling 5.0 median value

52
  • International youth studies
  • U.K., New Zealand, Australia, Canada, Iceland,
    Norway, Sweden, Latvia all suggest similar rates
    of adolescent problem gambling
  • Games may differ
  • Ages and legislative statutes differ according to
    the games played

53

Problem Severity Continuum
Compulsive gambling
At-Risk gambling
Problem gambling
Social gambling
No gambling
Pathological gambling
Habitual gambling
54
Youth gambling.
55
Reasons why children adolescents gamble (N1040)
56
Preferred activities.
57
Percentage of children and adolescents engaging
in various gambling activities (N1294)
58
Participation in Gambling Activities
59
Lottery scratch cards
60
(No Transcript)
61
(No Transcript)
62
(No Transcript)
63
(No Transcript)
64
(No Transcript)
65
(No Transcript)
66
(No Transcript)
67
(No Transcript)
68
(No Transcript)
69
(No Transcript)
70
New Zealand
71
(No Transcript)
72
South Australia
73
France
74
Spain
75
U.K.
76
H.K.
77
China
78
(No Transcript)
79
Our new field of dreams
80
(No Transcript)
81
(No Transcript)
82
(No Transcript)
83
(No Transcript)
84
Where do they gamble.
85
Reported gambling venues (N1294)
(Derevensky Gupta, 1997 Gupta Derevensky,
1998a)
86
With whom do adolescents gamble.
87
With whom adolescents gamble (N817)
88
Problem gamblers.
89
Percentage of adolescents engaging in various
gambling activities (N 817)
grades 7, 9, 11
90
Percentage of adolescent gamblers regularly
engaging in various gambling activities
(Once a week or more)
91
Reported percentage of substance use (past year)
according to gambling severity (N817)
grades 7, 9, 11
92
Percentage of respondents reporting additional
problems according to gambling severity (N817)
(Gupta Derevensky, 1998)
grades 7, 9, 11
93
Percentage of respondents who have legal actions
pending against them (N817)
grades 7, 9, 11
94
Our current state of knowledge
  • Gambling is more popular amongst males than
    females (Derevensky, Gupta Della Cioppa, 1996
    Fisher, 1990 Govoni, Rupcich, Frisch, 1996
    Griffiths, 1989, 2000 2002 Gupta Derevensky,
    1998a Hardoon Derevensky, 2002 Jacobs, 2000,
    in press Ladouceur et al., 1994NORC, 1999 NRC,
    1999 Stinchfield Cassuto, Winters, Latimer,
    1997 Volberg, 19994, 1996, 1998 Wynne et al.,
    1996)
  • Adolescent pathological gamblers are greater
    risk-takers (Arnett 1994 Breen Zuckerman,
    1996 Derevensky Gupta, 1996 Nower, Gupta
    Derevensky, in press Powell, Hardoon,
    Derevensky, Gupta 1999 Zuckerman, 1979, 1994
    Zuckerman, Eysenck, Eysenck, 1978)

95
  • Adolescent prevalence rates of problem gambling
    are 2-4 times that of adults (Gupta Derevensky,
    1998a Jacobs, 2000, 2004 National Research
    Council, 1999 Shaffer Hall, 1996)
  • Gambling has become a family activity
  • 40-68 of youth gamble with family members (Gupta
    Derevensky, 1997 Moore Ohtsuka, 1997)
  • 80-90 of parents report knowing their children
    gamble for money and do not object (Ladouceur,
    Vitaro, Cote Dumont, 2001)
  • 77 of adolescents reported their parents
    purchased lottery tickets for them (Derevensky
    Gupta, 2002 Felsher, Derevensky Gupta, 2005)
  • Lottery draws remain a popular t.v. show in the
    UK (Griffiths Wood, 2002)
  • Few adolescents fear getting caught gambling

96
Percentage of children adolescents who fear
being caught while gambling (N1294)
(Gupta Derevensky, 1998c)
97
  • Adolescents with gambling problems have poor
    general coping skills (Gupta, 1999 Gupta
    Derevensky, 2001 Gupta, Derevensky, Marget,
    2005 Nower, Gupta Derevensky, 2000)
  • Adolescent problem gamblers report beginning
    gambling at earlier ages, approximately 10 years
    of age (Derevensky Gupta, 2001 Gupta
    Derevensky,1997a,1998a Wynne et al., 1996)
  • Rapid movement from social gambler to problem
    gambler (Derevensky, 1999 Derevensky Gupta,
    1996, 1999 Gupta Derevensky, 1998a, 2000)

98
  • Adolescent problem gamblers have lower self-
    esteem compared with other adolescents (Gupta
    Derevensky, 1998b, 2000)
  • Adolescent problem gamblers have higher rates of
    depression (Gupta Derevensky, 1998a,1998b,
    2001 Marget, Gupta Derevensky, 1999) and
    anxiety (Ste-Marie, Derevensky Gupta, 2006)
  • Adolescent problem gamblers dissociate more
    frequently when gambling (Gupta Derevensky,
    1998b, 2001 Jacobs, Marsten Singer, 1985)
  • Adolescents with gambling problems, ages 14-17,
    are at heightened risk for suicide ideation and
    suicide attempts (Gupta Derevensky, 1998a,
    Nower, Derevensky Gupta, 1999, 2000, 2004)

99
  • While adolescents with gambling problems report
    having a support group, old friends are often
    replaced by gambling associates (Derevensky
    Gupta, 2000 Gupta, 1999 Gupta Derevensky,
    2000)
  • Adolescent problem gamblers remain at increased
    risk for the development of an addiction or
    multiple addictions (Gupta Derevensky,1998a,1998
    b, 2001 Kusyszyn, 1972 Lesieur Klein, 1987
    Winters Anderson, 2000)
  • Adolescent problem gamblers score higher on
    excitability, extroversion, impulsive and anxiety
    lower on conformity and self-discipline
    measures (Gupta Derevensky,1997b,1998a, in
    press Gupta, Ste-Marie Derevensky, 2001
    Hardoon, Derevensky Gupta, 2003 Vitaro,
    Ferland, Jacques Ladouceur, 1998)

100
  • Problem and pathological gambling have been shown
    to have experiences more major life events and
    early childhood traumas (Derevensky Gupta,
    2002 Gupta Derevensky, 2001 Ladouceur
    Mireault, 1988 Lesieur Klein, 1987 Wynne et
    al., 1996)
  • Gambling venues are easily accessible for
    underage youth (Felsher, Derevensky Gupta,
    2004, 2005 Griffiths, 1998)
  • Problem and pathological gambling has been shown
    to result in increased delinquency and crime,
    disruption of familial relationships and
    decreased academic performance (Derevensky
    Gupta, 1999, Gupta Derevensky, 1998a, 2000
    Hardoon, Derevensky Gupta, 2003 Ladouceur
    Mireault, 1988 Lesieur Klein, 1987 Wynne et
    al., 1996)

101
  • Adolescent problem and pathological gamblers have
    been shown to score lower on a measure of
    resiliency in light of risk factors (Lussier,
    Derevensky Gupta, 2004, 2006)
  • Adolescents with gambling problems are more
    likely to have parents with either a gambling
    problem or some other form of mental health or
    substance abuse (Abbott et al., 2004Derevensky,
    in press Potenza et al., 2004)

102
  • Adolescent problem and pathological gamblers
    display significant cognitive distortions
    compared to peers when gambling (Baboushkin,
    Hardoon, Derevensky Gupta, 2001 Felsher,
    Derevensky Gupta, 2004 Ladouceur Walker,
    1996 Toneatto, 1999)
  • Most adolescents view gambling as a socially
    acceptable and enjoyable form of entertainment,
    significantly less harmful than alcohol, drugs or
    cigarettes (Dickson, Derevensky Gupta, 2002)

103
Similarities between youth and adult problem
gamblers
  • Pervasiveness of the problem
  • Similar reasons for reporting gambling
  • Lying, stealing, cheating
  • Illusion of control (Irrational cognitions and
    thinking)
  • Preoccupation with thoughts of gambling
  • High suicide ideation and attempts
  • Chasing behavior
  • Gambling as a means of escape/dissociation
  • Depression/Anxiety
  • Missing of work and/or school
  • Loss of friends and changes in social support

104
Consequences of problem gambling
105
(No Transcript)
106
Is Youth Problem Gambling A Primary Disorder?
Alcohol Dependence
ADHD
Conduct Disorder
Problem Gambling
Other Disorder
Depression
Drug Dependence
107
Prevention issues
108
Prevention Issues
  • Abstinence
  • Harm reduction/harm minimization

109
(No Transcript)
110
(No Transcript)
111
  • Identifying personal risk and attitudes toward
    gambling
  • Distinguishing responsible gambling behaviors
  • Illusion of control personal risk
    characteristics risk for the development of a
    gambling problem
  • Superstitious behaviors
  • Knowing oneself and establishing limits
  • Information on self-screening and how to get help

112
(No Transcript)
113
Social policy issues.
114
Mobile wagering
115
(No Transcript)
116
(No Transcript)
117
Internet Gambling
  • High acceptance of Internet gambling
  • Misleading and provocative advertisements
  • Large number of sports sites
  • Capitalize on use of celebrities
  • Advertised on television, magazines

118
(No Transcript)
119
(No Transcript)
120
Reported Reasons Why Youth Gamble on the Internet
121
Internet Gambling With Moneyby Gambling Group
122
Internet Gambling
  • Offers free games and trial (practice) sites
  • Incorporates video-game technology
  • Reward and loyalty programs
  • Initial deposit bonuses
  • Bettors Insurance
  • Graphics add to the excitement of the game
  • Perceived elements of skill
  • Convenience and ease of access

123
Internet Gambling
  • Provides a form of entertainment
  • Enhances levels of excitement and arousal
  • Provides an opportunity to win money
  • Younger generation of teens very attracted to
    Internet gambling sights
  • Practice sights are exceedingly popular amongst
    problem gamblers-age of onset is before 13
  • Approximately 10 of adolescents are gambling on
    the net
  • Over 10 of problem gamblers spent over 500 on
    Internet gambling

124
Internet Gambling
  • Allows individuals to lie about their age
  • Allows underage youth to gamble on prohibited
    activities
  • Reinforcement schedules are quick
  • Early exposure to practice sites may be priming
    youth for later gambling behavior
  • Youth are accessing adult gambling sites
  • The Internet provides an accessible venue for an
    otherwise illegal activity
  • Rise in use as gambling severity increases

125
Responsible advertising???
126
(No Transcript)
127
(No Transcript)
128
(No Transcript)
129
(No Transcript)
130
(No Transcript)
131
(No Transcript)
132
(No Transcript)
133
Sports.
134
(No Transcript)
135
(No Transcript)
136
(No Transcript)
137
Sex?
138
(No Transcript)
139
(No Transcript)
140
(No Transcript)
141
(No Transcript)
142
(No Transcript)
143
(No Transcript)
144
(No Transcript)
145
(No Transcript)
146
(No Transcript)
147
(No Transcript)
148
(No Transcript)
149
(No Transcript)
150
Television
151
(No Transcript)
152
(No Transcript)
153
(No Transcript)
154
Celebrity endorsements.
155
(No Transcript)
156
(No Transcript)
157
(No Transcript)
158
Social Policy Issues
  • Lack of parental awareness of youth gambling
    problems
  • Proliferation of gambling venues, ease of
    accessibility and types of games particularly
    attractive to youth
  • Legislation
  • raising legal age to 21
  • compliance of laws
  • enforcement

159
  • Societal awareness that a potential problem
    exists
  • Training of therapists to work with youth
  • Lack of empirically sound research concerning
    social and mental health costs
  • Treatment Programs
  • Development of specific, empirically validated,
    youth treatment programs
  • Prevention Programs
  • Development and distribution of effective
    educational prevention programs

160
  • Responsible Advertising
  • Funding of research
  • Basic
  • Applied
  • Social Responsibility Awareness
  • Industry
  • Mental Health professionals
  • Government
  • Parents

161
Trends
  • Gambling venues youth gambling
  • Gambling as a primary form of entertainment
  • Gambling as the new rite of passage into
    adulthood
  • Gambling as a family activity
  • An increase in technologically based gambling
  • General perception that gambling is a relatively
    harmless activity
Write a Comment
User Comments (0)
About PowerShow.com