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A Platform for Distribution Virtual Environment

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A Platform for Distribution Virtual Environment. RENATA CRUZ TEIXEIRA. OTTO CARLOS M.B. DUARTE ... Ensure consistency control in each group by a special host ... – PowerPoint PPT presentation

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Title: A Platform for Distribution Virtual Environment


1
A Platform for Distribution Virtual Environment
  • RENATA CRUZ TEIXEIRA
  • OTTO CARLOS M.B. DUARTE

2
Introduction
  • The aim of virtual distributed environments.
  • The main limitations of distributed virtual
    reality system.
  • Some samples of virtual distributed environments.
    SimNet Systems,
    EpsNET-IV, WOW

3
The Proposed Platform
  • Platform Design.
  • Platform Architecture.
  • Service and protocol description

4
Platform Design
  • Two goals Scalability, Flexibility
  • Ensure consistency control in each group by a
    special host called leader.
  • Divide the participants into multicast groups
  • Adopt a distributed data model, partitioning
    virtual world data among its users.

5
Platform Design(continue)
  • Uses three communications with different
    features.
  • IP Multicast
  • SRM
  • TCP

6
Platform Architecture
7
Service and Protocol Description
  • The service primitives
  • VR_Con.Req
  • VR_Con.Ind
  • VR_Con.Conf
  • VR_Dis.Req
  • VR_Dis.Ind
  • VR_Update.Req
  • VR_Update.Ind

8
Service and Protocol Description(con1.)
  • PDUs
  • JR, JI, JC, LR, FNL, ES
  • The Predicate_Action Petri Net model
  • On sample of the model(enter the virtual world)

9
Service and Protocol Description(con1)
10
Service and Protocol Description(con2)
11
Sample(Entering the virtual world)
12
Simulation
  • Simulation Infrastructure
  • Simulation Model
  • Measurements Performed

13
Topology Generation
14
Simulation Model
  • Parameters of Simulation Model
  • DB initial size, Avatar size, Update size, Pm
  • Detail of Simulation Model
  • The virtual environment is divided into fixed
    areas.
  • The environment is divided among all leaders
  • The leaders.
  • Participants movement

15
Measurements Performed
  • Delay
  • Transmission of a join request(JR PDU) to the
    leaders by SRM
  • Waiting time due to leader reaction to the
    request.
  • Establishment of a TCP connection.
  • Transmission of the database by the TCP.
  • Others
  • The number of messages exchanged
  • The number of handoffs

16
Platform Performance
  • Partition of Virtual Environment
  • Figure 1 --- Delay to enter the virtual
    environment and to perform a handoff
  • Figure 2 --- Total number of handoffs for all
    participants
  • Figure 3 --- Number of messages exchanged for the
    topology with 32 participants
  • Participants speed

17
Delay to enter the virtual environment and
perform a handoff
18
Total number of handoffs for all participants
19
Number of Messages exchange with 32 participants.
20
End
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