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Scattercast: Taming Internet Multicast

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Can the Internet today support large-scale Internet broadcasting? NO ... Millions of clients server and network meltdown. 6. Traditional solution: IP Multicast ... – PowerPoint PPT presentation

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Title: Scattercast: Taming Internet Multicast


1
Scattercast Taming Internet Multicast
02/08/2001
2
The Problem
  • Can the Internet today support large-scale
    Internet broadcasting? ? NO
  • Traditional unicast model does not scale
  • IP Multicast is not the right solution

Madonnas London gig broadcast live on the
Internet But as she burst into her first song on
Tuesday night, many fans were still queueing up
outside the virtual venue, struggling to connect
to the live feed. CNN News (Nov 29, 2000)
3
Our Solution 10,000 Foot View
  • Explicit infrastructure support
  • Push complexity up the protocol stack
  • Application-layer broadcasting
  • Keep network layer simple and robust
  • Broadcast customization on per-application basis
  • Allow applications to optimize the broadcasting
    framework

Scattercast Infrastructure-service-based
broadcastingas opposed to global IP multicast
4
Outline
  • Motivation
  • Introduction The Scattercast Architecture
  • Gossamer Application-level Multicast
  • Semantic Transport Application-aware
    customization
  • Summing up

5
The Problem
  • Traditional unicast model does not scale
  • Millions of clients ? server and network meltdown

6
Traditional solution IP Multicast
  • IP Multicast to the rescue
  • Global broadcast distribution primitive
  • Source sends single stream
  • Routers split stream towards all clients

7
Problems with IP Multicast
  • Complex network protocol
  • Scaling issues state explosion and inter-domain
    routing
  • No access control
  • Difficult to manage and debug
  • Heterogeneity
  • Single stream cannot satisfy all clients/networks
  • Different applications have different
    requirements
  • Reliable multicast
  • Much harder than TCP
  • No scalable loss recovery, congestion control
  • End-to-end argument fails for multicast
  • network layer is no longer simple and robust

8
Scattercast Broadcasting as an Infrastructure
Service
Infrastructure proxies (SCXs) provide the
broadcast service
Application-level broadcasting
Application-specific customization
9
Benefits of this approach
  • Localize hard multicast problems
  • Bandwidth allocation, congestion control, loss
    recovery are tractable
  • Simplify network layer via intelligent
    infrastructure
  • No inter-domain multicast routing required
  • Impose access restrictions within SCXs
  • Leverage well-understood wide-area unicast
    protocols
  • Incorporate app-specific semantics within SCXs to
    address heterogeneity
  • App-specific reliability and data scheduling
  • On-the-fly content and bandwidth adaptation

10
New challenges
  • How do you distribute data efficiently across the
    infrastructure?
  • Gossamer Application Level Multicast
  • How do you incorporate application-specific
    intelligence into the distribution
    infrastructure?
  • Application-customizable scattercast transport
  • How do you manage the service and ensure fault
    tolerance, availability, and scalability of SCXs?
  • Cluster-based SCX implementation

11
Outline
  • Motivation
  • Introduction The Scattercast Architecture
  • Gossamer Application-level Multicast
  • Semantic Transport Application-aware
    customization
  • Summing up

12
Overview
ScatterCast proXies (SCXs)
  • Source injects data into a session via its local
    SCX
  • SCXs dynamically construct overlay network of
    unicast connections the mesh
  • Run DVMRP-style routing on top of this network to
    construct distribution trees

13
Goals
  • Minimize latency from source to all receivers
  • SCXs are not routers ? Overlay tree not as
    optimal as IP multicast
  • Optimize overlay to reflect underlying Internet
    topology
  • Limit number of duplicate packets traversing any
    physical Internet link
  • Each SCX transmits to handful of nearby SCXs ?
    Restrict degree of each SCX based on its
    bandwidth capabilities

14
SCX Discovery
  • Bootstrap using list of well-known rendezvous
    SCXs
  • Gossip-style discovery
  • Pick random SCX Xj send it our membership list
  • Xj merges this into its own list
  • Xj responds with part of its own list
  • Gradually all SCXs discover each other

Summary well-known rendezvous gossip to
disseminate session membership
15
Mesh Construction
  • Set up connections with up to k other SCXs
  • k degree restriction
  • Periodically probe a random SCX, Xj
  • Measure unicast distance to Xj
  • Use local optimization algorithm to determine
    suitability for picking as a neighbor
  • If Xj has better route towards source than a
    current neighbor, then replace that neighbor with
    Xj

Summary Local optimization based on unicast
distances to choose mesh neighbors
16
Application-level Routing
  • Variant of distance vector routing
  • shortest path routing protocol
  • routing table entries only for source SCXs
  • to detect loops, store entire path in routing
    table
  • Build distribution trees from routing tables
  • source-rooted trees
  • reverse shortest path
  • forward data using reverse path forwarding

Summary Shortest path routing to build
source-rooted trees
17
Evaluation
  • Simulate the Gossamer control protocol
  • 1000 node topology, approx. 4000 edges
  • Constructed using gt-itm topology generator
  • Measure
  • Average latency compared to multicast
  • Cost Ratio (avg latency with Gossamer)
    (avg latency with multicast)
  • Time to construct stable overlay
  • Time for changes in overlay structure to stop
  • Packet duplication overhead
  • Number of physical Internet links with multiple
    copies of same packet

18
Variation of Cost Ratio with Session Size
Cost ratio remains low (lt 1.9) even as session
size increases
19
Time to Stability
Most mesh changes occur early on in the protocol
20
Packet Duplication Overhead
Most heavily loaded link for Gossamer 14 copies
Most heavily loaded link for unicast 99 copies
Load on physical links is lower for Gossamer than
for vanilla unicast
21
Gossamer Summary
  • Application-level multicast is feasible
  • Mesh routing approach results in stable overlay
    distribution structure
  • Gossamer is but one approach for
    application-level multicast

22
Outline
  • Motivation
  • Introduction The Scattercast Architecture
  • Gossamer Application-level Multicast
  • Semantic Transport Application-aware
    customization
  • Summing up

23
Overview
  • Different applications have different transport
    requirements
  • Reliability, bandwidth management, congestion
    control, etc.
  • One-size-fits-all solution will not work
  • Single data stream cannot satisfy all
    heterogeneous clients
  • Our solution Application-awareTransport
    Framework
  • Expose underlying overlay topology to
    applications
  • Allow applications to define their own forwarding
    policies
  • Delivery of information rather than the
    representation of the information

24
An Example Application
  • Online Presentation
  • Distribute web pages for on-line presentations
  • Requires eventual reliability
  • High-bandwidth image data
  • Four levels of customization
  • Customizable data forwarding
  • Customizable data reliability
  • Transmission scheduling
  • Data transformation

25
Customizable Data Forwarding
  • Expose underlying overlay topology to transport
    layer
  • Local view of the distribution tree upstream
    link towards source list of downstream links
  • Allows applications to build custom transport
    protocols for reliability, congestion control,
    etc.
  • Transmit nacks/acks upstream towards source
  • Transmit data/retransmissions towards receivers

26
Customizable Data Reliability
  • Reliability constraints vary
  • Ordered/unordered delivery, best effort,
    periodically updating data
  • Different types of reliability within the same
    app
  • Apps define their own reliability policies
  • Application Data Units (ADUs)
  • Group related ADUs into containers
  • e.g. html in one container, images in another
  • Assign reliability policies to containers
  • e.g. ignore losses in image containerallow
    out-of-order delivery of ADUs

27
Customizable Transmission Scheduling
  • Customized bandwidth management
  • Buffer data to avoid congestion
  • Notify upstream SCX to slow down
  • Prioritize important ADUs over others

HTML high priority
images low priority
28
Customizable Data Transformation
  • Transform ADUs on the fly
  • Bandwidth adaptation discard redundant
    information
  • Format conversionadapt content to suit client
    devices
  • Feedback from scheduler drives transformation
    decisions
  • e.g. convert images to P-JPEGprioritize base
    scan
  • limit P-JPEG size based on available bandwidth

29
Real Applications
  • Electronic whiteboard
  • Shared drawing space
  • Adaptive reliability
  • Whiteboard for PalmPilot
  • Extreme client heterogeneity
  • Split application PalmPilot app is simple
    smarts in SCX
  • Streaming MP3 broadcast server
  • Radio over the Internet
  • Interface to standard clients e.g. WinAmp

30
Outline
  • Motivation
  • Introduction The Scattercast Architecture
  • Gossamer Application-level Multicast
  • Semantic Transport Application-aware
    customization
  • Summing up

31
Scattercast Broadcasting as an Infrastructure
Service
  • End-to-end is not the right answer
  • Use intelligent infrastructure to simplify the
    network layer
  • Divide-and-conquer localizes hard problems
  • Use multicast only in local area where it is
    tractable robust unicast across wide-area
  • Application-level intelligence is crucial
  • Adapt to heterogeneity by leveraging application
    hints in transport protocol

32
The Longer TermEvolving Scattercast
  • Flat scattercast overlay cannot scale
  • We may have many independent broadcast networks
  • Solution build a broadcast inter-network across
    collections of broadcast networks

33
Come work with us!
  • ATT Research Menlo Park
  • http//www.research.att.com/labs/mp/irg/
  • We are looking for summer interns as well as full
    time hires

34
Conclusions
  • Contributions
  • A new approach for Internet content distribution
  • An architecture for leveraging infrastructure
    support in transport protocols
  • Real applications that work in heterogeneous
    environments
  • Infrastructure services are a powerful approach
    for building network protocols
  • Can solve problems that are intractable at the
    network layer

35
Evaluation
  • Metric for evaluation
  • C avg path length between source SCX and all
    other SCXs using Gossamer overlay
  • Cmcast avg latency from source SCX to all other
    nodes over multicast distribution tree
  • Cost Ratio C/Cmcast ? 1.0
  • Cost Ratio of 1.7 ? average latency using
    Gossamer is 1.7
    times worse than multicast

edge weight unicast
distance
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