Title: Switch On Learning
1Switch On Learning
Electronic
Pneumatic
Switch Scanning
Switch interface
Mercury
One Switch - Two Switch Multiple Switch
Mechanical
Proximity
2Switch On Learning
- Cindy Nankee, OTR/L, ATP
- Assistive Technology Consultant
- UTLL Universal Technology for Learning and
Living - cindynankee_at_gmail.com
- www.cindynankee.wikispaces.com
3Switch On LearningAgenda
- Who/What/When/Why/Where
- Assessment
- Types of switches
- Strategies for success
- Action Plan
- IEP
- Resources
4Who Needs a Switch
- http//www.edutopia.org/assistive-technology-enabl
ing-dreams-video - http//cesa3at.wikispaces.com/Videos
- Susana
- Adrian (347)?
- Lukas (700)?
- Ellen
- Mike
5What Are Switches
- Wikipedia - A switch is a mechanical device used
to connect and disconnect a circuit at will.
6When would a Switch be used
- Play toy, social interaction
- Education - Who Sank the Boat
- Communication
- (EADLs)Environmental Activities of Daily Living
- Mobility - video
7Why Use A Switch
- A switch is secondary to an engaging activity. A
switch is not the activity. - A Switch may be used for access to an activity
toys, computers, environmental controls,
communication devices, mobility. - Direct selection of a device/activity is not the
best access.
8Where Do You Start?
- Consultation
- Team approach - Networking
- Rule out direct Access
- Assessment
- Trial Use Observation
- Access and mounting
9Assessment
- Assessment can be trial and error
- Children need the opportunity to repeat a task
over and over again - Trainer needs knowledge of successful strategies
10Assessment
- ASNAT
- www.wati.org
- Every Move Counts
- Stages
- Senswitcher
- Compass
11ASNAT v.5 2009
- WATI Wisconsin Assistive Technology Initiative
- SETT Process
- Forms
- Chapter specific
- Tools
12Every Move Counts, Clicks Chats
- A non-traditional, sensory based communication
assessment and evidence based intervention
strategies for individuals with severe and
profound sensorimotor differences - (Korsten, Foss, Berry 2008)
13STAGES
- Alternate assessment framework to help identify
learning needs, assess skills, report progress
over time and select appropriate educational
software for learners with special needs - By Madalaine Pugliese
- www.assistivetech.com
14STAGES
- Stage One Cause and Effect
- Stage Two Language Readiness
- Simple voice output device
- Stage Three Emerging language
- Multiple voice output device
15STAGES
- Stage Four Early Concepts
- Stage Five Advanced Concepts
- Dynamic Display communication device
- Stage Six Functional Learning
- Stage Seven Written Expression
16SENSwitcher
- http//www.northerngrid.org/ngflwebsite/sen/intro.
htm - SENSwitcher is a suite of programs designed to
help teach early ICT (information and
communication technology) skills to people with
profound and multiple learning difficulties,
those who need to develop skills with assistive
input devices and very young children new to
computers.
17Compass Access Assessment Software
- Compass is a computerized assessment tool used
in determining computer access, planning
treatment strategies and tracking effectiveness
of an intervention strategy.
18Types of Switches
- Electronic
- Proximity, Light touch or sensitivity switch
- Fiber optic
- Infrared or lightbeam SCATiR
- Sound activated
- Mechanical
- Lever
- Plate
- Pneumatic
- Mercury
19Switch accessories
20Switch Access
- Access is the means by which a person controls an
assistive technology device - A power wheelchair may be accessed by a joystick,
proximity or electronic switches - A communication device may be accessed by
scanning with one or more switches
21Switch Access
- A computer may be accessed by a switch
- An EADL may be accessed by a switch
- A Toy may be accessed by a switch
22Switch Access Mounting
- The ideal location for mounting or positioning a
switch would require a small, voluntary,
controlled movement - Mount to wheelchair, headrest, armrest, footrest,
lap tray mounting photo story - Velcro, industrial velcro, dycem, brackets,
screws
23Hierarchy of Switch Location
- Head, including jaw, check, eyebrow, eye blink
- Mouth
- Hand
- Feet
- Other upper or lower extremity location such as
knee
24Now What? Success Strategies
- Techniques
- Team approach
- Trial Error
- CCE
- Practice Repetition
- Engaging activity
- Resources
- Goal setting
25Success Strategies
- Engaging activity
- Arrange the environment
- Be a good communication partner
- Use the Prompt Hierachy
- Creating Communication Environments CCE
www.wati.org
26Arrange the Environment
- Common Strategies.
- Use motivating and engaging materials and
activities - Materials should be in view but not accessible
- Student should need assistance with some materials
CCE
27Arrange the Environment
- Common Strategies.
- Provide small or inadequate amounts of materials
(1 vs. )? - Sabotage
- Provide something the student doesnt like/want
CCE
28Be a good communication Partner
- Accept and respond to ANY attempt
- Provide descriptive feedback
- (You are driving the chair and you made it
stop)?
CCE
29Be a good communication Partner
- Be silent when appropriate
- Use a prompt hierarchy
CCE
30Prompt Hierarchy
- Environmental Cue
- PAUSE
- Open Question
- PAUSE
- Prompt OR Request
- - PAUSE
- Full Model
- PAUSE
- Incorporate descriptive feedback into each step
CCE
31Prompt Hierarchy Step 1 Environmental Cue
- Set up the environment to signal to the student
that an activity is about to begin. - Ringing bell
- Lining up at the door
- Art materials prepared but out of reach
- Desired items visible but inaccessible
- After student responds, provide... Descriptive
Feedback
CCE
32Prompt HierarchyPausing Pause after every step
- Focus your attention on the student (expect a
response!) - and
- PAUSE
-
- After student responds, provide...
Descriptive Feedback
CCE
33Prompt Hierarchy Step 2 Open Question
- If the student does not respond to the pause by
making a response - Ask a WHAT, WHY, WHO, WHEN, WHERE, OR HOW
Question - What do you want?
- Whose turn is it?
- Where does that go?
- AND then...PAUSE
- After student responds, provide.
- Descriptive Feedback
CCE
34Prompt Hierarchy Step 3Prompt or Request
Communication
- Provide a prompt to students
- Choices, carrier phrase, initial sound, visual
cue OR - Request Communication
- Tell me what you need.
- Tell me what goes next.
- AND thenPAUSE
- After student responds, provide...
Descriptive Feedback
CCE
35Prompt Hierarchy Step 4 Full Model
- Provide a full model for student
- Model using switch to activate activity
- May be hand over hand
- AND then...PAUSE
- After student responds, provide...
Descriptive Feedback
CCE
36Review Prompt Hierachy
- Environmental cue
- Open ended question
- Prompt or request
- Full Model
- Pause - expect a response
- Descriptive feedback
37Resources
- ASNAT Manual www.wati.org
- Fundamentals in Assistive Technology 3rd Edition
RESNA (Rehabilitation Engineering
and Assistive Technology Society of North
America) www.resna.org - Adaptive Switch Labs inc. http//www.asl-inc.com/
-
38Resources
- Linda Burkhart http//www.lburkhart.com/handouts.h
tm - Julie Maro/Caroline Musselwhite
www.aacintervention.com - Karen Kangas Seating and Positioning specialist
kmkangas_at_ptd.nt - http//www.softtouch.com/stepstolearning.aspx
39Resources
- http//www.inclusive.co.uk/infosite/switches.shtml
- http//occupational-therapy.advanceweb.com
- Search articles for Micelle Lange
- Switch Placement
- Switch Assessment
40Writing AT into the IEP
- Writing Measurable IEP Goals Objectives by
Barbara D. Bateman Cynthia M. Herr - 25.00
- Using AT to meet Literacy Standards by Sherry L.
Purcell, Ph.D. and Debbie Grant, M.A - For grades K-3 and 4-6
- 49.00
- Attainment Company www.AttainmentCompany.com
1-608-845-7880
41Formula for Writing Goals
- Time frame In 36 weeks
- Conditions Given fiber optic switches on a tray
array - Behavior Eric will use an online keyboard to
complete writing assignments - Criterion in 10th grade English and civics class
Glenn Haupt
42Who Needs a Switch
- http//www.edutopia.org/assistive-technology-enabl
ing-dreams-video - http//cesa3at.wikispaces.com/Videos
- Ellen
- Mike
- Susana
- Adrian (347)?
- Lukas (700)?
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45Cow
46ASheep
Donkey
47Pig
48Sheep
49Mouse
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