Title: Two Worlds Apart: Bridging the Gap Between Physical and Virtual Media for Distributed Design Collaboration
1Two Worlds Apart Bridging the Gap Between
Physical and Virtual Mediafor Distributed Design
Collaboration
Katherine EverittScott Klemmer Robert Lee James
Landay
10 April 2003ACM SIGCHIFt. Lauderdale, FL
2Supporting Information Architecture
- Interviews with 11 professional designers
Newman, DIS2000 - Post-It notes on large surfaces
- affinity diagrams
- Brainstorming
- collaborative
- solo
- Advantages
- persistent artifact
- immersive, haptic
- fluid, informal interface
- Difficulties
- hard to edit
- to share
- to make digital
Contextual Design, by Hugh Beyer and Karen
Holtzblatt
3The Designers Outpost System
- Combining...
- affordances of paper and
- advantages of electronic
- media to support design
- practice
- Klemmer, UIST2001
-
- Electronic wall surface (180 cm diagonal SMART
Board) - Regular Post-it notes
- Computer vision, stylus, physical tools UI
- Evaluated with 15 professional designers
4Vision System
5(No Transcript)
6The Digital AdvantageAdding Value to Paper
- Transition to other Tools
7The Digital AdvantageAdding Value to Paper
- Transition to other Tools
Klemmer, CHI 2002
8The Digital AdvantageAdding Value to Paper
- Transition to other Tools
9Collaborative Teams
- consensus building and establishing deep
relationships is vital to my work process
10Current Design Practices
- Interviewed 6 professional designers
- 1. Email and Facilitator
11Current Design Practices
- Interviewed 6 professional designers
- 2. Videoconference
2
12Current Design Practices
- Interviewed 6 professional designers
- 3. Co-located Meetings
13Current Design Practices
- Interviewed 6 professional designers
- 4. MS Visio and Email
14Remote Collaboration User Difficulties
- Currently, remote participants cant make changes
- Current remote collaboration tools are ill suited
for design tasks - Too much time spent maintaining consistent
representations
15Remote Collaboration User Goals
- Synchronized spatial layout of content at both
ends - Establish rapport with remote users, important
for consensus building - Support informalcreation of ideas
16Distributed Designers Outpost
- Two SMART boards
- Shared workspace
- Notes that are physical in one place are
electronic in the other. - Users on both ends can manipulate all content
- Awareness mechanisms
- Transient ink
- Shadows
17Distributed Presence
- The rear camera locates user shadows
- Awareness shadow gives the impression remote
users are behind the board - Supports presence, location, and gesture
18Distributed Presence
- Calculated outline gives flexibility in display
dot shadow (used in study)
silhouette shadow (currently in use)
19(No Transcript)
20Interacting with Paper Notes
ADD
REMOVE
Remote Image
Physical Action
Remote Image
Physical Action
MOVE
Physical Action
Remote Image
21Interacting with Electronic Notes
MOVE
Remote Image
Physical Action
REMOVE
Remote Image
Physical Action
22Transient Ink for Deictic Gesture
23Software Infrastructure (Java)
- SATIN toolkit, Hong, UIST2001
- Most changes for Distributed Outpost made at the
toolkit level - Command objects represent actions
- Commands are serialized for network transmission
using XML
24Vision Infrastructure (C)
25Vision Infrastructure (C)
Rear Camera Vision (640x480, 7fps)
26User Feedback
- 6 professional designers, in our lab
- Asked them to carry out a web design task
- Benefits of Distributed Outpost
- Increase value of remote working sessions with
team members and clients - See team input in real time
- Digitizes automatically, no extra step
- No pause for zooming of video cams
- Flexibility
27User Feedback
- Improvements to be made
- Coordination problems
- Conflict over ownership of objects
- Smoother remote shadow needed
- More detail than the simple dot shadow
28Related Work
Ishii Kobayashi Iterative Design of Seamless
Collaboration Media CACM 1994
Wellner Interacting with Paper on the
DigitalDesk CACM 1993
29Summary and Future Work
- Remote collaboration with shared workspace
- Paper input
- Distributed Awareness
- Transient Ink
- Vision-Tracked Shadow
- Flexible output for awareness mechanisms
- Now working on Papier-Mâché, a toolkit for
building augmented paper interfaces!
30Two Worlds Apart Bridging the Gap Between
Physical and Virtual Mediafor Distributed Design
Collaboration
http//guir.berkeley.edu/outpost