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Imagine the Future

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... in exploring and designing new learning spaces that are ... Time commitment. Intellectual commitment. Collaborative commitment. Possible elective credit ... – PowerPoint PPT presentation

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Title: Imagine the Future


1
Imagine the Future
Advanced Network Services Moanalua High School
University of Hawaii An Internet 2 Initiative
Project
2
Out of the box . . . And on the edge . . .
  • Internet 2
  • Virtual Reality
  • 3-D Graphics and Animations
  • Videoconferencing
  • Simulations
  • 6. Art, music, drama, astronomy, medicine, and
    more

As far as your mind can see
3
http//www.pbs.org/wgbh/nova/universe/
4
Online events global virtual
cyberhappenings
http//www.academy.rpi.edu/projects/technophobe/
http//www.nws.org/
5
Video-Conference with Dr. Amela Sadagic, Project
Manager Advanced Network Services Dr. Sadagic is
joining us from NY -- 5 hours ahead of HST
  • Criteria for Selection of Project Schools
  • Issues of Tech vs Vision
  • Lessons Learned So Far
  • Experiences with VC Tools
  • Q A

6
Dr. Amela Sadagic Mar 8, 2002
Advanced Network Services
7
Goal
  • enable an active role of K-12 in exploring and
    designing new learning spaces that are empowered
    by advanced digital technologies and networking
  • identify critical conditions, especially
    technological environments and strategic
    relationships, needed to nurture such processes

8
Key formula
  • kids in the center or the process they are the
    owners of all phases of that process
  • teachers with a role of facilitators not
    instructors
  • create safe heaven for teachers provide them
    time and space to learn along with students, not
    to be expected to be technology experts
  • technology a tool, not the goal

9
Project activities
  • expert presentations given by leading scientists
    and visionaries,
  • field trips visits to universities and
    corporations,
  • series of student off-line discussion forums,
  • school work sessions,
  • videoconferencing sessions,
  • active dialog with researchers from Internet2
    community,
  • project work in individual student teams,
  • project presentations and participation at the
    conferences (CoSN, NECC, Internet2, TQLive)

10
Lessons learned so far
  • two phases needed a warm up phase and an
    implementation phase
  • provide resources with appropriate level video
    clips, images, special project oriented glossary,
    articles
  • organize large joint sessions, but also
    facilitate smaller sessions and collaboration
    (on-line and off-line)
  • listen and recognize specific needs of each
    school
  • great lessons on incorporating videoconferencing
    tools to organize creative activities

11
Nice surprises ?
  • teachers and students organized 14 hours
    overnight marathon with activities dedicated to
    the project
  • schools contribute in events organized by other
    schools
  • students took over video-conferencing tools and
    chat sessions
  • students designed handouts for project

12
Q A
13
Your mission
  • Access from home
  • Time commitment
  • Intellectual commitment
  • Collaborative commitment

Possible elective credit Selection of participants
14
organizing gifted people in ways that allow
them both to achieve great things and to
experience the joy and personal transformation
that such accomplishment brings. Warren Bennis,
Organizing Genius
15
The Collaboration Factor Videoconferencing with
remote sites Meeting and working across grade
levels at MOHS
16
The aim of our project isto create conditions,
especially technological environments and
strategic relationships, that will nurture the
ability of students and educators to explore how
advanced technologies and networking can be used
in education. ThinkQuest
17
Students working in small teams will be imagining
and prototyping their own vision of future
learning systems and applications, giving ideas
on how they would teach subjects of their choice
or new skills that help learning processes.
18
Our teams discoverbeyond the tech . . . the
laughter and joy that results when people who
respect and trust each other, venture beyond safe
educational reports and projects into this
uncharted realm that is ThinkQuest . . . Lynne
Sueoka, Internet Challenge 97
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