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Media Theory

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obsession with data. isolation. loss of affect (feeling) information overload. loss of private time. nervous disorders. Laws ... Are there two strict extremes? ... – PowerPoint PPT presentation

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Title: Media Theory


1
Media Theory Design 1
  • Marshall McLuhan
  • Media Cultural Theory Formalism

2
  • Scholarly and literary theory can be applied to
    the study of media and popular culture, and can
    result in social and cultural insights about the
    effects.
  • All media are human extensions.

3
  • Laws of Media The Internet
  • Enhances
  • decentralization
  • associative searches
  • speed of access
  • electronic communications
  • access to information
  • self-publishing
  • media convergence
  • networking
  • immediacy
  • virtual community
  • e-trade

4
  • Laws of Media The Internet
  • Obsoletes
  • travel
  • distance
  • national borders
  • face-to-face interaction
  • single-source propaganda
  • centralized censorship
  • print monopolies
  • retail outlets

5
  • Laws of Media The Internet
  • Reverses (Into)
  • obsession with data
  • isolation
  • loss of affect (feeling)
  • information overload
  • loss of private time
  • nervous disorders

6
  • Laws of Media The Internet
  • Retrieves
  • writing and correspondence
  • tribes and villages
  • anarchy
  • chaos
  • rendezvous
  • direct representation
  • local activism

7
  • Laws of Media
  • Enhances
  • Obsoletes
  • Reverses
  • Retrieves
  • Lets now apply these to other media . . . .

8
The Medium is the message
  • Controversial How, and the manner in which,
    content is delivered are paramount, even more
    important, than the content itself in how it is
    perceived.

9
The Medium is the message
Telephone frequency range 250-5,000 Hz Human ear
frequency range 20-20,000 Hz
10
The Medium is the message
  • So, is McLuhan correct? Lets take 9/11 as an
    example . . . .

11
The Global Village
  • Not just shrinking the world, but the creation of
    a social cohesion and unity.
  • Have the creation of new media and the evolution
    of media proven McLuhan correct? Why/why not? To
    what extent?

12
The Global Village
  • Again, 9/11 Differing reactions and
    interpretations

13
Hot and Cool Media
  • Hot high-definition, more information,
    requires little effort
  • Cool low-definition, less information,requires
    greater effort

14
Hot and Cool Media
  • Hot radio, film, photographs, printed word,
    books, lectures
  • Cool telephone, television, cartoons, speech,
    dialogues, seminars

15
Hot and Cool Media
  • So, how about games and the Internet?
  • Are there two strict extremes?
  • Can media shift as they evolve and new media
    emerge and create convergence?
  • As in . . .

16
Hot and Cool Media
  • . . . High-definition television and VOD, and
    multimedia devices, such as cell phones and
    computers (meta-medium). Examples feature films
    on iPod, film/video on YouTube.

17
Assignments
  • Chapters 6 and 8, Making Sense of Media
  • Examples of remediation
  • Project 2 Due Week 10
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