Title: Semiotic Mediation and Mathematical Puzzles
1Title
- Semiotic Mediation and Mathematical Puzzles
2Literature Review
- Semiotic Mediation
- New Artefacts and Mathematical Meanings in the
classroom - Maria Mariotti
(2005) - Mind in Society - Lev Vygotsky (1978)
- Radical Constructivism
- Radical Constructivism A way of knowing and
learning Ernst von Glasersfeld (1995) - Semiotics
- Introducing Semiotics Paul Cobley and Litza
Jansz (2003) - Issues in secondary school mathematics teaching
- Is Mathematics TIRED ? A profile of Quiet
Disaffection in Secondary School Mathematics
Elena Nardi and Susan Steward (2003) - Reflection
- Reflective Practitioner Donald Schön (1983)
3Research Question
- What Semiotic Mediations occur between Learner
and Teacher with an Artefact which allows the
learner to explore some mathematical
concepts/proofs in the knowledge domain of
triangles and squares? - Subject to population sample
4Design
- Build 5 Mathematical Puzzles which allow learner
and teacher to engage in a mathematical dialogue.
- How will it help answer the research question.
- The dialogue will be recorded and the data
analyzed to see what Semiotic Mediations occur - Support the work of Mariotti in detail
- Use of an Artefact to create mathematical meaning
- Use of the Artefact to stop mathematical
misconceptions
5Design to investigate Semiotic Mediation in
support and teaching of Mathematics
Artefacts can act as a Semiotic Mediator by
Mariotti
What is meant by Semiotic Mediation ? How can we
qualify this term ? How can we measure this term?
Purpose of research need to build an artefact to
observe Semiotic Mediation
6Informed by Radical Constructivism
Radical Constructivism
PLAY with Knowledge
- Radical Constructivism
- Knowledge is not passively received by senses of
subject - Knowledge is actively built up by cognitive
procedures with the subject - The function of cognition is biologically
adaptive tending towards fit or viability - This mental construction is a way of the
subject organising their experience of the world
not the discovery of an absolute reality.
7Reflections on Metaproject
Metaproject Pythagoras without Mathematics
Using ideas from reflection I have reviewed and
improved the artefact I produced last year
8The Artefact
- Puzzle Maths
- https//www.cs.tcd.ie/heapg/Dissertation/index.ht
ml - How does it show your technical competence?
- All puzzles are written in Flash 8 refined from
last year with generalised features which allows
a set of puzzles to be created - Created a web site resources which includes
- 5 Mathematical Puzzles
- A PHP Journal for Reflection and feedback from
participants and peers - Teacher Support
- Digital Video of Research Data (only with my
permission with express use for research purposes
only)
9Methodology
- Research methodology used
- Qualitative Case Study
- Data collection instruments
- Digital Video will record the dialogue between
learner and facilitator and the interactions with
the Artefact
10 ( Expected ) Findings
- Initial findings or what do you expect to find?
- Need to define what is meant by Semiotic
Mediation - Need to analyse the data and show how or not that
the data fits into this concept of Semiotic
Mediation - I expect to find that the interaction with the
artefact does allow the learner a different
perception of mathematical concepts and the
construction of mathematical proofs. - I would like that perception to be positive !