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UML Basic Training

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Pre-condition. Post-condition. Normal flow (steps) Using text and/or activity diagrams ... Shows data and behavior in one place. Time line is from top to bottom ... – PowerPoint PPT presentation

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Title: UML Basic Training


1
UML Basic Training
www.methoda.com
2
Agenda
  • Definitions requirements, design
  • Basics of Unified Modeling Language 1.4
  • SysML extensions

3
Definitions
  • Requirement
  • A description of the behavior of the system or
    part of the system (sub-system, component) or a
    property of it
  • Design
  • A representation (model) that describes how
    something is going to be built

All models are wrong. Some are useful
George Box
4
Types of RD Engineering Activities
System modeling SysML
Requirements definition management
SW modeling UML
HW modeling VHDL, CAD,
SysML extends UML in order to support all system
engineering methodology
5
The Basic Development Process
  • Requirements
  • High level (system view)
  • Review
  • Detailed (per feature) Use case models
  • Review
  • Design
  • High level (system view) Design models
  • Detailed (per unit/class/interface)
  • Code

6
Object Oriented Analysis and Design
OOA Model of requirements (user view)
OOD Model of design (developer view)
7
UML - Unified Modeling Language
  • A graphical language for visualizing the
    structure and behavior of systems and systems
    parts
  • Not a methodology. A language
  • Provides notation (symbols) and meaning
    (semantics)
  • Developed by Object Management Group (OMG)
  • Supported by many tools

8
Diagram Types in UML 1.x
  • Class, Object, Component
  • Package
  • Deployment
  • Use case
  • Sequence
  • Activity
  • Collaboration
  • State chart

9
Static and Dynamic Models
  • Static (structure)
  • Class, Object, Component
  • Package
  • Deployment
  • Dynamic (behavior)
  • Use case
  • Activity
  • Sequence
  • Collaboration
  • State chart

10
Use Case Diagram
11
Use cases (UC)
  • External view of the system
  • Expressed in user terms
  • Use case is used by an actor
  • Actor is not necessarily human. Can be other
    systems
  • Use case can
  • ltltinclude/usegtgt other use case
  • ltltextendgtgt other use case
  • Each UC is described using an activity diagram or
    sequence diagram

12
Use Case Documentation
  • Title (goal)
  • Short description
  • Actors
  • Trigger
  • Pre-condition
  • Post-condition
  • Normal flow (steps)
  • Using text and/or activity diagrams
  • Exceptional/alternate flows

13
Activity diagram
  • Describes logic of flow/process, sequence of
    actions

(see later SysML extensions for activity
diagrams)
14
Class Diagram
Association
Generalization
15
Class Diagram Terms
  • Class
  • Name
  • Attributes
  • Operations
  • Visibility public (), Private (-), Protected ()

16
Class Diagram Terms
  • Relationships
  • Dependency
  • Change to one may cause change to other
  • Association
  • Connection exists between classes/objects
  • Generalization
  • Abstract classes, inheritance
  • Aggregation
  • Model of Whole/Part. Lifetime of whole part not
    linked
  • Composition
  • Model of Whole/Part. Lifetime of whole part
    linked
  • Multiplicity m..n, 1, 0..1,
  • Indicates how many objects may fill the relation

17
Interfaces
  • Distinguish between interface and the
    implementation
  • Abstract class has one or more operations that
    are abstract
  • Interface is a class with only abstract operations

(In SysML port is used)
18
Object Diagram
  • Model specific instances derived from class
    diagram

19
Package Diagram
  • Groups UML elements
  • By diagram types (other packages, diagrams,
    classes, etc.)
  • By system hierarchy (structure) system,
    sub-systems, etc.
  • In software model namespaces in C and .NET

20
Sequence Diagram
  • Describes a set of objects that take part in a
    flow/sequence
  • Shows data and behavior in one place
  • Time line is from top to bottom
  • Sequence diagrams can refer (ref) to other seq.
    diagrams, can include alternative (alt) paths,
    loops and more (not shown in the example).

21
Sequence Diagram
22
Collaboration Diagram
  • Describes a set of objects that take part in a
    flow/sequence
  • Shows data and behavior in one place
  • Time is expressed by numbers on the association
    lines

23
Collaboration Diagram
24
State Chart Diagram
  • Model dynamic aspect of an object, component or a
    system
  • Terms
  • Initial state
  • States
  • Events
  • Transition activity
  • Final state

25
Component Diagram
  • Component is a replaceable SW part of the system
    that implements a set of interfaces
  • Components can be used to define also sub-systems

(In SysML block is used)
26
Deployment Diagram
  • Model physical aspect of the system
  • SysML uses different notation (block diagrams
    with ltltallocationgtgt)

27
  • SysML
  • System engineering Modeling Language

28
UML SysML
  • UML 2.0 contains many enhancements to support
    systems engineering (SE)
  • BUT,It doesnt satisfy all SE needs
  • SysML extends UML 2.0
  • Adopted by Object Management Group in Feb-2006
  • Not very popular yet

29
UML SysML
UML 2
SysML
Not required by SysUML
UML reused by SysUML
SysUML extensions
SysML Extensions - Blocks - Item flows -
Allocations - Requirements - Parametrics -
Continuous flows
30
SysML Diagrams
31
Example of Block Diagrams in SysML
  • A block element extends the UML Class element
  • A block can contain properties, ports,
    operations, etc

32
Example of Block Diagrams in SysML
33
Activity in SysML
34
Activity Diagram in SysML
35
For more info
  • http//www.sparxsystems.com.au/resources/uml2_tuto
    rial
  • http//omgsysml.org/INCOSE-2007-OMG-SysML-Tutorial
    .pdf

36
www.methoda.com
  • Thank you
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