Title: Web Site Design: Learn from Observing Your Customers
1Web Site Design Learn from Observing Your
Customers
- Web Site Design Panel
- Web Site Strategy and Tactics Workshop
- Yaffe Center, University of Michigan
- September 20, 2002
Presented by Laurie KantnerTec-Ed,
Inc. Improving the User Experience Ann Arbor,
Michigan
2Methods for Learning Your Customers Experience
- In-Laboratory studies (usability testing)
- Observe customers as they perform real tasks in a
controlled setting - Identify problems that are serious or occur
repeatedly - 5 participants per iteration finds 80 problems
- Field studies
- Observe people in their workplaces or homes
- Learn about customers and context for more
in-depth analysis of problems
3Strategy for Using a Combination of Methods
- Use in-lab studies at these stages
- Prototype find problems early before investing
in back-end coding - Alpha validate changes from first-round testing
or heuristic evaluation - Use field studies at these stages
- After release gain insights about real
experiences accomplishing real goals - Beta observe beta customers experiences before
release
4What About Heuristic Evaluation?
- 2 or more usability experts walk through a user
interface to compare against set of heuristics - Valid method for finding low-hanging fruit
- Best when combined with methods that collect
actual user data - Research-Based Web Usability Guidelines from NCI
at www.usability.gov/guidelines - Find Jakob Nielsen/Keith Instone web heuristic
guidelines at www.webreview.com/1997/10_10/strate
gists/10_10_97_1.shtml
5Frequent Findings in Web Usability Studies
- Derived from dozens of in-laboratory tests and
field studies Tec-Ed has performed - Frequently found problems
- Important elements too subtle
- Lack of clear task starting point
- Lack of meaning in labels and messages
- No status feedback
6Important Elements Too Subtle
Users overlooked Next 10 choice.
7Important Elements Too Subtle
The product page reappears when Qty not filled
in. Study participants missed seeing this message.
8Lack of Clear Task Start Point
Where do I click to start listening?
9Lack of Meaning in Labels
- Short button labels look clean but often create
ambiguity - Example
Users assumed Proceed to Checkout also added to
cart
10Lack of Meaning in Messages
- Error messages must offer solutions
Sorry message dissuaded users from trying other
spellings.
11No Status Feedback
Well, I clicked it the Accept button, and I
didnt get a message or anything.
- I want to know if the system will ask me if I
want to save this second line item. (No system
response.) At this point, Id go to Help because
Im not sure what's going on.
There is a Delete button at bottom of page. I
would like to see a window pop up and ask, Would
you like to delete this?
12Cost-Justifying Usability
- Cost of collecting usability data easier to
identify than benefits, which are - Increased development efficiencies
- Problems discovered early are easier to fix
- User data resolves disagreements
- Decreased burden on customer service and tech
support - Reduced training costs
- Greater visitor productivity
- Increased visitor satisfaction
13Best Practices for Usability Work During Website
Development
- If time permits only one cycle of evaluation,
collect real user data - In-lab studies easier to manage
- Heuristic evaluation just another opinion
- Evaluate with truly representative users
- Realize you cant evaluate or fix everything
in one cycle - Make tasks as realistic as possible