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Title: Web Communities presentation for: GivingSpace Asilomar Meeting 91602


1
Web Communities presentation forGivingSpace
Asilomar Meeting 9/16/02
Cynthia Typaldos www.typaldos.com
cynthia_at_typaldos.com 408 867-8875 office 408
828-1370 cell Confidential Material Last
Updated 9/15/02 5PM
2
History of Human Communication Tools
  • Speech
  • Writing
  • Alphabet
  • Printing
  • Phone/Telegraph
  • Broadcast
  • Internet

Reeds Law
The potential is so stupendous that a lot of the
value of the web will be realized by facilitating
its extraordinary power to form spontaneous
groups. The Economist, The World in
2001, December 2000
(n of nodes) Metcalfes Law n2 Reeds law
2n at n15 225 for
Metcalfes Law 32,768 for
Reeds Law
3
What are Web Communities?
4
Web Communities Landscape
Communication Tools discussion boards instant
messaging chat shared photos
Corporate Portals
Platform Applications APIs
Community Application Portals Epinions.com
(consumer product recommendations) Evite.com
(invitations) Ryze.com (business
networking) CloudMark (spam control) Everything2
(information)
Group Communication Portals Yahoo!
Groups Topica Blogs
5
The 12 Principles of Civilization
Communities always form around a common purpose
Applications
Community Operating System (Platform)
6
Identity and Reputation
  • Sociologists have extensively studied the
    importance of
  • identity and reputation in human communities
  • We see it all around us
  • club fees
  • status symbols ("Give me enough medals, and I'll
    win any war." Napoleon)
  • desire to associate and be part of a group with
    others who are recognized as experts, the
    in-crowd, sources of information and knowledge
  • increases level of trust, thus can save time,
    money, frustration
  • peer pressure more effective than authoritative
    pressure
  • Sociologists who influenced me the most
  • Robert MacIver (1882-1970) principles of
    sociology
  • Robert Axelrod (1944-present) tit-for-tat,
    prisoners dilemma, theory of social cooperation
  • Richard Dawkins (1941-present) nice guys finish
    first

7
WSJ Article on Reputation Managers
8
Key Benefits of Identity and Reputation
  • Identity
  • Allows trust to be built because members (or
    objects) are recognizable when encountered again
  • Makes member a part of the community
  • Reputation
  • Enables members to quickly assign a value
  • Can be expressed symbolically
  • Once good reputation achieved, creates stickiness
  • Peer pressure to achieve status, be recognized

9

Identity
10

Purpose Reputation (handicap)
11

Purpose Reputation courses
12
The Other 9 Principles
Applications
Community Operating System
13
Environment Communication
  • Environment
  • Interactions need to have a context
  • Members (and objects) develop identity and
    reputation within this context
  • Communication
  • All communities must have some form(s) of
    communication tools
  • Selection of the tools depends on the Purpose to
    be accomplished
  • Existing tools include discussion boards,
    egroups, instant messaging, email, and others
  • Communication tools are like peripherals select
    the right one for the job

14
Governance Groups
  • Governance
  • Ranging from democracy to monarchy to
    dictatorship
  • Must be manageable and cost-effective
  • Typically governance needs to be assignable
  • Privacy and security issues are addressed
  • Groups
  • Ability to form sub-communities is critical (e.g.
    company departments, political states,
    committees)
  • All the Principles then apply again

15
Boundaries, Trust, Expression, Exchange, History
These Principles are a result of the interactions
of the community
  • Boundaries Admittance and ejection
  • Trust Built from multiple interactions and
    dependent on persistent identity and reliable
    reputation
  • Expression Ability of the community to reveal
    what is going on to its members (and outsiders if
    desired)
  • Exchange Ability of community to exchange value
    (information, items, money, music files, kudos,
    etc.)
  • History Remembering and forgetting

16
Examples Product/Service Sites
  • Existing
  • Amazon.com
  • eBay
  • Epinions
  • CloudMark (SpamNet)
  • Ryze
  • Potential
  • Napster
  • San Jose Mercury News
  • Home Depot
  • Nature Conservancy

17
Existing Web Communities 12 Principles
18
Napster Example (1 of 5)
  • Community purpose always involves exchange of
    objects of value (music file exchange is the
    current one on Napster)
  • Building community relationships around this
    basic common purpose can create
  • basis for membership fee
  • word of mouth promotion
  • peer pressure for others to sign-up
  • powerful reasons for members to continue to pay
    the fee
  • There are many community applications that could
    be powerful on Napster
  • Identity and Reputation are the place to start

19
Napster Example (2 of 5)
  • Membership Fee based on Identity Reputation
    Simple
  • ALL members have uploaddownload reputation
  • Music files develop a reputation (feedback from
    those who downloaded them)
  • only paid members see the file reputation
  • only paid members can provide feedback
  • paid members are ranked and highlighted on site
    based on quality of their files. Status icons
    are attached to their usernames and visible to
    all other paid members
  • Paid members have a member profile (can have as
    many as they want based on music genre) show in
    demo
  • other paid members can search member profiles
    looking for expertise
  • member reputation increases based on others
    feedback

20
Napster Example (3 of 5)
  • During free trial, members can develop identity
    reputation, but have a newbie icon
  • If they become paid members, the newbie icon is
    replaced by a member since icon
  • They have all of the reputation and identity
    features as described
  • If they choose not to become a paid member, their
    identity and reputation are turned off, the
    newbie icon is replaced by a freeloader icon
  • They do not have any of the reputation and
    identity features as described
  • If a paid member allows membership to lapse,
    he/she must start over in developing identity and
    reputation

21
Napster Example (4 of 5)
  • Membership Fee based on Identity Reputation
    Advanced
  • Paid members can filter who can access their
    files based on the other members reputation
  • Paid members can develop lists of music (provide
    expertise) that
  • other paid members can review and provide
    feedback on
  • top lists by genre are ranked and highlighted
    constantly (like on Amazon where authors get
    their friends to buy their books!)
  • can be used to burn a CD by any other paid member
    portion of fee goes back to list owner along
    with increasing list owners reputation

22
Peer pressure to subscribe
Napster Example (5 of 5)
  • Subscription members X Y
  • Non-subscription member A
  • Member X develops a list of outstanding
    recordings of Chinese Chimes. Members Y and A
    give positive feedback. Reputation of Member X
    goes up because of Member Y feedback, but is not
    affected by Member A feedback
  • Member X wants to join Group Q which requires a
    certain reputation level Member X does not have
    required level because Member A feedback didnt
    count.
  • Both Members Y and A ask Member X to provide a
    different Chinese Chime recording which Member X
    has not yet rippedwho is Member X more likely to
    help?

23
San Jose Mercury News Example
  • Merc Sleuths
  • Identity Reputation for those who provide
    suggestions, scoops, tips to reporter(s)
  • Makes member a part of the newspaper
  • Bus Model charge a fee to see accreditations and
    leg-work
  • Member generated news
  • Neighborhood news
  • Opinions
  • Shopping recommendations
  • Bus Model charge a fee to access this area

24
Home Depot Example
  • Customers have a lot of knowledge (DIY
    Contractors)
  • Tremendous pride in accomplishment
  • Tasks (e.g. build a deck) complex and varies by
    job
  • Tools list
  • Materials list
  • Tips
  • Photos
  • Feedback rating (for member AND objects)
  • Contractors could be rated by members (example of
    commodity service)
  • Bus Model more products sales, customers more
    successful with projects, customer-to-customer
    support

25
Nature Conservancy
  • Sharing of best practices
  • Mentoring
  • experienced? less experienced
  • specialized knowledge ? field personnel
  • as a tool for generation donations
  • Tracking pollution, wildlife, flora databases
    built on observations from hundreds and thousands
    of people around the world (e.g. Audubon Society,
    SouthBay Birders Unlimited http//www.stanford.edu
    /kendric/birds/)
  • Recruiting and managing volunteers (reputation
    incentive)

26
Examples Wireless-based Communities
  • Disaster and Emergency
  • World Trade Center
  • California earthquake
  • Commuter (Hiway 17 to/from San Jose/Santa Cruz)
  • GM OnStar (Telematics)
  • Teen
  • Sporting events
  • Tracking Truck

27
Integration is the Key
  • User Integration
  • Applications to fulfill a purpose
  • Identity information from many sources
  • Reputation based on actions, feedback in many
    areas
  • Groups freely formed among members
  • Communication using a variety of tools
  • Producer Integration
  • Consistent setting of business rules
  • All applications controlled from one place
  • Consistent management of members
  • Consistent monitoring of activity

28
From the 12 Principles to Software Products
Applications
Producers Workbench
Set Business Rules Configuration Management and
Operations
Platform
29
Summary
  • The Webs real leverage is in many-to-many
    interactions between people.
  • Generalized software can be developed to enable
    these interactions.
  • Some of these interactions stretch across all
    types of communities and can be built into a
    platform.
  • Applications are built on top of the platform to
    enable the community to accomplish its specific
    purposes.

30
Thank Youreference list follows
31
Reference List (page 1 of 3)
  • 12 Principles of Civilization
    http//www.mongoosetech.com/solutions/principles.h
    tml
  • Fast Company interview of Typaldos, Sept. 2000,
    on the 12 Principles of Civilization
    www.fastcompany.com/online/38/ideazone.html
  • Reeds Law www.reed.com
  • (also in HBR 2/2001 titled The Law of the
    Pack)

32
Reference List (page 2 of 3)
  • WSJ article on web reputation systems by Thomas
    Weber
  • interactive.wsj.com/articles/EWorldCenter.ht
    m, 7/17/00
  • Customer Community book by Drew Banks and Kim
    Daus, published March, 2002
  • http//www.customer-community.com/

33
Reference List (page 3 of 3)
  • Mentoring application http//www.mongoosetech.com
    /realcommunities/guidedtour.htm 
  • Producers Workbench http//www.mongoosetech.com/r
    ealcommunities/pwtour.htm
  • My web site has several recent presentations
    http//www.typaldos.com/events.htm 

34
Backup Slides
35
Customer Needs Met
Business Model Purposeful
Application(s)
  • Drive product sales
  • Customers supporting customers
  • Product requirements
  • Market research
  • Loyalty generation
  • Discover and manage influencers
  • Product Recommendations, Shared Knowledge
  • Q A, Experts,
  • Experience Sharing/Mentoring
  • Focus groups, Document Review, Seeking Out
    Innovators
  • Analysis of Community Behavior
  • Reputation
  • Reputation

36
Market Opportunity
  • Products
  • Licensed Software
  • Platform
  • Applications (general)
  • Services
  • Consulting to determine appropriate applications
  • Support
  • Special application development
  • Management of Community
  • Customers want wireless Devices want to
    communicate!
  • Successful web businesses prove important of 12
    Principles
  • Consumers now willing to pay for services (but
    not information) e.g. Yahoo Groups
  • Platform product can go after many markets over
    time


37
How will I do this?
  • Can build team very quickly
  • VP Eng, VP Marketing, VP Finance/Operations
    identified and interested
  • With team in place can deliver platform in 9
    months
  • Release ? 5 in 3 months, Release 1 ? 0 Beta in 6
    months
  • Able to develop initial version in less time and
    more complete due to previous know-how
  • Better technology now exists for some pieces
  • Applications will take about 6 months
  • Start 3 months after platform started
  • Corporate funding will allow sequencing of
    platform first and applications second
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