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Chapter 13 Scenic Design The Nature of Design

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Title: Chapter 13 Scenic Design The Nature of Design


1
Chapter 13 Scenic DesignThe Nature of Design
  • The visual and aural elements of design provide
    an audience with an understanding of time, place,
    mood, etc.
  • Scene Designer responsible for the stage set
  • Costume Designer responsible for the outfits
    and accessories worn by the performers
  • Lighting Designer responsible for the light /
    illumination of the stage space
  • Sound Designer responsible for the aural world
    of the play and the sound system
  • Designers make connections between symbols and
    ideas, creating the world of the play in which
    the performers interact. They deal with the
    practical and aesthetic concerns of the stage
    production.

2
History of Stage Design
  • Originally created simply by physical space for
    performance no sets
  • Some special devices to create effects
  • Greeks deus ex machina / periaktoi
  • Medieval mansions / position of secrets
    master
  • The Beginnings of Scenic Design
  • The evolution of the proscenium stage
  • The growth of realism as
  • the predominant stage style

3
Questions of Design
  • Everything we encounter in real-life can be
    considered a scenic design
  • The architecture of the room, the furniture, the
    color, the fabrics, the details - all work to
    create a unified whole that provides a sense of
    place, time, and mood.
  • How does this translate to the stage environment?
  • The designer must ask
  • Questions of scale
  • Performer relationship to space
  • Specific choices of what inhabits the world of
    the play in regards to symbolic meaning as well
    as practical implications

4
Objectives of Stage Design
  • Creating an environment for the performers and
    for the performance
  • Helping to set the mood and style of the
    production
  • Helping to distinguish realistic from
    nonrealistic theater
  • Establishing the locale and period in which the
    play takes place
  • Evolving a design concept in concert with the
    director and other designers
  • Where appropriate, providing a central image or
    visual metaphor for the production
  • Ensuring that the scenery is coordinated with
    other production elements
  • Solving practical design problems

5
Aesthetics of Stage Design
  • The creation of the physical space can establish
    mood, style, and meaning for the production.
  • Connections between scenic design and painting
  • How do we determine focus in the visual
    environment?
  • What does the play call for? Sad, happy,
    frightening, etc.
  • How can the environment of the play create that
    sense of emotion?

6
Realism vs. Nonrealism in Design
  • Realistic Theater Settings that resemble the
    real-life counterpart (Traditional Western
    theater)
  • Nonrealistic Theater Uses imagination and
    symbol to evoke meaning and spatial ideas
    (Traditional Eastern performance)
  • Regardless of the style, the designer must
    indicate locale, period, and a sense of the play.

7
The Design Concept
  • The Design Concept
  • A unifying idea carried out visually
  • Important when shifting the play in time and
    place allows audience to know when/where the
    story occurs (this happens most often with
    Shakespeare or Greek works)
  • Establishes Central Image or Metaphor
  • Provides the means to coordinate the whole design
    all the design elements
  • The design concept must be unified with the
    directors concept to insure that the audience
    receives the same message in the production.

8
Stage Design Theater vs. Popular Entertainment
  • Crossover potentials for scenic design
  • Film
  • Television
  • Rock Concerts
  • Theme parks / Las Vegas
  • Game Design
  • Animation
  • The lines between pure theater design and scenic
  • design for other types of entertainment continue
  • to blur and evolve.

9
The Practical Side - Physical Space
  • Stage design is determined by the physical space
    of performance
  • The scenic designer develops a ground plan that
    lays out the location of walls, furniture, etc.
    from a birds eye view of the stage
  • Space is determined differently by the types of
    stage spaces

10
A Basic Ground Plan
Stage Space (4th Wall)
Audience Space
11
Another Basic Ground Plan
Backstage
Stage
Audience Seating
Audience Seating
12
Yet Another Basic Ground Plan
Audience Seating
Audience Seating
Stage
Audience Seating
Audience Seating
13
Stage Areas
Backstage
Upstage
Up Right
Up Center
Up Left
Right Center
Center
Left Center
Offstage Left
Offstage Right
Down Right
Down Center
Down Left
Apron
Curtain Line
Downstage
Audience
14
The Practical Side Materials
  • Elements and terms commonly used by scenic
    designers
  • Turntable v
  • Wagons v
  • Shifting scenery v
  • Flys v
  • Flats v
  • Cutouts v
  • Scrim v
  • Screen Projections v

15
The Practical Side Special Effects
  • Special Effects has become more important in
    spectacle productions to allow theater to
    compete with film
  • Special Effects can include
  • Fog, ghosts, knives, swords, breakaway props and
    furniture, etc.
  • Often special effects are created by all the
    design team working together to create a single
    effect.

16
The Elements of Design
  • The Six Elements of Design
  • Line
  • Mass and Composition
  • Texture
  • Color
  • Rhythm
  • Movement
  • Designers commonly use these elements in
    discussing design choices with the rest of the
    team and the director
  • A common language to communicate artistic ideas.

17
Steps to Scenic Design
  • Read the script
  • Meet with the director to discuss ideas and
    concept
  • Develop rough sketches (thumbnails)
  • More meetings with the director
  • Complete sketch of the design (rendering)
  • Upon director approval make a 3-D scale model
    (white model vs. color model)
  • Develop the ground plan and elevations
  • This is a mutable process that changes with
    every director/designer relationship as well as
    different production needs!

18
The Collaborative Process
  • The scenic designer does not work alone in the
    theater process

Director
Stage Manager
Scenic Designer
Lighting Designer
Sound Designer
Costume Designer
Props Designer
Make-up Designer
Technical Director
Costume Shop Manager
Master Carpenter
Sound Technician
Master Electrician
Scene Shop
Running Crew
  • And this is only a basic crew with no special
    effects
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