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Robots and Intelligent Toys

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Developed over a very short period of time, didn't have chance to make it robust enough ... Put together robots out of old scrap and cast off technology ... – PowerPoint PPT presentation

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Title: Robots and Intelligent Toys


1
Robots and Intelligent Toys
  • Mark Green
  • School of Creative Media

2
Introduction
  • We all like toys, not just kids
  • Toys are used for a variety of reasons
  • Recreation
  • Pass the time
  • Curiosity
  • Education
  • Challenge
  • As we grow older our toys change

3
Introduction
  • Toys change with the times, they reflect the
    current culture
  • Children want to imitate their parents, so their
    toys will resemble their parents work
  • Children imitate what they see adults doing
  • Play is practice for growing older, how we learn
    to be an adult

4
Introduction
  • Over the past decade electronics has become an
    important part of toys
  • This has ranged from computer like toys and other
    electronic gadgets to electronics in traditional
    toys
  • Illustrates two approaches
  • Toys that emulate technology
  • Toys that include technology

5
Emulate Technology
  • Toys that look like the real thing, or at least
    motivated by it
  • Computers and laptops are quite common, combine
    with simple educational software
  • Some can now access the Internet
  • Mobile phones are quite common as well
  • Many aim to be educational

6
VTech
  • Local company, probably the world leader in this
    type of toy
  • Have produced electronic toys for many years,
    many with educational side
  • One of the most innovative companies in this
    area, produce some excellent designs
  • Go take a look at their toys, see what can be
    done with creativity and electronics

7
VTech Electronic Toys
8
VTech Electronic Toys
9
Include Technology
  • Other toys include technology, but its not an
    obvious part of the toy
  • Microsoft Barney and similar toys are good
    examples - ActiMates
  • Sophisticated use of robotics and computer
    technology
  • Could connect to computer and TV to interact with
    the child

10
Microsoft
  • The ActiMates line appeared in 1997 and has since
    been discontinued
  • They were too expensive, with a starting price of
    over 100US
  • Problems developing software for licensed
    characters, had to agree with the TV character
  • Think carefully about using licensed characters

11
Furby
  • Probably the most successful toy in this category
  • Developed in 1997 and became one of the most
    popular toys in 1998 and 1999
  • Had the right price point, around 30US and was
    cute
  • Main feature was ability to interact with Furby
    and train it

12
Furby
13
Furby
  • Furby is basically a very simple robot with a
    microcontroller
  • A motor was used to move its arms and mouth, very
    simple motions and expressions
  • Furbys tried to learn, started with some speech
    capabilities (could not understand them) which
    could be improved

14
Furby
15
Furby
  • Did a few things right
  • Small size with big eyes, triggers baby response
    in people
  • Gave impression of interaction and emotions,
    acted intelligent
  • Speech was very important, its trying to
    communicate
  • Developed over time, acted like it was learning,
    like a real creature

16
Furby
  • Things it did wrong
  • Not very robust, ours broke after a few days
  • Could easily reach its limit, Furby could develop
    for a while, but after that it was static
  • No way to turn it off, could become very annoying
  • Developed over a very short period of time,
    didnt have chance to make it robust enough

17
Robots
  • People are fascinated by robots, a machine that
    you can interact with
  • Robots for play and entertainment arent a new
    idea, have appeared in fiction for a long time
  • Industrial uses of robots started in the 1960s,
    and have grown rapidly over the past 20 years

18
Robots
  • Domestic robots robots that appear in the home
    or work with people
  • These are now beginning to appear
  • Robots for house cleaning, a robot vacuum
    cleaner, commercially available around 200US
  • Mail delivery in office buildings, robots that
    have a standard route for delivering mail and
    packages

19
Robots
  • Entertainment robots have been available for
    several years
  • Sony is the leader in this area, but other
    Japanese companies are also active
  • The first Sony entertainment robot was Aibo, far
    more successful than they ever thought it would
    be
  • Based on a general robot platform OPEN-R

20
Aibo
  • Originally produced by Sony as an experiment, did
    a small production run to see if it would sell
  • Only available on web
  • In Japan sold out in 20 minutes, in the US it
    took a full 4 days to sell out
  • Initial price was over 2000US, not a random
    purchase!

21
Aibo
22
Aibo
  • Current version in the 1500US range, still quite
    pricey
  • Main features
  • Wide range of sensors, including camera
  • Reasonably fast processor and 32 MByte of memory
  • Can use memory cards for programming
  • Wireless network connection
  • A PC with legs!

23
Aibo
  • Aibo starts as a puppy and over a six week period
    grows into a mature dog
  • Aibo can recognize its owners face, and respond
    to voice commands
  • Can teach Aibo tricks and train it
  • If you arent happy with Aibos behavior can
    reset it to puppy stage and start over again

24
Aibo
25
Aibo
26
Aibo
  • Several ways of programming Aibo
  • High level scripting language for simple
    behaviors
  • Low level C interface for more complex
    behaviors
  • GUI interface to customize Aibo
  • Sony lets users develop their own software and
    share with others, but no commercial software
    production

27
Aibo
  • Does a lot of things right
  • Sophisticated behaviors
  • Can be trained, develops over time
  • Ability to customize and program, can grow with
    Aibo
  • Complex enough to express emotions and be
    interesting
  • Still very expensive, not a standard toy

28
Humanoid Robots
  • Several Japanese companies are working on this
  • More difficult problem
  • Balance must be able to walk on two feet
  • Must be more sophisticated to fool people
  • Cannot be threatening or scare people
  • Nothing commercial yet, likely to be very
    expensive, over 10,000US

29
Construction Sets
  • Construction sets allow us to build our own
    robots, previous ones provided a ready built
    robot
  • Far more flexible, have control over the physical
    form of the robot
  • Take a lot more time to build
  • Need to have building skill, know how to put
    things together
  • Large projects, lots of work and testing

30
Construction Sets
  • Many different types of sets, depends upon the
    audience and their aims
  • Simplest are the single function sets
  • Given the parts and can then build a single
    robot, or robot platform
  • Many of these robots are expandable, but they
    have a fixed structure
  • Example my small wheeled robot

31
Construction Sets
  • You can get a wide range of these sets
  • Most of them concentrate on wheeled vehicles, but
    there are some other types
  • Tend to be relatively cheap, around 50US for a
    set
  • They can lead to much more complex custom robot
    systems, where you design it yourself from basic
    parts

32
Simple Robot Kits
33
Lego
  • Probably the best known of the construction kits
  • Based on plastic blocks that fit together
  • Pixels for the real 3D world, can build about
    anything, but it will always look like it is made
    out of blocks
  • Very flexible, a wide range of parts that can be
    used to build many things

34
Lego
  • Mindstorms started as a research project at MIT,
    add computation to Lego
  • Add simple sensors and motors to Lego under
    computer control
  • Original system was large, computer brick was
    tethered to PC, so robots couldnt go very far
  • Initial work with Schools, teach science, math
    and programming

35
Lego
  • Next version was portable, and used as the basis
    for Lego Mindstorms
  • Based on a logic brick called an RCX, a
    microcontroller that is programmed from a PC
  • There have been three versions of the RCX,
    versions 1, 1.5 and 2.0, we will be using version
    2.0

36
Lego
  • Lego uses a simple visual language for
    programming the RCX
  • Extend the Lego block metaphor to programming
  • Users drag various shapes to a work area and
    assemble them to produce a program
  • Designed to be easy for 12 year olds, but is
    somewhat limited

37
Visual Programming
38
Lego
  • Since the RCX uses a well known microcontroller a
    number of other techniques have been developed
    for programming
  • A number of standard languages, like C, Java and
    Basic can be used for programming
  • Fairly open system for programming and hardware

39
Mindstorms
40
Mindstorms
41
Mindstorms
42
fischertechnik
  • The next level up from Lego
  • Produced by an engineering company that also
    produces industrial models
  • More flexible and better looking models, but it
    is also more expensive and not as widely used
  • Controller is more sophisticated and can support
    more sensors and motors

43
fischertechnik
44
High End
  • Build it yourself out of individual components
  • Design it all yourself and assemble the
    components required to produce your robot
  • Several companies specialize in parts for this,
    including one in HK
  • http//www.robotstorehk.com/

45
High End
  • These stores carry various kinds of motors and
    sensors, can select what you need
  • Mobile platforms that can be used as the basis
    for a wheeled robot
  • Also have various types of controllers and single
    board computers
  • Need to know what you are doing, but the most
    flexible approach

46
HandyBot
47
HandyBot Robot Dance
48
Artistic Robots
  • Artists have been fascinated with robots for a
    long time
  • Robots have been produced to dance, draw and play
    musical instruments
  • Basically mimicking what people do
  • Is this what we really want?
  • What is the robot adding to the performance?

49
Artistic Robots
  • What types of artistic statements do robots make?
  • They are modern industrial inventions, they
    should reflect our modern world
  • Installation art with robots as themes, live out
    science fiction
  • Influenced by violence and rapid pace of
    technology

50
Survival Research Lab
  • The first and probably best known of the artistic
    groups
  • Put together robots out of old scrap and cast off
    technology
  • Often have a violent theme, machines that fight
    with each other
  • Produce a spectacle as well as a performance

51
SRL
  • Robots tend to be quite large and potentially
    quite dangerous
  • Early show would have robots battle to the death,
    often staged randomly wherever there was an empty
    parking lot
  • Now have legal and insurance problems with their
    shows, fear that someone could get killed

52
SRL
53
SRL
http//www.srl.org/yard/kcop/kcoptvhi.ram
54
SRL
55
Seemen
  • Another group with a slightly different take on
    robots
  • Machines are similar to SRL
  • Made of old industrial parts
  • Tend to be large
  • Tend to be violent
  • Lots of fire
  • But, they like to have audience participation

56
Seeman
  • SRL tends to be chaotic, while Seemen is more
    staged, like a performance
  • SRL will destroy their machines during a
    performance, but Seemen uses them to express
    their opinions
  • Dont always use violence as a theme, sometimes
    use love
  • Want the audience to experience the robots,
    control them directly
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