Eric Klopfer, MIT Teacher Education Program - PowerPoint PPT Presentation

1 / 32
About This Presentation
Title:

Eric Klopfer, MIT Teacher Education Program

Description:

Public Opinions of Science using Information Technologies ... Biosafety / Bioterror. A handheld augmented reality role-playing game. Biosafety/Bioterror: The Scenario ... – PowerPoint PPT presentation

Number of Views:87
Avg rating:3.0/5.0
Slides: 33
Provided by: web8
Category:

less

Transcript and Presenter's Notes

Title: Eric Klopfer, MIT Teacher Education Program


1
Developing Public Opinions on Science Using
Information Technologies (POSIT)
  • Eric Klopfer, MIT Teacher Education Program
  • John Durant, MIT Museum/STS program
  • Britton Boughner, MIT Museum
  • Eric Rosenbaum, Project Manager

2
POSIT
  • Public Opinions of Science using Information
    Technologies
  • Collaboration between MIT and MIT Museum
  • Engage the public in relevant and scientifically
    based controversies
  • One year project funded by iCampus

3
Project Goals
  • POSITs goals are to help students
  • Explore complex scientific ideas
  • Examine current science and technology
    controversies
  • Engage in a rich discussions using scientific
    evidence
  • Understand alternative viewpoints through
    role-playing
  • Reflect on the dynamics of opinion change in
    themselves and in a group
  • Gain a deeper sense of the relevancy of science,
    particularly among underserved audiences

4
What is POSIT?
  • POSIT is a role playing game designed to engage
    students in science controversies
  • POSIT technology
  • Networked
  • Handheld
  • Light Augmented Reality

5
Biosafety / Bioterror
  • A handheld augmented reality role-playing game

6
Biosafety/Bioterror The Scenario
  • You have been selected to be a member of an
    independent advisory panel to the President of
    MIT. Your task is to gather information, and
    advise her on this question
  • Should MIT build a BSL-4 laboratory?

7
Augmented reality
  • You play the game on a handheld computer
  • It knows where you are! (for this demo we will we
    stay in this room)
  • Interact with virtual characters and items
  • Game content is dynamic

8
The roles
  • Biology grad student
  • Assistant professor of biology
  • Bio safety officer
  • Student activist
  • Professor of history of science
  • Nurse
  • Biotech marketing exec
  • City councilor
  • Food truck owner
  • Local parent

9
Your opinion
  • A slider in the game lets you enter your opinion
    on whether MIT should build a BSL-4 lab
  • -5 means Definitely not!
  • 5 means Definitely yes!
  • Enter your opinion at the beginning of the game,
    and then as you gather information, if your
    opinion changes, adjust the slider and click
    update.

10
How to winthe game
  • Gather the best evidence in your evidence
    portfolio
  • Send it to another player, and argue for your
    position
  • Good arguments get high scores

11
The Rating System
  • After a few minutes gathering evidence, well
    pause so you can rate each other
  • You make your argument, and your partner gives
    you three scores, on how well you
  • Based your argument on facts
  • Played your role
  • Responded to a challenge
  • Then switch!

12
The Game Interface
Your location (and connection status)
  • Tabs to navigate

13
The Room Tab
14
The Items Tab
15
The World Tab
16
You
Items
Room
World
17
Server display
18
Augmented Reality (AR)
Augmented Reality (AR) is a computer simulation
on handheld computer triggered by real world
location
  • Location-Based Experience
  • Uses GPS (Global Positioning System) outdoors
  • or wi-fi positioning indoors
  • AR simulations provide
  • Realistic learning environment
  • Low-cost, low-preparation set-up
  • Integrates virtual and real-world interactions
  • Provides deep, thoughtful engagement

19
AR Environmental Detectives
  • Environmental Detectives
  • Players briefed about rash of local health
    problems linked to the environment
  • Need to determine source of pollution by drilling
    sampling wells, interviewing virtual witnesses

20
AR Customization Toolkits
  • Authoring toolkits allow customization of a
    simulations location, content and timescale.
  • StarSchools
  • AR Simulation Games for Mathematics and Literacy
    Learning with Emerging Mobile Technologies
  • UW Madison / MIT / Harvard University
  • Targeting math and scientific literacy skills in
    middle school students in Milwaukee/Madison, WI.

21
AR Games Portability Customization
  • Across wide range of subjects
  • Public Health/Disease Outbreak (Charles RiverCity
    Avian Bird Flu)
  • Forensics (Mad City Murder)
  • Historical Exploration (Battle of Lexington)
  • across locations
  • Local Communities (e.g., geographical tours)
  • Schools
  • Museums
  • Science Centers
  • Zoos/Nature Conserves
  • and across time
  • Beyond normal class time
  • Over extended period of time

22
AR Outbreak _at_ MIT
  • Outbreak _at_ MIT (client-server model)
  • Participants must find the source of a mysterious
    disease outbreak at MIT and contain it before it
    gets out of control.
  • Client-server architecture allows one world
    with underlying models and more realistic feel.
  • Tested with educators and epidemiologists for
    learning and training

23
Discussion Participatory Sim

24
Palmagotchi Anywhere, Anytime
  • Palmagotchis Challenge Try to keep a dynamic
    ecology of virtual creatures alive using
    principles of evolutionary biology.
  • Can be played outside school hours
  • Class time used for higher-level reflection and
    analysis of genetics, biology, co-evolution

25
POSIT game play overview
Game is focused around a single yes/no policy
question (fictionalized). For exampleShould MIT
build a biohazard level 4 research facility?
  • Briefing - Potential biohazard facility in Boston
  • Roles - Playing realistic roles from scientist to
    resident
  • Opinions - Update your opinion during game, see
    real time histogram
  • Collecting Data and Sharing Opinions - Players
    collect information from virtual characters and
    items in different real locations
  • Rating system -
  • Final Decision - voting

26
Preliminary Research Results
  • Pilot tests with one mixed-age group over the
    summer, and two high school groups this fall
  • Players were
  • Engaged
  • Gathering information
  • Role playing
  • Presenting arguments

27
Video
28
Preliminary Research Results
  • On surveys, students reported enjoying the story
    lines and news flashes
  • Firefighters quarantined after responding to a
    fire at a local biotech company
  • Are lab PI and biotech CEO in cahoots?
  • Was the lab mice escape real or a hoax?
  • Students didnt like walking around a lot, having
    to read long messages, and receiving unfair
    ratings from their peers

29
Preliminary Research Results
  • Students report that the rating system helped
    them improve their arguments
  • it made you realize some things did not back
    your argument as much as you thought.
  • it made people have to back up their ideas.
  • it made your argument stronger and efficient.

30
Preliminary Research Results
  • Perspective taking
  • reading the messages from the characters helped
    me view different perspectives of these
    characters like the firefighter, Molly etc.
  • Location matters
  • I saw the spot where the building was set to be
    built on and it was very scary how many students
    and people walked by it constantly.

31
Next Steps
  • Additional scenarios
  • Energy and Climate Change
  • Divide up your national energy budget into
    non-renewable, nuclear, other renewable, RD, and
    conservation.
  • Medical Applications of Nanotechnology
  • Evaluate a multi-billion dollar federal funding
    proposal for research in medical applications of
    nanotechnology
  • Bioprospecting
  • Negotiate a bioprospecting deal between a
    national park and a biotechnology company.
  • Also Life on Mars, GM Crops, Network Neutrality,
    Open Source, Water Management, and Bird Flu

32
Next Steps
  • New game mechanics
  • UI redesign
  • Add multimedia
  • Implementation in museums
  • Scenario authoring toolkit
Write a Comment
User Comments (0)
About PowerShow.com