Title: Professional and Personal Skills
1Professional and Personal Skills
2Professionalism and Personal Skills
Facilitation Tools
- Decision Trees Probability
- Cause and Effect
3Learning Outcomes
- understand basic concepts of probability
- identify outcomes associated with simple
decisions - construct decision trees for a given problem
4Probability 1
- Spin a coin.
- If you call correctly you receive 5p,
- if you call incorrectly you lose 5p.
- There is a 5050 chance (or probability 0.5)
that you will receive 5p or have to give 5p.
5Probability 2
- Spin a coin.
- If coin comes down heads, you win 10
- If coin comes down tails, you lose 1
- If you do not play you receive 1
- Which would you chose?
6Probability 3
The outcomes in the previous slide can be
formally expressed in a table. States Alte
rnatives Heads Tails Play 10 -
1 Not Play 1 1 Probability 0.5
0.5
7Probability 4
- Imagine a game using 52 standard playing cards.
- If the cards are cut and the card is red you lose
2. - If the card is black you win 1.
- If you do not play no money changes hands.
- States
- Alternatives Red Black
- Play - 2 1
- Not Play 0 0
- Probability 0.5 0.5
- Which would you chose?
8Probability 5
- In all the previous examples the probability for
each outcome has been p 0.5 (or 5050) - However, your choice will have been influenced by
both the probability and the seriousness of the
outcome - It is likely that your choice was influenced by
the amount you might lose or win in a situation
where the probability remained the same at p 0.5
9Probability 6
- A man has a heated driveway to melt snow.
- He is about to leave home for a weekend and
learns of an impending storm with an 80 chance
of snow. - Should he turn the heating on?
- The values of the various outcomes are shown on
the next slide. - when the heat is on the outcome represents
operating costs, - when off he pays 20 to have the driveway cleared.
10Probability 7
States Alternatives Snow No Snow Heat
on - 8 - 3 Heat off - 20
0 Probability 0.8 0.2 What should
he do? Switch the heating on or leave it
switched off?
11A Decision Needed
- Imagine you are a farmer and have a choice of
crops. - The yield of the crops will depend on the
weather. - Suppose your choice was between
- strawberries,
- wheat
- oats
- the potential yield for each of these crops, in
s, is on the following slide
12A Decision Needed
States Alternatives Mild Heavy
Dry Weather Rain Weather Strawberries 28
00 300 100 Wheat 700 400 900 Oats 600 5
00 300 Which would you chose? It obviously
depends on the weather, but you do not know what
the weather is going to be.
13A Decision
- Two possible strategies for the previous example
where the probabilities of different weather
conditions are are not known are - you chose the best of the worst, for each crop
you identify the worst outcome and chose the crop
with the highest financial yield - in this case wheat in heavy rain
- you chose the best of the best, for each crop
you identify the best outcome and chose the crop
with the highest financial yield - in this case strawberries in mild weather.
- Which would you chose?
14(No Transcript)
15Decision Trees
- In the next examples we begin to develop ways of
combining the decision making process. - It involves identifying all the possible outcomes
for the choices involved, identifying the costs
and mapping on the probabilities associated with
each outcome.
16The Omelette Problem
- Suppose you are trying to make an omelette and
have placed five good eggs in a bowl. - You are considering adding a sixth egg, as yet
unbroken. - This sixth egg could be good ( G ) or rotten ( R
). - You may break the egg
- into the bowl ( B ) which already contains the
five good eggs, - into a saucer ( S ) to test whether it is good or
bad, - or discard it ( D ).
17The Outcomes
- The outcomes for B (breaking the egg into the
bowl) - a six egg omelette (the egg is good)
- a ruined omelette (the egg is rotten)
- The outcomes for S (testing the egg in a
saucer) - a six egg omelette (the egg is good)
- a five egg omelette (the egg is rotten)
- The outcomes for D (discarding the egg)
- a five egg omelette plus a good egg.
- a five egg omelette plus a bad egg.
18Graphical Representation
- The outcomes for the omelette problem can be
represented in a chart.
19Catalytic Converter
Suppose a car manufacturer is to install a
catalytic converter in the exhaust system of its
car. A non destructive leak test can be conducted
on the converter before it is installed in the
exhaust system. However, the test is not perfect
it gives both false positive and false negative
results, that is, fully sealed converters may be
rated as not sealed, while some leaky converters
may be rated as sealed. The manufacturer also has
the option of resealing a converter. It is
guaranteed that the converter will then be
sealed. (Testing costs 2, resealing costs 10.
Every leaky converter will be detected during
final inspection of the assembled car and will
have to be replaced at a cost of 30.
20Catalytic Converter Decision Tree
21Decision Tree
A farmer has three crops that could be planted in
a small field. The yield and hence income for
each of the crops will depend on the weather
conditions during the growing period. The
choice of crops is between wheat, oats or
strawberries. The weather conditions can be
predicted as mild, heavy rain or dry. The
probability of mild weather is 0.6, the
probability of heavy rain is 0.35, the
probability of dry weather is 0.05. The
predicted financial yield in pounds for each of
the possible outcomes is set out in the matrix
below together with the probabilities of
occurrence of each of the weather conditions
during the growing period.
22Choice of Crops
23Choice of Crops - Decision Tree
24Cause and Effect Diagrams
- A technique for identifying possible causes
affecting a problem. - They are sometimes called Fishbone Diagrams
(because of they have the appearance of the
skeleton of a fish) or Ishikawa diagrams (after
their developer Dr. Dr. Kaoru Ishikawa)
25Cause and Effect Diagrams
- Are used to
- define a problem
- identify data requirements
- develop objectives for solutions
- narrow down causes
26Cause and Effect Diagrams
- Why Use them?
- problems often unmanageable
- in cause and effect analysis they get dealt with
in small chunks - allows us to get ideas down on paper or
whiteboard or in any written form so that we can
put our thoughts in order
27How to Use Cause and Effect Diagrams
- First identify the problem or effect you want to
investigate - Write the problem in a box on the right hand side
of a large sheet of paper this is the head of
the fish then - draw a line across the paper horizontally from
the box, this is the spine, this gives you
space to develop ideas
28How to Use Cause and Effect Diagrams
- Work out the major factors which might contribute
to the problem - draw lines off the spine for each factor and
label them, these are the bones - if you are solving the problem as part of a group
this may be a good time for brainstorming - factors might be, for example, people, systems,
equipment, materials, external forces and so on.
29Problem Plus Factors
Factor 1
Factor 2
Factor 3
Factor 4
30Identify Possible Causes
- Identify possible causes
- for each factor identify or brainstorm possible
causes that may be related to the factor - show these as smaller lines coming off the
bones of the fish - where a cause is large or complex, then it may be
best to break it down into sub-causes - show these as lines coming off each cause line.
31Problem Plus Factors Plus Causes
32Example stage 1
33Example stage 2
34Activity
Factor 1
Factor 2
Factor 3
Factor 4
35Learning Outcomes
- understand basic concepts of probability
- identify outcomes associated with simple
decisions - construct decision trees for a given problem