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Product Overview

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VBS1 allows free-play within scenario-based training missions. ... real-time 3D graphics, artificial intelligence, and physical simulation ... – PowerPoint PPT presentation

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Title: Product Overview


1
  • Product Overview
  • Coalescent Technologies
  • prepared by

2
Abstract
  • This presentation introduces VBS1 and the
    companies involved
  • We will also see an overview of VBS1 and explore
    the core systems
  • Coalescent Technologies is the co-developer and
    exclusive worldwide distributor of VBS1
  • Theatre Red/Sportalasia partners Coalescent
    Technologies in South East Asia for localized
    implementation and training services

3
What is VBS1?
  • VBS1 is a fully interactive, three-dimensional
    training application providing a premium
    synthetic environment in which small unit tactics
    may be practiced among team members.
    Photo-realistic terrain, user-definable mission
    scenarios, specialized response tools and
    tactics, and variable environmental conditions
    enhance the team training experience.

4
What is VBS1?
  • Offers realistic battlefield simulations and the
    ability to operate a myriad of land, sea and air
    vehicles across vast outdoor terrains.
    Instructors may create virtually any imaginable
    combat scenario and then engage the simulation
    from multiple viewpoints.

5
What is VBS1?
  • The advanced squad-management system enables
    participants to efficiently issue orders to squad
    members as well as coordinate assaults. VBS1
    allows free-play within scenario-based training
    missions.
  • It also incorporates real-time simulation of
    wind, rain, fog, clouds, time-of-day, sunrise and
    sunset, and tides.

6
What is VBS1?
  • VBS1 is based on the commercial gaming engine
    called Oxygen II and can be specifically tailored
    to meet the individual needs of military, law
    enforcement, and first responder training
    environments.
  • Modular and can be easily deployed on laptops,
    desktops, or through the Internet, delivering
    cost-effective solutions for world-wide
    interactive training.
  • Not intended for entertainment purposes and is
    available only to federal, state, and local
    government agencies mentioned above.

7
Features
  • Immersive, 3D, small-unit team training tool
  • Broad-based scenario training applications for
    Military, Homeland Defense, Law Enforcement, and
    First Responders
  • PC-, network-, and/or Internet-based with almost
    unlimited numbers of participants
  • Free-play, scenario-based missions
  • High resolution, photo-realistic textures
  • Intuitive interfaces
  • Maneuver against real OPFOR participants or
    semi-autonomous forces

8
Technical Features
  • Software licenses for federal, state and local
    government agencies for military, law enforcement
    and first responder training
  • Runs on Pentium stand-alone or networked PCs
  • Fully customized with vehicles, weapons and
    terrain to suit specific training application
  • Development of geo-specific maps
  • Supports large mapping areas (144 km2)

9
Technical Features
  • In-depth artificial intelligence and
    semi-autonomous behaviors
  • Life-like smoke effects
  • New proprietary Real Virtuality 3D Engine
    technology with support for Direct-X and Glide
    APIs
  • Advanced level of detail system renders far-away
    objects in increasing detail as you approach them
  • Accurately modeled weapons / weapon effects
  • Lethal and non-lethal weapons

10
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11
Customization
  • Custom-tailored for your Training Needs
  • Coalescent Technologies has already tailored the
    VBS1 synthetic environment for small unit,
    non-lethal and refresher fire-control training
    for the US Marine Corps.
  • As a custom simulation developer, we can quickly
    and economically develop agency-specific
    simulation models, maps and scenarios for your
    training needs and then license your federal,
    state or local agency individual VBS1 licenses
    for your PCs or training networks.

12
Customization
  • Rapid customization includes
  • Complete model design and integration
  • Complete agency-specific vehicle or weapon system
    design and integration
  • Complete agency-specific avatar design and
    integration
  • Agency-specific object, terrain, and map design
    and integration
  • Environment design and integration
  • Mission storyboard and design
  • Mission planning and scenario creation
  • Lethal and non-lethal weapon employment and
    design
  • Open Flight to VBS1 model and graphic conversion
  • 3DS max, AutoCAD, and WaveFront model and graphic
    conversion
  • DEM and 3DS ASCII integration into the VBS1
    environment
  • Agency-specific digital audio / sound effects

13
Customization
  • The customization process
  • It is recommended that you purchase several
    licenses of the VBS1 core, and become
    completely familiar with the operation of this
    premium synthetic environment. At that point you
    will be extremely knowledgeable of your desired
    modifications to the models, weapons, behaviors,
    buildings, and avatars. You are then ready to
    discuss your changes to a member of our technical
    sales team in Orlando, FL.Small modifications
    to uniforms, or the addition of a specific
    building or location, to larger scale projects
    that change all weapons, uniforms, buildings,
    maps and behaviors for an entirely different
    branch of the military are possible. Since VBS1
    is already a mature product, the time to develop
    and test changes is a fraction of the time it
    takes within the realm of traditional simulation
    technologies. Simple changes with licenses can
    usually be done in a 30-60 day time period while
    larger scale projects can take 6 months or more.

14
Customization
  • Costs
  • The cost for all customization projects is
    totally dependent upon the complexity and extent
    of changes. Each project is discussed and quoted
    separately.
  • Confidentiality
  • The customization technical team can maintain
    strict confidentiality for clients and programs
    that require non-disclosure. The developers are
    very experienced in working with all branches of
    the U.S. military, as well as numerous Federal
    agencies. Agency specific models, proprietary
    buildings and behaviors that pertain to
    confidential or proprietary processes can be
    achieved in our state-of-the art facility and
    fully meet your industrial security requirements.

15
Press releases
  • U.S. Marine Corps Installs VBS1 Worldwide
  • Orlando, FL. April 1, 2003 Coalescent
    Technologies Corporation announced that the
    Virtual Battlefield System (VBS1) has been
    installed at all the United States Marine Corps
    simulation labs, in the continental United States
    and overseas. Under an exclusive contract with
    Bohemia Interactive Studio (BIS), the original
    developer of Operation Flashpoint with license to
    the BIS Flashpoint engine, Coalescent
    Technologies was co-developer and is the
    worldwide distributor of VBS1. Hosted at each
    U.S. Marine Corps simulation lab, VBS1 allows
    individual Marines to participate in simulated
    small unit tactical operations. This recent
    implementation was a cooperative effort between
    the United States Navy, PMS-430, U.S. Marine
    Corps Training and Education Command (TECOM) and
    Coalescent Technologies. The U.S. Marine Corps
    laboratories are located at Quantico, VA Camp
    Lejeune, NC Camp Pendleton, CA Twenty-nine
    Palms, CA Kanehoe Bay, HI and Okinawa, Japan.
    In addition to its use in the simulation labs,
    VBS1 has been incorporated into the Program of
    Instruction (POI) for the Squad Leaders course
    at the Marine Corps School of Infantry (SOI) East
    and West. VBS1 is a fully interactive,
    three-dimensional training application with
    photo-realistic terrain, user-definable mission
    scenarios, specialized response tools and
    tactics, and variable environmental conditions
    that enhance the team training experience.
    After-action review support assists the
    instructional manager in assessing the teams
    performance and in highlighting areas of
    improvement. VBS1 may be used to teach doctrine,
    tactics, techniques, critical decision-making
    skills, and procedures of squad and platoon
    offensive, defensive, and patrolling operations.
    VBS1 is not intended for entertainment purposes
    and is currently available only to federal,
    state, and local government agencies for
    military, law enforcement, and homeland first
    responder training.Coalescent Technologies
    Corporation is a professional engineering and
    integration firm that delivers innovative
    engineering products and services to the
    Department of Defense, federal agencies, first
    responders, and commercial clients. Established
    in 1995, Coalescent is privately owned and
    operated with headquarters in Orlando, Florida.
    Bohemia Interactive Studio is a renowned
    independent game development studio based in
    Prague, Czech Republic. Bohemias primary focus
    is on the development of state-of-the-art
    computer entertainment software and research of
    advanced real-time 3D graphics, artificial
    intelligence, and physical simulation
    technologies for real-time interactive
    environments. Bohemia Interactive Studio is the
    original developer of the award winning
    Codemasters gaming software, Operation
    Flashpoint.

16
Press releases
17
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