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Social software: the building blocks of online communities

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Like IRC, have been used as free-speech tool. Photo- and videoblogs. Podcasting ... New century: MMORPG. MUDs are still alive. Pictures: ready-made vs DIY? ... – PowerPoint PPT presentation

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Title: Social software: the building blocks of online communities


1
Social software the building blocks of online
communities
  • IMKE CSC2006
  • Kaido Kikkas

2
Innovation or another buzzword?
  • IT 'magic words' through the ages
  • programming
  • expert system
  • multimedia
  • e- (learning, banking, work etc)
  • new media
  • Social software? Yes and no

3
Hard to define
  • Roughly overlapping with new media
  • New communication technologies plus their impact
    on human interaction and formation of virtual
    communities
  • Stowe Boyd SoSo is the antithesis of groupware
  • traditional collaborative software approach
    project-based, 'top-down'
  • social software approach stemming from
    individual, spontaneous, 'bottom-up'

4
Boyd's criteria
  • Support for conversational interaction between
    individuals or groups incl. chance to determine
    the pace of interaction by choosing a suitable
    channel (see previous lecture)
  • Support for social feedback E. S. Raymond and
    CatB reputation as the basis (whether connected
    to the real identity or not). Sometimes can have
    direct financial influence
  • Support for social networks reflects existing
    relationships and builds new ones. 6 degrees!

5
Matt Webb 6 factors
  • identity steady lt social capital (reputation)
  • presence awareness of others state indicators
  • relationships friendship gt privileges
  • conversations ct. messaging cont. vs
    discrete
  • reputation objective or tradeable
  • sharing helping, community building, fame

6
Categories of social software
  • Today's Internet is not only a 'network of
    network' but a network of very diverse social
    applications
  • All the previously seen factors are evident, but
    the proportions vary a lot

7
Mailing lists
  • Among the oldest, sometimes not counted among
    social software proper
  • First attempts soon after 1972
  • Wider spread after the software arrived
  • LISTSERV 1986
  • Majordomo 1992

8
Usenet
  • Probably one of the least known
  • 1979 UUCP, 1985 NNTP (TCP/IP) - Usenet is not
    Internet
  • Network of news servers, each hosts a number of
    newsgroups
  • An article posted to one server is forwarded to
    others
  • A pull medium (ct. lists)

9
The Great 8
  • comp. computer-related discussions
    (comp.software, comp.sys.amiga)
  • misc. Miscellaneous topics (misc.education,
    misc.forsale, misc.kids)
  • news. Discussions and announcements about news
    (meaning Usenet, not current events)
    (news.groups, news.admin)
  • rec. Recreation and entertainment (rec.music,
    rec.arts.movies)
  • sci. Science related discussions
    (sci.psychology, sci.research)
  • soc. Social discussions (soc.college.org,
    soc.culture.african)
  • talk. Talk about various controversial topics
    (talk.religion, talk.politics, talk.origins)
  • humanities. Fine arts, literature, and
    philosophy (humanities.classics,
    humanities.design.misc)

10
Others
  • alt. - informal, more freedom, specific groups
  • alt.binaries. - various files
  • Regional and language groups
  • Business groups

11
Web groups
  • Similar to the previous ones, but has a Web
    interface and users can choose the operation
    mode
  • purely web-based (like a web forum)
  • like a newsgroup (messages are downloaded)
  • like a mailing list (messages are mailed)
  • Big players Yahoo!, Google, MSN

12
IRC
  • Internet Relay Chat , Jarkko Oikarinen 1988
  • Usenet-like server system, channels, text-based
    communication
  • Dynamic and informal (no logins)
  • Was used during many international crises to
    forward objective information

13
Talkers chatrooms
  • Virtual spaces for real-time interaction
  • First one 1984, the golden age were the 90s
  • Layout often imitates reality
  • Three-level conversation
  • Telnet vs clients vs Web interface

14
IM
  • I Seek You gt ICQ, 1995
  • MSN, AIM, Yahoo!, Jabber
  • Multi-protocol messengers
  • Trillian
  • GAIM

15
Web forums
  • Simpler than the web groups, but
  • easier to maintain (more control locally)
  • easier to build one's own
  • Lots of free/open-source packages
  • phpBB
  • Slash
  • PHP-Nuke ....

16
Blogs
  • Early ones Tim Berners Lee, Justin Hall
  • Weblog 1997
  • We blog 1999
  • The boom lt aggregation standards (RSS etc)
  • Like IRC, have been used as free-speech tool
  • Photo- and videoblogs

17
Podcasting
  • iPod broadcasting actually iPod was not
    needed
  • Audio blog or on-demand radio
  • uses RSS to spread the content

18
Wiki
  • wiki lt quickly. Wiki-wiki!
  • Ward Cunningham 1995 WikiWikiWeb
  • everyone can edit
  • editing is simple, no need for HTML
  • Wikipedia, NuPedia, GNUpedia
  • Wider use
  • Less open now, 'soft security' is not enough

19
Social bookmarking, tagging
  • First link repository Yahoo! 1994
  • attempts during the dot-com boom
  • del.icio.us 1999
  • bookmarks tags
  • Tagging is superior to automatic metadata
  • Technorati blog search tags
  • Targetted advertising

20
Media sharing
  • Wild times beginning of the 90s
  • Mad times end of the 90s
  • New century brought some reason
  • Flickr photoes many use CC licenses
  • YouTube Flash-based videos
  • community censorship
  • large players start to reconsider their position

21
Online games
  • First MUDs - automatic ADD
  • 90s
  • New century MMORPG
  • MUDs are still alive
  • Pictures ready-made vs DIY?

22
Social networking
  • Personal profiles something else
  • groups
  • messaging
  • ratings
  • ...
  • MySpace, Friendster, Orkut...
  • Various problems

23
Social shopping
  • Introduction of many SoSo features to online
    shops (especially Amazon.com)
  • Parallel with real life shopping centres gt
    entertainment facilities

24
Social citations
  • More scientific variant of social bookmarking
    exact quotes and references are needed
  • Connotea, BibSonomy

25
Evolutionary computing
  • aka human-based computation
  • specific parts of a problem are assigned to
    different people, solutions are synthesized from
    answers
  • Google Answers, Yahoo! Answers, 3form.com

26
Virtual or real? Or both?
  • Clay Shirky's experiment
  • Real-life meeting
  • online chat between people in the same room
  • Two-tier communication
  • Ct. EUDORA LEARN IP 2006 Haapsalu
  • Sometimes gives good results

27
Conclusions
  • SoSo is a crucial component in widening the
    influence of IT
  • Like all IT, changes rapidly
  • Sometimes mixing real and virtual pays off
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