Visualizing%20the%204th%20Dimension:%20Interacting%20in%20Flatland - PowerPoint PPT Presentation

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Visualizing%20the%204th%20Dimension:%20Interacting%20in%20Flatland

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Hong Kong University of Science & Technology ... 3D Scalable World-In-Miniature map incorporates continuous spatial scaling to assist travel. ... – PowerPoint PPT presentation

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Title: Visualizing%20the%204th%20Dimension:%20Interacting%20in%20Flatland


1
Scalable WIM Effective Exploration in
Large-Scale Astrophysical Environments
Yinggang Li, Chi-Wing Fu, Andrew
Hanson Department of Computer Science Indiana
University Hong Kong University of Science
Technology
2
Travel 13 Billion Light Year Space
3
Using Miniature Map in VR
  • Linearly Scaled Down World
  • manipulating the point-of-view through metaphor
  • Help travel/wayfinding in bounded environment.

4
WIM Map for Space Traveler
5
System Design Challenges
  • Cover Scales and Sparsity of Universe
  • Fit into Normalized Depth Buffer (Level-of-Detail)

6
User Interaction Challenges
  • Adaptive Speed for fast and smooth travel
  • Global/ Local Context Awareness

7
Key Features of Scalable WIM
  • Rapid transformation of positions and vectors at
    any arbitrary scale.
  • World Space Power Scaling
  • Providing a consistent and hierarchical structure
    for the unbounded sparse environment.
  • Power Cues, MST
  • Context Knowledge for distance, scales, motion
    orientation perception
  • Overview Map, Eye Space Remapping

8
  • Foundation developed for the mechanics of
    multi-scale visualization.
  • A Transparently Scalable Visualization
    Architecture for Exploring the Universe,Chi-Wing
    Fu and Andrew J. Hanson
  • Very Large Scale Visualization Methods for
    Astrophysical DataAndrew J. Hanson, Chi-Wing Fu,
    and E.A. Wernert
  • Part of Solar Journey project supported in part
    by NASA grants NAG5-8163, NAG5-11999, NAG5-13558,
    and SGI

9
Scalable WIM A 3D Map System
10
Design and Implementation
Continuously Scaling WIM
Immersive 1st person view
3rd person view
11
Power Spatial Scaling
  • Power Scaled Coordinates (PSC)
  • Map user control to the exponential power
  • Linear adjusting current spatial scale SWIM
  • Camera setting is unaffected during scaling
  • Linear scaling the entire world space relative to
    the current scale SWIM

12
Context Cues
Power Cube Nested and Centered
Proximity Cue Dynamic MST
Overview Map Context, Scale manipulation


13
Context Cues
Nested Power Cylinder
Proximity Cue Projection
Overview Map
14
Context Cues
Landmark Reference
Adaptive Reference
15
Logarithmic Space Mapping
Logarithmically mapped Eye Space
LogSky
16
Navigation Model
  • The Select-and-Go
  • Spatial Scaling
  • Path-based

17
Path Planning
Logarithmically mapped Eye Space
Linear Eye Space
18
Summary
  • User interface design principles for exploring
    sparse space of large scales.
  • 3D Scalable World-In-Miniature map incorporates
    continuous spatial scaling to assist travel.
  • Context cues customized for wayfinding in virtual
    astrophysical exploration.
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