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Building Information Systems

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Title: Building Information Systems


1
Chapter 14
  • Building Information Systems

2
Learning Objectives
  • Explain the concept of a systems development life
    cycle (SDLC).
  • Compare and contrast prototyping, rapid
    application development (RAD), joint application
    design (JAD), and traditional SDLC approaches to
    systems development.
  • Identify advantages and disadvantages of
    object-oriented (OO) development.
  • Describe component-based development

3
Learning Objectives (cont.)
  • Evaluate alternatives to in-house systems
    development.
  • Discuss the major strategies, methods, and tools
    for building e-commerce applications.
  • Identify advantages and disadvantages of CASE
    tools.
  • Describe alternative approaches to software
    process quality improvement.

4
Case Snap-On Sets up an EC Site
  • Problem
  • Snap-On, a tool and equipment maker in Washington
    state wanted to set up an e-commerce site and
    went for the in-house option.
  • Solution
  • Snap-On hired application service provider (ASP)
    OnLink Technologies to implement a catalog for
    the company's e-commerce site.
  • Results
  • The creation of an in-house ASP consulting
    service for Snap-On.
  • Skill transferring to other departments and
    subsidiaries that want to put up catalogs on
    their own Web sites.

5
Systems Development Life Cycle
  • Systems Development Life Cycle (SDLC) represents
    a set of general categories that show the major
    steps, over time, of an information systems
    development project.
  • There is no universal, standardized version of
    the SDLC, but the phrase has two distinct
    meanings.
  • An SDLC can be a general conceptual framework for
    all the activities involved in systems
    development or acquisition.
  • An SDLC can also be a very structured and
    formalized design and development process.

6
An Eight-Stage SDLC
7
Stages 1 2
  • Stage 1 Project Initiation
  • Stage 2 Systems Analysis Feasibility Studies
  • Systems Analysis - the investigation of the
    existing situation.
  • Feasibility Studies - the major areas of
    feasibility investigation are
  • Technology
  • Economics
  • Organizational factors
  • Legal, ethical, and other constraints

8
Stages 3 4
  • Stage 3 Logical Analysis and Design
  • Systems analysts determine 2 major aspects of the
    system
  • what it needs to do
  • how it will accomplish these functions.
  • Logical Design the design of an IS from the
    users point of view.
  • Physical Design -translates the abstract logical
    model into the specific technical design (the
    blueprints)
  • Stage 4 Actual Acquisition or Development
  • The logical design of the new system guides the
    actual development or acquisition

9
Stages 5 6
  • Stage 5 Implementation
  • Approaches to conversion from a previous system
    include
  • Parallel conversion
  • Direct cutover
  • Pilot conversion
  • Phased (or modular) conversion
  • Stage 6 Operation
  • After a successful conversion, the system will
    operate for an indefinite period of time.

10
Stages 7 8
  • Stage 7 Post-audit Evaluation
  • An organization should evaluate all its larger
    system projects after their completion.
  • These post-audits introduce an additional element
    of discipline into the development process.
  • Stage 8 Maintenance
  • Every system needs two kinds of maintenance
  • Fixing bugs
  • Updating systems to accommodate changes in the
    environment

11
Implementing SDLCs
  • IS groups considering the implementation of a
    formal SDLC methodology should look for the
    following characteristics
  • Minimal overhead
  • Flexibility and responsiveness
  • Concurrent tasks
  • Focused analysis

12
Alternatives to Conventional SDLCs
  • Four Possibilities
  • Prototyping
  • Joint application design
  • Rapid application development
  • Object-oriented development

13
Prototyping
  • Instead of spending a lot of time producing very
    detailed specifications, the developers find out
    only what the users want.
  • Developers quickly create a prototype.
  • This contains portions of the system of most
    interest to the users, or is a small-scale
    working model of the entire system.
  • After reviewing the prototype with the users, the
    developers refine extend it.
  • This approach is also known as evolutionary
    development.

14
Joint Application Design
  • Joint application design (JAD) is a group-based
    method for collecting user requirements and
    creating system designs.
  • JAD is most often used within the systems
    analysis and systems design stages of the SDLC.
  • In contrast to the SDLC requirements analysis,
    JAD has a group meeting in which all users meet
    simultaneously with analysts.
  • An electronic JAD session can be conducted
    offsite/online with technology support.
  • JAD may not be an easy task for Web site design
    since in some cases the stakeholders may be
    outside of an organization.

15
Rapid Application Development
  • Rapid application development (RAD) methodologies
    and tools make it possible to develop systems
    faster, especially systems where the user
    interface is an important component.
  • E.g., Blue Cross Blue Shield Develop an
    award-winning application using RAD.
  • Typical RAD packages include the following
  • GUI development environment
  • Reusable components
  • Code generator
  • Programming language

16
Rapid Application Development (cont.)
17
Object-Oriented Development
  • An object-oriented (OO) system begins not with
    the task to be performed, but with the aspects of
    the real world that must be modeled to perform
    that task.
  • Object technology enables the development of
    purchasable, sharable, and reusable information
    assets (objects) existing in a worldwide network
    of interorganizational information systems.
  • The techniques and notations that are
    incorporated into a standard object-oriented
    language are called unified modeling language or
    UML.
  • The object-oriented approach is ideal for
    developing Web applications.

18
Component-based Development
  • Components are self-contained packages of
    functionality that have clearly defined, open
    interfaces with high-level application services.
  • E.g., interface icons (small), online ordering (a
    business component)
  • Components can be distributed dynamically for
    reuse across multiple applications and
    heterogeneous computing platforms.
  • The major reasons for using components-based
    development are
  • Code reusability, which make programming faster,
    with fewer errors.
  • Support for heterogeneous computing
    infrastructure and platforms.
  • Rapid assembly of new business applications
  • Ability of an application to scale.

19
Systems Developed Outside the ISD
  • Many organizations are using approaches that
    shift the construction task from the IS
    department to others.
  • Of the various ways of doing this, three are most
    common
  • Let users build their own systems
  • Outsource the entire systems development process
  • Let end-users and/or the ISD use packages

20
Trends Favoring End-User Development
The following list presents existing factors that
lead to higher levels of end-user development.
  • Increasingly powerful desktop hardware
  • Declining hardware costs
  • Increasingly diverse software capabilities
  • Increasingly computer-literate population
  • Backlog of IS projects
  • Development speed
  • Business orientation
  • Small applications
  • Control
  • Apparent cost savings

21
Outsourcing
  • Firms that provide outsourcing cite numerous
    benefits
  • Hardware economies of scale
  • Staffing economies of scale
  • Specialization
  • Tax benefits
  • Outsourcing can also create problems for
    companies
  • Limited economies of scale
  • Staffing
  • Lack of business expertise
  • Contract problems
  • Internal cost reduction opportunities

22
External Acquisition of Software
  • The choice between developing software in-house
    and purchasing existing software is called the
    make-or-buy decision.
  • The initial cost of off-the-shelf software is
    often lower and the software should be of high
    quality, because many customers have used and
    helped debug it.
  • However, buying off-the-shelf software may mean
    that an organization has to pay for features and
    functions that are not needed.

23
External Acquisition of Software (cont.)
  • The most prominent advantages of buying
    off-the-shelf software are
  • On-time
  • On-budget
  • Full functionality
  • The following outcomes are also important
  • User acceptance
  • Favorable costs-to-benefits ratio
  • Low maintenance
  • Scalability
  • Integration with other systems
  • Minimal negative cross-impacts
  • Reusability

24
Managerial Considerations
  • The traditional SDLC approach often works well
    for large projects with well-defined
    requirements, where there is not a lot of time
    pressure.
  • Prototyping requires effective management to make
    sure that the iterations of prototyping do not
    continue indefinitely.
  • RAD may be less appropriate than conventional
    programming languages for larger projects, or
    those with a lot of real-time processing.
  • JAD is easy for senior management to understand,
    yet it is difficult and expensive to get all
    people in the same place at the same time.

25
Managerial Considerations (cont.)
  • Object-Oriented development is becoming
    increasingly popular, but usage is limited by a
    shortage of personnel with OO skills.
  • A component-based application architecture
    provides several business benefits, but the
    execution of component-based development requires
    special training and skill.
  • End-user development is also a possibility for
    larger projects whose priorities are not high
    enough to lead to a timely response from the
    central IS unit.
  • Outsourcing should always be considered by large
    and complex systems with a significant risk of
    failure, yet the disadvantages should be reviewed
    carefully.

26
The Development of EC Applications
27
The Development of EC Applications (cont.)
  • Step 1 System Analysis
  • Step 2 Select a Development Option
  • Step 3 Installation, Connection, and More
  • Step 4 Deployment
  • Step 5 Operation and Maintenance

28
Development Strategies for EC Applications
  • Buy the EC Applications
  • The following are the major criteria for
    consideration in buying e-commerce applications
  • The functionalities of development packages
    criteria of choice
  • User-friendliness
  • Information requirements
  • Hardware and software resources
  • Installation
  • Maintenance services
  • Security
  • Vendor quality
  • Cost

29
Development Strategies for EC Applications
  • 2. Lease the EC Applications
  • Leasing is advantageous in cases where extensive
    maintenance is required, or where the cost of
    buying is very high.
  • Two ways to lease
  • Lease the application from an outsourcer and
    install it on the companys premises.
  • Lease from either an application service provider
    or a CSP.
  • 3. Develop EC Applications In House Insourcing
  • Build from scratch.
  • Build from components.
  • Enterprise application integration.

30
Other Development Options
  • Join An E-Marketplace
  • Join An Auction or Reverse Auction Third-Party
    Site
  • Joint Ventures
  • Join a Consortium
  • Hybrid Approach

31
Application Service Provider
  • An Application service provider (ASP) is an agent
    who assembles functionality needed by
    enterprises, and packages it with outsourced
    development, operation, maintenance, and other
    services.
  • The essential difference between an ASP and an
    outsourcer is that an ASP will manage application
    servers in a centrally controlled location,
    rather than on a customers site.

32
Benefits Risks of ASP Leasing
Type Benefit Potential Risk
Business Reduces the need to attract and retain skilled IT professionals. Loss of control and high level of dependence on ASP.
Enables company to concentrate on strategic use of IT. Inability of ASP to deliver quality of service lack of skills and experience.
Technical Fast and easy application deployment. Level of customization and legacy application integration offered by ASP may be insufficient.
Higher degree of application standardization. Reliability and speed of delivery due to bandwidth limitations.
Economic Low total cost of ownership. Pricing changes by ASP unpredictable for application updates and services.
33
Criteria for Selecting an ASP Vendor
  • Track record
  • Scope of service
  • Application data storage
  • Support services
  • Integration
  • Database format portability

34
Java Programming Language
  • Java has established itself as the most important
    programming language for putting extra features
    into Web pages.
  • Java is an object-oriented language.
  • The Java Web page programs, called applets, need
    to be relatively small to avoid delays in
    transmitting them over the Internet.
  • Prototyping is probably the most suitable
    approach for developing Java applets.

35
CASE Tools
  • Computer-aided software engineering (CASE) tools
    are marketed as individual items or in a set
    (toolkit) that automates various aspects of the
    development process.
  • CASE can be used in two different ways
  • To automate certain SDLC activities on a
    piecemeal basis.
  • To provide an integrated (I-CASE) package for IS
    groups.
  • The relatively high turnover rate among systems
    personnel creates problems for use of I-CASE
    systems as new employees will need to take the
    time to learn the integrated package.

36
Software Quality
  • The International Organization for
    Standardization (ISO) first published its quality
    standards in 1987, and then republished an
    updated version in 2000.
  • The ISO allows organizations to use any SDLC that
    includes the following
  • Testing and validation
  • Acceptance
  • Replication, delivery, and installation
  • Maintenance
  • Contract review
  • Purchasers requirements specification
  • Development planning
  • Quality planning
  • Design and implementation

37
Project Planning
  • Project planning provides an overall framework
    with which the systems development life cycle can
    be planned, scheduled, and controlled.
  • Milestones, or checkpoints, are established to
    allow a periodic review of progress.

38
Project Planning (cont.)
  • Critical Path Method (CPM), PERT, and Gantt
    Charts.
  •  These generic project management tools are
    suitable for systems development projects.
  • Project Properties and Priorities
  • The following five properties most significantly
    influence the overall nature of an IT project
  • Predefined structure
  • Stability of technology
  • Size
  • User proficiency
  • Developer proficiency

39
Managerial Issues
  • Importance. Functional managers must participate
    in the development process and should understand
    all the phases.
  • Ethical and legal issues. Developing systems
    across organizations and countries could result
    in problems in any phase of system development.
  • Building interorganizational and international
    information systems can be very complicated.

40
Managerial Issues (cont.)
  • User involvement is important.
  • Traditional approaches vs. prototyping.
  • Tool use by developers.
  • Quality assurance vs. schedules.
  • Behavior problems.
  • Perpetual development.
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