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A Guide to PC Hardware Maintenance and Repair

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To get a peek at the encoding mechanisms that are used by different devices. ... To see how devices can be input devices and output devices at the same time. ... – PowerPoint PPT presentation

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Title: A Guide to PC Hardware Maintenance and Repair


1
Chapter 10 Input Devices
2
Objectives
  • To learn how a variety of common input devices
    work.
  • To get a peek at the encoding mechanisms that are
    used by different devices.
  • To see how devices can be input devices and
    output devices at the same time.

3
The Basic Keyboard
  • The different parts of the keyboard
  • How the keyboard works
  • Keyboard Maintenance

4
Keyboard Parts
  • Keycaps
  • Theyre the actual buttons you push
  • Are usually removable for maintenance
  • Have specific size and spacing specifications

5
Keyswitches
  • Provide the on/off contact to generate the
    various keyboard signals
  • Range from the elegantly simple to the complex

6
Tactile Feel of the keyboard
  • A function of the distance the keycap must travel
    to engage the keyswitch
  • AND a function of the type of keyswitch used.

7
Mechanical Contact Switch
  • Rarely (if ever) used any more
  • Individual switches for each key
  • Difficult to maintain, expensive and virtually
    impossible to repair

8
Foam and Foil Switch
  • Keyboard presses onto plunger
  • Plunger presses metallic foil into contact with
    circuit beneath foil
  • Foil completes circuit and generates signal
  • Mostly replaced by Rubber Dome Switch

9
Rubber Dome Switch
Rubber Domes
  • Keycap presses down onto rubber dome.
  • Rubber dome presses metallic button into circuit
    below.

Circuit Pad
10
Keyboard Circuitry
  • Small microprocessor to keep track of keyboard
    grid pattern
  • ROM-BIOS chip with embedded instructions

11
The Basics of Keyboard I/O
  • Keyboard laid out in grid called the Key Matrix
  • Each key is assigned a row and column number
  • When a key is first pressed it generates a Make
    Code.
  • When a key is released, it generates a Break
    Code.
  • Keyboard processor uses the grid placement to
    generate unique make/break codes for each key.

12
The Keyboard Cable
  • Four conductors
  • 5V power
  • Ground
  • Data signal
  • Clock signal

13
Keyboard Maintenance
  • Prevent liquid spills
  • Membrane covers available to help
  • Keep debris out of the keyboard
  • Occasionally pop off the keycaps and blow out the
    cracker crumbs and old staples
  • Not much else you can do. When they break,
    replace them.

14
The Mouse
  • Opto/Mechanical mouse
  • Uses LED and perforated wheel
  • Optical Mouse
  • Uses LED and surface pattern

15
The Opto-Mechanical Mouse
  • Three wheels
  • One for North-South axis
  • One for East-West axis
  • One to maintain pressure of the ball against the
    other rollers
  • A Mouse Ball
  • So it can shoot a few hoops when its not moving
    the rollers
  • A LED
  • A perforated wheel for each axis

16
Two wheels track N/S and E/W travel of the mouse.
When wheel rotates, the perforated edge creates
light/shadow patterns that are converted to
electrical impulses.
17
The Optical Mouse
  • Two LEDs
  • Two reflection sensors
  • Light from LED bounces off desk or mousepad
    surface
  • Reflection sensor track motion of mouse

18
Data encoding and the Mouse
  • Button state (on/off) for each button
  • 0
  • 1
  • X-coordinate
  • Y-coordinate
  • X overflow indicates excessive movement
  • Y overflow indicates excessive movement

19
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20
Mouse Maintenance
  • Erratic movement
  • Generally caused by debris collected on ball
    and/or rollers. Clean with cotton swab LIGHTLY
    dampened in mild detergent solution.
  • In severe cases debris might have to be scraped
    from rollers.
  • Excessively fast or slow speed
  • Adjust driver settings

21
Game Controllers
  • Joystick
  • One device on the system that doesnt require an
    IRQ
  • Game Paddles
  • Basically a mouse on steroids that you use with
    both hands
  • Steering Wheels
  • Right/left movement. Some add acceleration and
    braking functions. Others add triggers for firing
    virtual weapons.

22
Digital Cameras
  • Less expensive or older cameras use a Charge
    Coupled Device (CCD) to convert an optical image
    created by the lens into a digital signal.
  • Newer and more expensive cameras use a CMOS chip.

23
Digital Camera Images
  • Resolution measured in mega-pixels
  • Number derived from the number of total
    horizontal pixels time the number of vertical
    pixels generated by CCD or CMOS
  • Color balance
  • Warm shifting toward red
  • Cool shifting toward blue

24
Touchscreen Monitors
  • Surface of screen allows user to generate input
    by touching specific areas on screen.
  • Touchscreen aware software converts the signal
    generated by touching the monitor into
    pre-programmed data.

25
Types of Touchscreen Monitor
  • Analog-Resistive
  • Special coating generates electrical charge when
    touched. Works with bare fingers, gloved hands or
    stylus tip
  • Capacitive
  • Voltage grid on surface determines where the
    monitor was touched. Only a bare finger or a
    conductive tip works
  • Surface Acoustive Wave
  • A coating on the surface converts the energy
    generated by the touch into sound waves
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