Title: Tumble!%20Splat!
1Tumble! Splat!
- Helping Users Access and Manipulate Occluded
Content in 2D Drawings
Gonzalo Ramos1, George Robertson, Mary
Czerwinski, Desney Tan, Patrick Baudisch, Ken
Hinckley, and Maneesh Agrawala2
Please email a quick hallo to Gonzalo
Ramosbonzo at dgp.toronto.edu if you plan on
using this slide deck in class
1 DGP Lab University of Toronto2 University of
California, Berkeley
2Occlusion in 2D drawings
- Can affect
- Selection
- Manipulation
- Scene understanding
3Status-quo solutions
Context Menu
4Related work
- Transparency / Rendering Style
- Baudisch et al (CHI04), Ishak et al. (UIST04)
- Spatial Transforms / Distortions
- Carpendale et al. (CGA97), McGuffin et al.
(VIS03), Apples Exposé - Probes
- Robertson et al. (CGA05), Dragicevic (UIST04)
5Demos
6User Study Selection Layering
Selection
Layering
7User Study Selection Layering
- Within-Subjects Design
- 18 users x
- 2 tasks Selection, Layering x
- 3 tools Tumbler, Splatter, Palette x
- 2 scene complexities low, high
- Palette with no scrollbar.
8Average Selection Times
Scene Complexity
9Average Layering Times
Scene Complexity
10Observations
- Familiarity with scene favored T S
- Palette used in concert with scene
- Surprise splatter was good for layering
- Participants thought in terms of pairs of objects
- Activation can be onerous
- Tumbler (15 sec)
- Splatter (0.5 sec)
11User Study Jigsaw Puzzle
- Ecological task
- Observational study
- 10 users x 3 tools x 2 puzzles
2x normal speed
12Observations
- Users opinions shifted
- Splatter efficient, sensible, satisfying
- Tumbler intuitive for layering tasks
- Almost no x-y adjustments with this tool
- Palette required thinking
13Lessons learned
- All tools valuable for users
- Could complement each other well
- Use the best tool for the job
- Make palette local
- Automate Tumblers activation
- Add to Splatter at-a-glance z-information
14Tumbler Splatter
- In Summary
- Proposed new tools
- Executed studies showing tools viability and
potential co-existence - Future work
- Iterate and improve designs
- Add support for groups and hierarchies
15Acknowledgments
- Study Participants,
- Dan Robbins, Georg Petschnigg, Dan Olsen, Ed
Cutrell, Amy Karlson, Tara Matthews, Johnny Lee,
Krzysztof Gajos, Chintan Thakkar.
16Fin
17Depth Well
18Design cornerstones
Tension among visual design parameters
- opportunities to explore different designs.
19User Study Selection Layering
- Goals
- Identify tools strengths weaknesses
- Gather usability preliminary contrast data
- Hypotheses
- Splatter good for quick selection
- Tumbler good for (quick) layer manipulations
- Palette is familiar, simple to use