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Title: Confronting the Challenges of Participatory Culture:


1
Confronting the Challenges of Participatory
Culture Media Education in the 21st
Century Henry Jenkins, CMS, MIT
2
If it were possible to define generally the
mission of education, it could be said that its
fundamental purpose is to ensure that all
students benefit from learning in ways that allow
them to participate fully in public, community,
and economic life." New London Group, A
Pedagogy of Multiliteracies"
3
Ashley Richardson
4
Heather Lawver
5
Blake Ross
6
Joshua Meeter
7
  • More than half of all American teens -- and 57
    percent of teens who use the internet -- could be
    considered media creators.
  • 33 percent of teens share what they create online
    with others.
  • 22 percent have their own home pages.
  • 19 percent blog and 19 percent remix content they
    found on line.

8
  • Urban Kids (40 percent) are somewhat more likely
    than the suburban (28 percent) or rural (38
    percent) counterparts to be media creators.
  • Older Girls (27 percent) are more likely than
    boys their age (17 percent) to be involved with
    blogging or other social activities online.

9
  • Participatory
    Culture Low barriers to artistic expression and
    civic engagement
  • Strong support for creating and sharing what you
    create with others
  • Some kind of informal mentorship
  • Members feel that their contributions matter
  • Some degree of social connection between members

10
Affiliations
11
Expressions
12
Circulations

13
Collaborative Problem Solving
14
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15
FROM THE DIGITAL DIVIDE TO...
  •  "Closing the digital divide will depend less on
    technology and more onproviding the skills and
    content that is most beneficial....Children who
    have access to home computers demonstrate more
    positive attitudes towards computers,show more
    enthusiasm and report more enthusiasm and ease
    when using computersthan those who do not."
  • -- Ellen Wartella (2000)

16
THE PARTICIPATION GAP
  •  "No longer are children and young people only or
    even mainly divided by thosewith or without
    access, though 'access' is a moving target in
    terms of speed,location, quality and support,
    and inequalities in access do persist.Increasingl
    y, children and young people are divided into
    those for whom theinternet is an increasingly
    rich, diverse, engaging and stimulating resource
    ofgrowing importance in their lives and those
    for whom it remains a narrow,unengaging, if
    occasionally useful, resource of rather less
    significance.

  • -- Sonia Livingstone (2005)

17
THE TRANSPARENCY PROBLEM
18
THE ETHICS PROBLEM
19
  • How do we insure that every child has access to
    the skills and experiences needed to become a
    full participant in the social, cultural,
    economic, and political future of our society?
  • How do we insure that every child has the ability
    to articulate their understanding of the way that
    media shapes our perceptions of the world around
    us?
  • How do we insure that every child has been
    socialized into the emerging ethical standards
    which should shape their practices as media
    makers and as participants within online
    communities?

20
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22
Members of a thinking community search,
inscribe, connect, consult, explore. . . not only
does the cosmopedia make available to the
collective intellect all of the pertinent
knowledge available to it at a given moment, but
it also serves as a sight of collective
discussion, negotiation, and development. . .
unanswered questions will create tension within
cosmopedic space, indicating regions where
invention and innovation are required.
-Pierre Levy
23
WHAT DO STUDENTS NEED TO KNOW
  • Traditional Print Literacy
  • Research Skills
  • Technical Skills
  • Media Literacy

24
Play -- the capacity to experiment with your
surroundings as a form of problem solving
25
Simulation -- the ability to interpret and
construct dynamic models of real world processes
26
Performance -- the ability to adopt alternative
identities for the purpose of improvization and
discovery.
27
Appropriation -- the ability to meaningfully
sample and remix media content
28
Multitasking -- the ability to scan one's
environment and shift focus onto salient details
on an ad hoc basis
29
Distributed Cognition -- the ability to interact
meaningfully with tools which expand our mental
capacities.
30
  • Collective Intelligence -- the ability to pool
    knowledge and compare notes with others towards a
    common goal.

31
Judgment -- the ability to evaluate the
reliability and credibility of different
information sources
32
  • Transmedia Navigation -- the ability to deal with
    the flow of stories and information across
    multiple modalities.

33
Networking -- the ability to search for,
synthesize, and disseminate information.
34
Negotiation -- the ability to travel across
diverse communities, discerning and respecting
multiple perspectives, and grasping and following
alternative sets of norms.
35
  • Increasingly, those who have the education,
    skills, financial resources, and time required to
    navigate the sea of cultural choice will gain
    access to new cultural opportunities....They will
    be the pro-ams who network with other serious
    amateurs and find audiences for their work. They
    will discover new forms of cultural expression
    that engage their passions and help them forge
    their own identities, and will be the curators of
    their own expressive lives and the mavens who
    enrich the lives of others....
  • At the same time, those citizens who have fewer
    resources -- less time, less money, and less
    knowledge about how to navigate the cultural
    system -- will increasingly rely on the cultural
    fare offered to them by consolidated media and
    entertainment conglomerates...
  • Finding it increasingly difficult to take
    advantage of the pro-am revolution, such citizens
    will be trapped on the wrong side of the cultural
    divide. So technology and economic change are
    conspiring to create a new cultural elite -- and
    a new cultural underclass. It is not yet clear
    what such a cultural divide portends what is
    consequences will be for democracy, civility,
    community, and quality of life. But the emerging
    picture is deeply troubling. Can America prosper
    if its citizens experience such different and
    unequal cultural lives?
  • -- Steven J. Tepper and Bill Ivey (2006)

36
  • Exercises (E1) -- designed to refine and rehearse
    preliminary literacy skills.
  • Exemplers (E2)-- designed to illustrate creative
    processes and practices and provide a critical
    vocabulary for the aesthetic evaluation of
    media.
  • Expressions (E3) -- designed to allow kids to put
    these skills into play through individual and
    collaborative creative projects.
  • Ethics (E4) -- designed to encourage reflections
    on the social contexts in which media is produced
    and circulated, including a strong focus on the
    ways individuals relate to larger communities and
    the ability to make meaningful choices and weigh
    their consequences.

37
For More Information
  • Henryjenkins.org (my blog)
  • Project NML - http//www.projectnml.org
  • Exemplar Library http//www.projectnml.org/exempla
    rs

Confessions of an Aca/Fan The Official Weblog of
Henry Jenkins
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