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Title: Argumentation in Institutional Dialogues: Corpus Analysis


1
Argumentation in Institutional Dialogues Corpus
Analysis
  • Mare Koit
  • mare.koit_at_ut.ee

2
Outline
  • Motivation
  • Our argumentation model
  • Empirical Material
  • Results of Corpus Analysis
  • Implementation
  • Conclusion and Future Work

3
Motivation
  • How do people argue?
  • There are many dialogue corpora that contain
    human-human or human-computer dialogues. Most of
    them involve task-oriented dialogues in fairly
    simple domains
  • Switchboard 2430 spontaneous conversations
    http//www.isip.msstate.edu/projects/switchboard
  • HCRC Maptask 128 dialogues http//www.hcrc.ed.ac.u
    k/dialogue/maptask.html
  • TRAINS corpus 98 problem solving dialogues
    http//www.cs.rochester.edu/research/trains/
  • Monroe corpus 20 human-human mixed-initiative,
    task-oriented dialogues http//www.cs.rochester.ed
    u/research/cisd/resources/monroe/
  • Linköping Dialogue Corpus 60 dialogues collected
    in Wizard of Oz-experiments http//www.ida.liu.se/
    nlplab/dialogues/corpora.html
  • VERBMOBIL corpus http//verbmobil.dfki.de/
  • Estonian Dialogue Corpus 600 human-human, 21
    Wizard of Oz dialogues http//math.ut.ee/koit/Dia
    loog/EDiC

4
Motivation (2)
  • We have worked out an argumentation model which
    involves natural reasoning.
  • Agreement negotiation conversations have been
    considered theoretically, without using of
    empirical material.
  • Goal to investigate our argumentation model on
    Estonian human-human spoken dialogues.

5
Argumentation model
  • Mare Koit and Haldur Õim. Argumentation in the
    Agreement Negotiation Process A Model that
    Involves Natural Reasoning. In Proc. of the
    Workshop W12 on Computational Models of Natural
    Argument. 16th European Conference on Artificial
    Intelligence, 5356, Valencia, Spain, 2004.
  • We consider dialogues where the goal of A is to
    get partner B to carry out a certain action D
  • exchange of arguments
  • agreement negotiation dialogues
  • Model of conversation agent
  • reasoning processes that people supposedly go
    through when working out a decision (to do D or
    not)

6
Argumentation model (2)
  • After A has requested B to do D then B can
    respond with agreement or rejection, depending on
    the result of his/her reasoning.
  • a kind of BDI (belief-desire-intention) model (J.
    Allen)
  • consists of two parts
  • Part 1 a model of human motivational sphere
    (what is pleasant/unpleasant, useful/harmful etc.
    for a reasoning subject),
  • Part 2 reasoning procedures.

7
Argumentation model (3)
  • Part 1 Model of human motivational sphere
  • Naïve theory of reasoning there are 3 basic
    factors in the human motivational sphere that
    regulate reasoning about D
  • WISH-, NEEDED- and MUST-determinants.
  • w ( w(are-resourcesD), w(pleasantD),
    w(unpleasantD), w(usefulD), w(harmfulD),
    w(obligatoryD), w(prohibitedD),
    w(punishment-for-doingD), w(punishment-for-not-doi
    ngD))
  • numerical weights
  • Part 2 Reasoning procedures
  • Triggered by
  • WISH-, NEEDED- or MUST-determinants.
  • A reasoning procedure represents steps that the
    agent goes through in his/her reasoning process
    these consist in computing and comparing the
    weights of different aspects of D and the result
    is the decision to do or not to do D.

8
Argumentation model (4)
  • Reasoning procedure triggered by
    NEEDED-determinant
  • Input considerations w(useful) gt w(harmful)
  • Are there enough resources for doing D?
  • If not then do not do D.
  • Is w(pleasant) gt w(unpleasant)?
  • If not then go to 1.
  • Is D prohibited?
  • If not then do D.
  • Is w(pleasant)w(useful) gt w(unpleasant)
    w(harmful) w(punishment-for-doing)?
  • If yes then do D.
  • Otherwise do not do D.
  • 1 Is D obligatory?
  • If not then do not do D.
  • Is w(pleasant) w(useful) w(punishment-for-not-
    doing)gt w(unpleasant) w(harmful)?
  • If yes then do D.
  • Otherwise do not do D.

9
Argumentation model (5)
  • A communicative strategy is an algorithm which is
    used by a participant of communication to achieve
    his/her communicative goal.
  • The participant A having the goal that the
    partner B decides to do D can realize his/her
    communicative strategy in different ways (using
    different arguments for)
  • stress pleasant aspects of D (i.e. entice B),
  • stress usefulness of D for B (i.e. persuade B),
  • stress punishment for not doing D if D is
    obligatory (threaten B).
  • We call these concrete ways of realization of a
    communicative strategy communicative tactics.
  • Communicative tactics are ways of argumentation.

10
Argumentation model (6)
  • / Tactic of persuading /
  • WHILE B is rejecting AND A is not giving up DO
  • CASE Bs answer of
  • no resources 
  • present a counter-argument in order to point at
    the possibility to gain the resources, at the
    same time showing that the cost of gaining these
    resources is lower than the weight of the
    usefulness of D
  • much harm 
  • present a counter-argument to decrease the value
    of harmfulness in comparison with the weight of
    usefulness
  • much unpleasant 
  • present a counter-argument in order to downgrade
    the unpleasant aspects of D as compared to the
    useful aspects of D
  • D is prohibited and the punishment is great 
  • present a counter-argument in order to downgrade
    the weight of punishment as compared to the
    usefulness of D
  • END CASE
  • Present an argument to stress the usefulness of D.

11
Empirical Material
  • 36 annotated dialogues were taken from Estonian
    Dialogue Corpus where a client calls a travel
    bureau having a goal to book a trip to a certain
    place (i.e. action D).
  • A travel agent (A) could be interested in booking
    the trip by the client (B)
  • gt we may expect that A tries to influence B in
    such a way that B would decide to book the trip
    immediately, in this bureau.
  • Both of enticing and threatening can be
    eliminated because A is an official person and is
    obligated to communicate cooperatively,
    impersonally, friendly, peacefully (i.e. to stay
    in a fixed point of the communicative space). A
    only can persuade B.
  • The general idea underlying the tactic of
    persuading is that A proposes arguments for
    usefulness of D trying to keep the weight of
    usefulness for B high enough and the possible
    negative values of other aspects brought out by B
    low enough so that the sum of weigths of positive
    aspects of D gt the sum of negative aspects gt B
    will decide to do D.

12
Empirical Material (2)
  • /--/ utterance translated from Estonian
    dialogue act
  • A an advantageous variant exists to fly with
    Finnair SA GIVING INFORMATION
  • B yes FR CONTINUER
  • A one must think about this price it is three
    thousand one hundred with taxes
  • SA GIVING INFORMATION
  • (.)
  • B ahah FR CONTINUER
  • A the next price class begins with three
    thousand eight hundred thirty plus taxes and
    these are at least one ton SA GIVING
    INFORMATION
  • B mhmh FR CONTINUER
  • A so the difference is quite big AI
    INFERENCE
  • (.) from the next price class AI
    SPECIFICATION
  • (0.5)
  • B .hh clear FR BOUNDER
  • A there are free places at the moment SA
    GIVING INFORMATION
  • (0.5)
  • B clear FR BOUNDER
  • A but it must be bought off within three days
    AI EMPHAZISE
  • B mhmh mhmh. FR ACKNOWLEDGEMENT
  • /--/

13
Results of Corpus Analysis
  • 36 dialogues
  • 1896 utterances
  • 11724 running words
  • Number of dialogue act tags 2496
  • 87 different acts
  • The most frequent acts
  • questions
  • QUF WH-QUESTION (132)
  • answers to questions
  • QUS GIVING INFORMATION (298)
  • free reactions
  • FR CONTINUER (193)
  • FR ACKNOWLEDGEMENT (141)

14
Results of Corpus Analysis (2)
  • Argumentation a process of exchanging of
    arguments that begins with a proposal or offer by
    one participant to do an action and ends with an
    agreement or disagreement of the partner has
    only been found in 4 dialogues
  • The typical chain of dialogue acts that form
    argumentation
  • A DIF PROPOSAL/ DIF OFFER
  • / information-sharing subdialogue /
  • --gtA SA GIVING INFORMATION / AI ACCOUNT
  • --gtB FR CONTINUER
  • B DIS DISAGREEMENT

15
Implementation
  • A simple dialogue system (travel agent)
    http//math.ut.ee/treumuth
  • Next aim to include our argumentation model
    into the DS
  • DS uses a vector of weights as a (standard)
    user model
  • DSs goal is to achieve an agreement of a user to
    book a trip ( action D).
  • DS assumes
  • user has resources for doing D
    w(are-resources)1
  • D is useful for her w(useful)1
  • The values of the remaining aspects of D equal to
    0.
  • The reasoning which is triggered by
    NEEDED-determinant yields the positive decision
    (to do D) on this model.
  • If the client does not agree then persuasion
    starts.
  • DS changes the user model depending on the users
    argument.

16
Conclusion
  • Our initial goal was to verify our argumentation
    model on Estonian human-human spoken dialogues.
  • Travel bureau dialogues were chosen from the
    Estonian dialogue corpus with the aim to find out
    communicative strategies and ways of
    argumentation which are used by a travel agent to
    force a client to book a trip.
  • It turned out that there are very few dialogues
    where a travel agent actually tries to influence
    a client.
  • The reason can be that the communicative goal of
    the client is only to get information, and not to
    book a trip during the conversation.
  • Next aim to collect agreement negotiation
    dialogues
  • calls to an education company where an agent
    proposes courses to a client
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