Title: CS444/CS544 Operating Systems
1CS444/CS544Operating Systems
- Processes
- 1/24/2006
- Prof. Searleman
- jets_at_clarkson.edu
2CS444/CS544 Spring 2006
- Operating System Structures
- Introduction to Processes
- NOTE
- Thursdays class will be held in the ITL
- (Science Center 334)
3Operating System Structures
- Protected Mode of Execution (user vs kernel)
- System Call (software interrupts)
- Interrupts (hardware)
- Timer
- I/O devices
- Software exceptions
- trap - request for OS service
- faults - software errors that transfer control
to the OS
4Synchronization
- When we write a program, we think about adjacent
instructions happening in order without
interruption - Weve seen lots of things that can interrupt the
execution of a process (timers, I/O request
completion, etc.) - Most times this is ok the state of our process
is restored and the illusion is maintained - But sometimes it is really important that two
things happen together with no interruption - Specifically if two processes are sharing
resources - Example two processes updating a shared database
of account balances one reads balance and adds
100, one reads balance and removes 100
5Hardware support for Synchronization
- Need a way to guarantee that a sequence of
instructions occur at once at least with
respect to other entities that are accessing the
same data - Solution 1 Disable Interrupts
- Until re-enabled, instruction sequence will run
to completion - Would you like to allow applications to do this?
- Solution 2 Provide Locks
- Acquire lock, perform sequence, release lock
- Sequence may be interrupted but interruption not
visible to others because they wait to acquire
the lock
6Building Locks
- Acquiring a shared lock is the same problem as
updating a shared bank balance - Hardware can provide a grouping of instructions
that it will guarantee to happen atomically - Test and set, read/modify/write
- From these build locks, from locks build any
atomic unit
Is lock free? (yes) Is lock free? (yes) Write
Ive got lock Write Ive got lock Proceed to
access Proceed to access Concurrent access
violating lock!
Read balance (300) Read balance (300) Decrement
100 (200) Increment 100 (400) Write balance
(200) Write balance (400) Withdrawal lost!
7Overlapping I/O and Computation
- If we want the OS to be able to efficiently keep
the CPU busy, then I/O devices need to be able to
operate independently - Even if CPU can do other work while I/O is
pending, system is still inefficient if CPU
constantly needs to check for I/O completion
(polling) - Interrupts
- DMA
- Buffering
8Intel Architectures PIC
- Programmable Interrupt Controller (PIC) is a
chip that offloads some interrupt processing from
the main CPU - Serves a referee to prioritize interrupt signals
and allows devices to prevent conflicts - Device interrupts go to the PIC PIC determines
which device raised the interrupt Sends
interrupt to the CPU with a value indicating the
interrupt service routine to invoke - If multiple interrupts, PIC will buffer them and
send them one at a time to the CPU - Treated by the main CPU as a peripheral
9DMA
- Still if we want to transfer large chunks of
data, CPU will still need to be very involved - For each small chunk of data, CPU must write a
command to the command and address registers and
transfer data to/from the data register - Very regular pattern
- DMA or Direct Memory Access automates this
process and provides even greater overlap of
computation and I/O - Tell device controller with DMA Starting memory
address and length and it will get each piece
directly from memory as it needs it - Scatter/gather list dont limit it to single
start/length
10Buffering
- Still more can be done to overlap computation and
I/O - What if I/O is slow enough and requested
frequently enough, all processes may be waiting
for I/O - I/O bound vs compute bound jobs
- For writes, copy data to a buffer and then allow
process to continue while data is written from
buffer to device - If system crashes?
- For reads, read data ahead in anticipation of
demand
11Memory Mapped I/O
- For each device, set aside a range of memory that
will be mapped to the registers of the device - The CPU thinks it is reading/writing memory
locations (same instructions, same addressing
scheme) - Without memory mapped I/O, CPU needs a way to
name each register on each device controller - Special instructions? Device/register addresses?
- Required knowledge of number and type of devices
at design time
12Programmers/users demand functionality
- Operating systems provide commonly needed
functionality - Programmers want stable storage, want to be able
to share contents with other apps gt file system
with naming scheme shared by all processes - Programmers dont want to deal with paging their
own code and data in and out of limited physical
memory (and want protection/isolation from other
processes) gt virtual memory - Programmers want running processes to be able to
communicate (not complete protection and
isolation) gt shared memory regions, pipes,
sockets, events - Users dont want a single task to be able to
monopolize the CPU gt preemptive scheduling - Users want to be able to designate high and low
priority processes gt priority scheduling - .
13Application demands exceed OS functionality?
- Not all applications are happy with the operating
systems services - Many things an operating system does, application
programmers could do on their own if they were
sufficiently motivated - Examples
- Databases traditionally ask for a raw disk
partition and manage it themselves (who needs the
FS?) - User-level thread libraries can be more efficient
than kernel level threads
14Application Moves Into the OS
- If a computer system is going to be used, for one
application, can avoid overhead of crossing
user/kernel protection boundary by putting the
application in the kernel
15Driving forces for OS development?
- Many times platform implies operating system
system hardware usually marketed more than OS - Choice of OS for the PC platform is not the norm
- Even on PC platform, what drives OS development
- Application mix, stability, politics bigger
factors than OS features? - OS features driven by stability and ease of
porting/writing apps - All this implies OS you use every day doesnt
follow the bleeding edge like hardware
16Programs vs Processes
- A program is passive
- Sequence of commands waiting to be run
- A process is active
- An instance of program being executed
- There may be many processes running the same
program - Also called job or task
17What makes up a process?
- Address space
- Code
- Data
- Stack (nesting of procedure calls made)
- Register values (including the PC)
- Resources allocated to the process
- Memory, open files, network connections
18Address Space Map
Biggest Virtual Address
Ox0000
19How is a process represented?
- Usually a process or task object
- Process Control Block
- When not running how does the OS remember
everything needed to start this job running again - Registers, Statistics, Working directory, Open
files, User who owns process, Timers, Parent
Process and sibling process ids - In Linux, task_struct defined in
include/linux/sched.h
20struct task_struct / these are hardcoded -
don't touch / volatile long state / -1
unrunnable, 0 runnable, gt0 stopped / long
counter long priority unsigned long signal
unsigned long blocked / bitmap of masked
signals / unsigned long flags / per process
flags, defined below / int errno long
debugreg8 / Hardware debugging registers /
struct exec_domain exec_domain / various
fields / struct linux_binfmt binfmt struct
task_struct next_task, prev_task struct
task_struct next_run, prev_run unsigned long
saved_kernel_stack unsigned long
kernel_stack_page int exit_code, exit_signal
/ ??? / unsigned long personality int
dumpable1 int did_exec1 / shouldn't this
be pid_t? / int pid int pgrp int
tty_old_pgrp int session / boolean value for
session group leader / int leader int
groupsNGROUPS / pointers to (original)
parent process, youngest child, younger sibling,
older sibling, respectively. (p-gtfather can
be replaced with p-gtp_pptr-gtpid) / struct
task_struct p_opptr, p_pptr, p_cptr, p_ysptr,
p_osptr struct wait_queue wait_chldexit /
for wait4() / unsigned short
uid,euid,suid,fsuid unsigned short
gid,egid,sgid,fsgid unsigned long timeout,
policy, rt_priority unsigned long
it_real_value, it_prof_value, it_virt_value
unsigned long it_real_incr, it_prof_incr,
it_virt_incr struct timer_list real_timer
long utime, stime, cutime, cstime, start_time
/ mm fault and swap info this can arguably be
seen as either mm-specific or thread-specific /
unsigned long min_flt, maj_flt, nswap,
cmin_flt, cmaj_flt, cnswap int swappable1
unsigned long swap_address unsigned long
old_maj_flt / old value of maj_flt /
unsigned long dec_flt / page fault count of
the last time / unsigned long swap_cnt /
number of pages to swap on next pass / /
limits / struct rlimit rlimRLIM_NLIMITS
unsigned short used_math char comm16 /
file system info / int link_count struct
tty_struct tty / NULL if no tty / / ipc
stuff / struct sem_undo semundo struct
sem_queue semsleeping / ldt for this task -
used by Wine. If NULL, default_ldt is used /
struct desc_struct ldt / tss for this task
/ struct thread_struct tss / filesystem
information / struct fs_struct fs / open
file information / struct files_struct files
/ memory management info / struct mm_struct
mm / signal handlers / struct
signal_struct sig ifdef __SMP__ int
processor int last_processor int
lock_depth / Lock depth. We can context switch
in and out of holding a syscall kernel lock... /
endif
21Management of PCBs
- PCBs are data structures (just like you are used
to at user level) - Space for them may be dynamically allocated as
needed or perhaps a fixed sized array of PCBs for
the maximum number of possible processes is
allocated at init time - As process is created, a PCB is assigned and
initialized for it - Often process id is an offset into an array of
PCBs - After process terminates, PCB is freed (sometimes
kept around for parent to retrieve its exit
status)
22Process States
- During their lifetime, processes move between
various states - New just created
- Ready waiting for a turn to use the CPU
- Running currently executing on the CPU
- How many processes can be in this state? ?
- Waiting Unable to use the CPU because blocked
waiting for an event - Terminated/Zombie Finished executing but state
maintained until parent process retrieves state
23State Transitions
Schedule/unschedule
Ready
Terminated
New
Running
Request Resource or Service
Grant Resource
Waiting
24State Queues
- OSs often maintain a number of queues of
processes that represent the state of the
processes - All the runnable processes are linked together
into one queue - All the processes blocked (or perhaps blocked for
a particular class of event) are linked together - As a process changes state, it is unlinked from
one queue and linked into another
25State Queues
Tail ptr
Head ptr
Ready queue, queues per device, queue of all
processes,
26Context Switch
- When a process is running, some of its state is
stored directly in the CPU (register values,
etc.) - When the OS stops a process, it must save all of
this hardware state somewhere (PCB) so that it
can be restored again - The act of saving one process hardware state and
restoring anothers is called a context switch - 100s or 1000s per second!
27Context Switch
28Schedulers
- Technically two kinds of schedulers
- Short-term scheduler (or CPU scheduler)
- Selects which process should be executed next and
allocates CPU. - Short-term scheduler is invoked very frequently
(milliseconds) ? (must be fast). - Long-term scheduler (or job scheduler)
- Selects which processes should be brought into
the ready queue. - Determines the degree of multiprogramming
- In reality this is usually you the human user
29What kinds of processes are there?
- Compute bound/ IO bound
- Long-running/short-running
- Interactive/batch
- Large/small memory footprint
- Cooperating with other processes?
-
- How do we get all these different kinds of
processes?
30Family Tree
- Age old questions where do new processes come
from? - New processes are created when an existing
process requests it - Creating process called the parent created
called the child - Children of same parent called siblings
- Children often inherit privileges/attributes from
their parent - Working directory, Clone of address space
31pstree
- init--18Xvnc
- -amd
- -atd
- -bdflush
- -crond
- -16deskguide_apple
- -8gconfd-1
- -gedit
- -18gnome-name-serv
- -16gnome-session
- -16gnome-smproxy
- -gnome-terminal--csh---gtop
- -gnome-pty-helpe
- -gnome-terminal--csh--gtop
- -tcsh
- -gnome-pty-helpe
- -gnome-terminal--csh---tcsh---xterm---csh
- -gnome-pty-helpe
- -gpm
init--18Xvnc -sshd--2sshd---csh---mc
-sshd---csh
-sshd---csh--more
-netstat -sshd---csh---pstree
-syslogd -16tasklist_applet
-xemacs -xfs---xfs -xinetd---fam
-xscreensaver---greynetic
-xscreensaver---hopalong -2xscreensaver--
-xscreensaver -xscreensaver---kumppa
-xscreensaver---spotlight
-xscreensaver---spiral -xscreensaver---nerv
erot -xscreensaver---strange
-xscreensaver---flame -xscreensaver---grav
-xscreensaver---lightning
-xscreensaver---penetrate
-xscreensaver---rotzoomer---xscreensaver-ge
-xscreensaver---deluxe -xscreensaver---rd-b
omb -xscreensaver---sonar
-xscreensaver---moire2 -ypbind---ypbind---2
ypbind
init--18Xvnc -16magicdev
-mdrecoveryd -migration_CPU0
-migration_CPU1 -6mingetty
-2nautilus---nautilus---8nautilus
-2nautilus---nautilus---10nautilus
-3nautilus---nautilus---9nautilus
-nautilus---nautilus---7nautilus
-7nautilus-histor -nautilus-mozill---nau
tilus-mozill---4nautilus-mozill
-8nautilus-news -8nautilus-notes
-7nautilus-throbb -ntpd
-13oafd -16panel -portmap
-16rhn-applet -rhn-applet---gnome_segv
-rhnsd -rpc.statd -rpciod
-14sawfish -2sawfish---rep
-scsi_eh_0 -scsi_eh_1 -sendmail
32UNIX process creation
- Fork() system call
- Creates a new PCB and a new address space
- Initializes the new address space with a copy
of the parents address space - Initializes many other resources to copies of the
parents (e.g. same open files) - Places new process on the queue of runnable
processes - Fork gives two processes exactly alike
- Fork() returns twice to parent and child
- Returns childs process ID to the parent
- Returns 0 to the child
33Example Code Snippet
- int main (int argc, char argv)
-
- int childPid
- childPid fork()
- if (childPid 0)
- printf(Child running\n)
- else
- printf(Parent running my child is d\n,
- childPid)
-
34Output
- ./tryfork
- Parent running my child is 707
- Child running
35Experiments Be Careful!
- Try putting an infinite loop in the childs
portion ( do you return to the command shell?)
and then looking for it in the ps output - Try putting an infinite loop in the parents
portion (do you return to the command shell?) - Put an infinite loop in both
- try killing the child (look in the ps output for
the child and the parent) - Try killing the parent what happens to the
child?
36Exec
- How do we get a brand new process not just a copy
of the parent? - Exec () system call
- int exec (char prog, char argv)
- Exec
- Stops the current process
- Loads the program, prog, into the address space
- Passes the arguments specified in argv
- Places the PCB back on the ready queue
- Exec takes over the process
- There is no going back to it when it returns
- Try to exec something in your shell (example
exec ls) when ls is done your shell is gone
because ls replaced it! - Note execvp will search users path automatically
37Better way?
- Dont fork/exec seem a bit wasteful to you
- Why make a full copy of the parents virtual
memory space if we are just going to overwrite it
anyway? - Function vfork creates a new process without
fully copying the parents address space - Parent suspended while child temporarily
borrows its memory and thread of control
(unlike fork) - Man vfork for warnings about _exit vs exit
- Experiment Time N iterations of fork or vfork
38Foreground vs Background
- int main (int argc, char argv)
- while (1)
- int childPid
- char cmdLine readCommandLine()
- if (userChooseExit(cmdLine))
- wait for all background jobs
-
- childPid fork()
- if (childPid 0)
- setSTDOUT_STDIN_STDERR(cmdLine)
- exec( getCommand(cmdLine))
- else if (runInForeground(cmdLine))
- wait(childPid)
- else
- Record childPid In list of background
jobs -