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Fundamental Tools

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understand the basis of the SI system of units. distinguish between ... mass: slug (sl) time: second (s) In this class, we'll use SI units almost exclusively. ... – PowerPoint PPT presentation

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Title: Fundamental Tools


1
Fundamental Tools
  • Chapter 1

2
Fundamental Tools
  • Expectations
  • After this chapter, students will
  • understand the basis of the SI system of units
  • distinguish between units and dimensions
  • be able to perform dimensional analyses
  • distinguish between fundamental and derived units
  • be able to convert a quantity to different units
  • know standard powers-of-ten prefixes
  • be able to solve right triangles

3
Fundamental Tools
  • Expectations (continued)
  • After this chapter, students will
  • distinguish between vector and scalar quantities
  • be able to resolve vectors into orthogonal
    components
  • be able to add and subtract vectors
  • know how vectors can be multiplied by scalars
  • know how vectors can be multiplied by vectors
  • know how many significant figures are in a given
    number

4
What is Physics?
  • The mapping of mathematics onto the material
    world.
  • A mathematical description of the interactions of
    space, time, matter, and energy.
  • An experimental science theory is judged by how
    well it predicts the results of experiments.

5
Numbers and Units
  • I often say that when you can measure what you
    are speaking about, and express it in numbers,
    you know something about it but when you cannot
    express it in numbers, your knowledge is of a
    meager and unsatisfactory kind it may be the
    beginning of knowledge, but you have scarcely, in
    your thoughts, advanced to the stage of Science,
    whatever the matter may be.
  • --- William Thomson (Lord Kelvin) 1824 - 1907

6
Numbers and Units
  • Quantity a characteristic of an object or
    material that can be expressed quantitatively (in
    numbers)
  • examples height, weight, volume, density
  • Dimension the name of the class or category of
    units that express a physical quantity
  • examples length, mass, time, velocity

7
Numbers and Units
  • Unit a reference standard with an agreed-upon
    definition that allows quantities to be specified
    by comparison to it.
  • examples meter, second, pound

8
Types of Units
  • Base unit the units of the quantities length,
    mass, and time.
  • examples meter, kilogram, second
  • Derived units units made by combining other
    units
  • examples meters / second, kilogrammeters /
    (second)2

9
Systems of Units
  • SI (Système International dUnités)
  • Base units length meter (m)
  • mass kilogram (kg)
  • time second (s)
  • CGS (small metric)
  • Base units length centimeter (cm)
  • mass gram (g)
  • time second (s)

10
Systems of Units
  • BE (British engineering)
  • Base units length foot (ft)
  • mass slug (sl)
  • time second (s)
  • In this class, well use SI units almost
    exclusively.

11
Significant Figures
  • The uncertainty in our knowledge of the numerical
    value of a physical quantity is indicated by the
    number of significant figures we use to express
    that value.
  • To determine how many significant figures are in
    a number (example 0.0000149 m)
  • Write the number in proper scientific notation
    1.4910-5 m.
  • Count the digits in this part of the number 3
    digits
  • Note for proper scientific notation a 10n,
  • 1 a lt 10

12
Unit Conversions
  • Basic principles
  • 1 is the multiplicative identity. Multiplying
    any quantity by one does not change the value of
    that quantity.
  • If a fractions numerator and denominator are
    equal, the fraction is equal to one.
  • Example convert 3.45 years to seconds

fractions equal to one
13
Dimensional Analysis
  • A consistency check for mathematical
    relationships in physics.
  • A formula or equation that passes a dimensional
    analysis may or may not be correct.
  • However
  • A formula or equation that fails a dimensional
    analysis cannot be correct.

14
Dimensional Analysis
  • What is a dimensional analysis? How can I do
    one?
  • Substitute the dimensions represented by each
    variable for that variable in the equation to be
    analyzed.
  • Algebraically simplify the equation
    exponentiate, multiply, divide, add, subtract,
    cancel.
  • In simplest terms, both sides of the equation
    should have the same dimensions.

15
Dimensional Analysis
  • (Simple) example your geometry is a little
    fuzzy. But youre pretty sure that the surface
    area of a sphere is given by
  • Check it
  • and the analysis fails. That formula cant be
    correct.

16
Common Powers-of-Ten
power of ten prefix symbol example
109 giga - G GHz
106 mega - M MW
103 kilo - k km
10-2 centi - c cm
10-3 milli - m mm
10-6 micro - m mm
10-9 nano - n nm
17
Right-Triangle Trigonometry
  • Basic relationships

18
Right-Triangle Trigonometry
  • Basic relationships

19
Vector and Scalar Quantities
  • Scalar completely specified by a magnitude
    (size)
  • Vector completely specified by both a magnitude
    and a direction
  • Examples
  • Distance (scalar) the airport is 15 km away from
    here.
  • Displacement (vector) the airport is 15 km
    southwest from here.

20
Vector and Scalar Quantities
  • Scalar speed, temperature, time, mass, energy,
    volume, area, length
  • Vector velocity, acceleration, momentum, force
  • Note that the ability to take on or values
    does not make a quantity a vector. Example
    Celsius or Fahrenheit temperature.

21
Vector Properties
  • Symbol an arrow (line segment with a point)
  • arrow length shows vector magnitude
  • arrow points in vector direction
  • Mathematical notation
  • bold-font letter A
  • arrow on top of letter
  • hat on top of letter (usually a unit vector)

22
Vector Mathematics
  • Vectors can be
  • Added
  • Multiplied
  • by a scalar
  • by another vector (in two different ways)
  • Subtracted
  • Divided

23
Vector Addition
  • Heres a graphical look at vector addition we
    want to add A and B.

24
Vector Addition
  • First, we note that we can translate a vector to
    any other location without changing it (either
    magnitude or direction).

25
Vector Addition
  • So, we translate B so that its tail coincides
    with As point.

26
Vector Addition
  • Now, we draw a third vector from the beginning
    point of A (its tail) to the ending point of B
    (its point).
  • That third vector is the sum A B.

27
Vector Multiplication
  • There are three kinds of multiplication that can
    be done with vectors.
  • First multiplication by a scalar.
  • Magnitude of the product vector magnitude of the
    factor vector times the scalar.
  • Product vector direction same or opposite the
    factor vector direction

28
Vector Multiplication
  • There are three kinds of multiplication that can
    be done with vectors.
  • Second scalar product of two vectors (dot
    product).
  • The scalar product is zero
  • if the vectors are perpendicular
  • a maximum value when they
  • are parallel

This kind of vector multiplication is commutative
29
Vector Multiplication
  • There are three kinds of multiplication that can
    be done with vectors.
  • Third vector product of two vectors (cross
    product).
  • Direction perpendicular to both
  • A and B, and in accordance
  • with the right-hand rule
  • The vector product is zero
  • if the vectors are parallel
  • a maximum value when they
  • are perpendicular

This kind of vector multiplication is NOT
commutative
30
Vector Subtraction
  • This time, we want
  • A B.
  • Graphically

31
Vector Subtraction
  • Our first step is to muliply
  • B by the scalar -1,
  • producing B

32
Vector Subtraction
  • And now we move B
  • to the point of A, just as
  • we did before

33
Vector Subtraction
  • And we draw in the
  • sum A (-B)
  • A B.

34
Vector Addition by Components
  • Any vector can be expressed as the sum of two
    vectors, both orthogonal to the coordinate axes.
  • One is the X component, and one is the Y
    component.

35
Vector Addition by Components
  • Simple right-triangle trigonometry allows us to
    calculate the magnitudes of these components

36
Vector Addition by Components
  • Example we want to add vectors A and B.

37
Vector Addition by Components
  • First resolve A and B into components.
  • (Replace A and B with component vectors AX, AY,
    BX, and BY, all orthogonal to the coordinate
    system.)

38
Vector Addition by Components
  • The components of the sum, C, are the sums of the
    components of A and B.
  • Since the X components are either parallel or
    antiparallel, their magnitudes add algebraically.
  • The same is true of the Y components.

39
Vector Addition by Components
(magnitude)
(magnitude)
40
Vector Addition by Components
(magnitude)
(magnitude)
41
Vector Addition by Components
  • Pythagoras theorem yields the magnitude of C
  • The direction of C

42
Vector Addition by Components
  • A couple of things to remember
  • You are free to define your coordinate system so
    that it makes your life easier.
  • These are always correct
  • as long as you measure q counterclockwise from
    the X direction.
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