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Bounding Iterated Function Systems

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Iterated Function Systems--IFS. A finite set of 'maps' ... IFS Gallery: Menger's Sponge. 11. IFS Gallery: Spirals. 12. IFS Gallery: Five Non-Platonic ... – PowerPoint PPT presentation

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Title: Bounding Iterated Function Systems


1
Bounding Iterated Function Systems
  • Orion Sky Lawlor
  • olawlor_at_uiuc.edu
  • CS 497jch
  • November 14, 2002

2
Roadmap
  • Introduction to IFS
  • Rices Bounding Spheres
  • Lawlors Polyhedral Bounds

3
  • Iterated Function Systems

4
Iterated Function Systems--IFS
  • A finite set of mapsdistortions of some space
  • Apply the maps in random order
  • Converges to unique attractor
  • Equivalent to L-systems, others
  • E.g., Mandelbrot set is just convergence diagram
    for a one-map 2D IFS complex squaring

5
Example IFSSierpinski Gasket
  • Shape is 3 copies of itself, so we use 3 maps

6
Example IFSSierpinski Gasket
  • Shape is 3 copies of itself, so we use 3 maps
  • Map to top

7
Example IFSSierpinski Gasket
  • Shape is 3 copies of itself, so we use 3 maps
  • Map to top
  • Map down right

8
Example IFSSierpinski Gasket
  • Shape is 3 copies of itself, so we use 3 maps
  • Map to top
  • Map down right
  • Map down left

9
Example IFSSierpinski Gasket
  • Many other, equivalent options

10
IFS Gallery Mengers Sponge
11
IFS Gallery Spirals
12
IFS Gallery Five Non-Platonic Non-Solids
Reproduced from Hart and DeFanti, SIGGRAPH 1991
13
IFS Gallery Fractal Forest
Reproduced from Hart and DeFanti, SIGGRAPH 1991
14
IFS Conclusions
  • An IFS is just a set of maps of space
  • Pastes shape onto copies of itself
  • IFS are useful tool for representing fractal
    shapes
  • Wide variation in results
  • Arbitrary number of dimensions
  • Beautiful, natural look
  • Easy to produce/manipulate

15
  • Sphere Bounds for IFS

16
Why bother bounding an IFS?
  • For display, processing, etc.
  • Raytracing Hart, DeFanti 91
  • Intersect rays with bounds
  • Replace nearest intersecting bound with a set of
    smaller bounds
  • Repeat until miss or close enough

17
Why Bound IFS with Spheres?
  • Spheres are a commonly used bounding volume for
    raytracing
  • Very fast intersection testa few multiplies and
    adds
  • Invariant under rotation
  • Rotate a sphere, nothing happens
  • Closed under scaling
  • Scale a sphere, get a sphere
  • Easy to represent and work with

18
Recursive Bounds for IFS
  • Each map of the bound must lie completely within
    the bound
  • B contains map(B)
  • Now we just recurse to the attractor
  • B contains map(B) contains map(map(B)) contains
    map(map(map(B)))...

19
Sphere Bound for IFS
  • Each map of the sphere must lie completely within
    the sphere
  • This is our recursive bound

Knowns wi Map number i si Scaling factor of
wi Unknowns r Radius of big sphere x Center of
big sphere
20
Sphere Bound for IFS Rice, 1996
  • We require dist(x, wi (x)) si r lt r
  • Equivalently r gt dist(x, wi (x))/(1 - si )
  • We must pick x to minimize r
  • Nonlinear optimization problem (!)

21
Sphere Bound Conclusions
  • Spheres are nice bounding volumes
  • Especially for raytracing
  • Hart gives a heuristic for sphere bounds
  • Rice shows how to find optimal (recursive) sphere
    bound
  • Requires nonlinear optimization
  • Complex, slow (?)

22
  • Polyhedral Bounds for IFS

23
Why Bound IFS with Polyhedra?
  • Includes many common shapes
  • Box, tetrahedron, octahedron, ...
  • Bounding boxes are the other commonly used
    bounding volume for raytracing
  • A better fit for elongated objects
  • Computers dont like curves (nonlinear
    optimization)
  • a polyhedron has no curves

24
Why not Bound IFS with Polyhedra?
  • Polyhedra have corners, which might stick out
    under rotation
  • Can always fix by adding sides
  • Not so bad in practice

!
25
Polyhedral Bound for IFS
  • Each map of the polyhedron should lie completely
    within the original polyhedron
  • Again, a recursive bound

Knowns wm (x) Map number m ns Normal of side
s Unknowns ds Displacement of side s
26
Polyhedron Bounding, in Words
  • We will require
  • Each corner of the polyhedron
  • Under each map
  • To satisfy all polyhedron halfspaces

27
Point-in-Polyhedron Test
  • Points inside polyhedron must lie inside all
    halfspaces
  • Point lies in a halfspace if

28
Polyhedron corners (2D Version)
  • The corner of sides i and j is where both
    halfspaces meet

or, if we define
29
Polyhedron Bounding, in Equations
  • We require
  • Each corner of the polyhedron (linear)
  • Under each map (linear)
  • To satisfy all the halfspaces (linear)
  • These are linear constraints (I M S of them)

30
Linear Optimization Lawlor 2002
  • Weve reduced IFS bounding to a problem in linear
    optimization
  • Constraints Just shown
  • Unknowns Displacements ds
  • Objective Minimize sum of displacements?
    (Probably want to minimize area or length
    instead)
  • Guaranteed to find the optimal bound if it exists
    (for some definition of optimal)

31
2D Implementation
  • Used open-source linear solver package lp_solve
    3.2
  • Written in C
  • Generating constraints take about 40 lines (with
    comments)
  • Would be even shorter with a better matrix class
  • Welded to a GUI

32
Time vs. Number of Sides
  • O(s4.6)
  • time all
  • in solver

33
Area vs. Number of Sides
  • Little benefit
  • to using more
  • than 12 sides

34
IFS Gallery Spirals, with Bounds
35
Convex IFS Bounds Conclusions
  • Optimal polyhedron bounding using linear
    optimization
  • Off-the-shelf solvers
  • Piles of nice theory (optimality!)
  • Fast enough for interactive use
  • Future directions
  • RIFS Bounding (solve for attractorlet bounds)
  • Implement in 3D
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