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HapticsAugmented Science Education: Phase I Results

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We are adding forces and the sense of touch to virtual educational simulations ... Athens High School 11th & 12th grade physics students, 2001, Mr. Tom Stork ... – PowerPoint PPT presentation

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Title: HapticsAugmented Science Education: Phase I Results


1
Haptics-Augmented Science Education Phase I
Results
  • Bob Williams, Ohio University
  • Jeff Seaton, NASA LaRC
  • NASA LTP Review Meeting, September 18, 2003

2
Outline
  • Introduction
  • Innovative Educational Approach
  • Our Vision and Hypothesis
  • Haptics-Augmented Example
  • Our Products
  • Alpha Evaluations to Date
  • Related Work
  • NASA Missions
  • Phase II Plans
  • Conclusion

3
Introduction
  • Haptics Definition
  • 3-Year Phase I Project
  • HANDS-ON
  • K-12 Science, NASA Missions

4
Innovative Educational Approach
  • We are adding forces and the sense of touch to
    virtual educational simulations in K-12 science.
  • Inquiry-based tools with hands-on, minds-on
    approach.
  • Students can learn advanced science topics before
    they have the mathematical background.
  • Feeling is believing


5
Our Vision
  • We are striving for a fundamental change in the
    teaching and learning of K-12 science topics
    nationwide via the novel use of haptics.
  • We are focusing on the innovative educational
    approach rather on the requisite haptics
    technology.
  • Our goal is to reach every student, teacher, and
    school system in the nation regardless of
    economic condition, gender, and race.
  • We are augmenting, rather than replacing,
    teachers, textbooks, and physical experiments.
  • We are supporting NASA LTP in inspiring the next
    generation of explorers as only NASA can.

6
Our Hypothesis
  • The use of haptic feedback in immersive virtual
    educational simulations will allow more engaging
    and fun learning with deeper understanding and
    longer retention than is currently possible in
    K-12 science education.
  • Less student attrition from the sciences and
    technology will result, including those currently
    underrepresented in engineering and technical
    careers.

7
Haptics-Augmented Example
8
Common to all activities
  • The student can enter various system parameters.
  • The computer calculates and displays answers and
    real-time graphs.
  • The student interacts with the simulation via the
    joystick and the computer displays graphical
    animations depending on the student choices and
    interaction.
  • Best of all, the student can feel various forces
    associated with the simulation.
  • The student can repeat with different choices to
    see, feel, and learn the intended scientific
    principles.

9
Our Products
  • High school physics, elementary school simple
    machines, and middle school pre-physics
  • Haptics-augmented K-12 science educational
    activities with graphics, animation, and force
    feedback
  • Internet-based tutorials to support each activity
  • Electronic user manuals for operation details
  • In-program and on-line help files and FAQs
  • Coming soon integrated curriculum for teachers
    and students using our products
  • All products answer some aspects of the National
    Science Standards
  • http//www.ent.ohiou.edu/bobw/html/HapEd/NASA/K12
    Home.htm

10
National Science Standards
  • Less emphasis on
  • "Maintaining current resource allocations for
    books
  • "Textbook- and lecture-driven curriculum
  • "Investigations confined to one class period"
  • "Knowing scientific facts and information"
  • More emphasis on
  • "Allocating resources necessary for hands-on
    inquiry teaching"
  • "Curriculum that includes a variety of
    components, such as laboratories emphasizing
    inquiry"
  • "Investigations over extended periods of time"
  • "Understanding scientific concepts and developing
    abilities of inquiry"

11
National Science Standards(cont)
  • Our work fits two categories of the National
    Science Education Standards Physical Science and
    Science and Technology.
  • Our products extend through all levels, K-4, 5-8,
    and 9-12.
  • Our content addresses the following specific
    needs position and motion of objects,
    equilibrium, motions and forces, transfer of
    energy, conservation of energy, and understanding
    about science and technology.
  • http//books.nap.edu/html/nses/html/index.html

12
High School Physics
  • Friction
  • Springs
  • Magnets
  • Block on inclined plane
  • Projectile motion
  • Paddle ball
  • Robotic simulation

13
Elementary School Simple Machines
  • Levers
  • Pulleys
  • Inclined Planes
  • Screws
  • Wheels and Axles

14
Middle School Pre-Physics
  • Car Crash
  • Roller Coaster
  • Newtons Three Laws
  • Simple Machines

15
Alpha Evaluations to Date
  • Athens Middle School 8th grade pre-physics
    students, Spring 2003, Mr. Kurt Nostrant
  • Morrison Elementary 3rd-6th grade simple machines
    students, 2002, Ms. Beverly Mottl
  • River Valley Community School 3rd-6th grade
    simple machines students, 2002, Ms. Kathy Zeisler
  • Athens High School 11th 12th grade physics
    students, 2001, Mr. Tom Stork
  • Alexander High School 11th 12th grade physics
    students, 2001, Mr. Gary Dunfee
  • In general, very positive responses from students
    and teachers. Many valuable constructive
    suggestions have been given. We are encouraged
    to pursue nationwide distribution.

16
Related Work
NSF Haptics-Augmented Engineering Education
Virtual Haptic Back Project
17
Project Publications
  • NASA LTP K-12
  • Williams, Chen, and Seaton, 2003,
    Haptics-Augmented Simple Machines Educational
    Tutorials, Journal of Science Education and
    Technology, 12(1) 16-27.
  • Williams, Chen, and Seaton, 2002,
    Haptics-Augmented High School Physics
    Tutorials, International Journal of Virtual
    Reality, 5(1).
  • Williams and Chen, 2002, Haptics-Augmented
    Science Education, Ohio SchoolNet State
    Technology Conference, Columbus, OH, February.
  • NSF CCLI Engineering
  • Williams, 2003, Haptics-Augmented Educational
    Software, Provisional Patent, assigned to Ohio
    University.
  • Williams, He, Franklin, and Wang, 2003,
    Haptics-Augmented Engineering Mechanics
    Educational Tools, submitted to the ASEE Journal
    of Engineering Education.
  • Franklin, Wang, Williams, and He, 2003,
    Improving Physics Understanding through
    Haptics-Augmented Physics Tutorial, Society for
    Information Technology Teacher Education (SITE)
    International Conference, March, Albuquerque, NM.
  • Franklin, He, Wang, and Williams, 2003,
    Understanding Physics using a Haptics-Augmented
    Physics Tutorial, National Education Computing
    Conference (NECC), June, Seattle, WA.

18
NASA Missions
  • Newtons Gravitation Law
  • Four Forces of Flight
  • Jet in steady flight
  • Rocket launch/powered flight
  • Newtons 3 Laws in Space
  • ISS Robotics with Haptics
  • Haptics for Visually Impaired (JSC)
  • Collaboration ExP
  • Thanks to NASA Glenn LTP!

19
Phase II Plans
  • Improve current products based on alpha
    evaluations feedback
  • Significantly expand type and number of
    haptics-augmented activities
  • Focus on NASA Missions HANDS-ON
  • Collaborate with other NASA LTP Projects
  • Curriculum development
  • Open-source, multi-platform, multi-haptic-interfac
    e, expandable-by-other educator capabilities
  • Nationwide Distribution of Products
  • All Students (no child left behind)
  • Excite Next Generation

20
Conclusion
  • Innovative Haptics-Augmented Education
  • Fundamental change, Nationwide focus
  • Deeper learning and retention, reduced attrition
  • NASA Missions and Collaboration
  • Feeling is Believing!


21
Acknowledgements
  • Financial support from NASA LTP via grant
    NAG-1-2299 is gratefully acknowledged.
  • Thanks to Jeff Seaton for personal attention
    whenever requested.
  • Thanks to Kathy and Ruth of NASA Glenn LTP
  • Thanks to programmers Meng-Yun Chen and Xingxi He
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