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Physics of 3D

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Title: Physics of 3D


1
Physics of 3-D
Brown University Center for Advanced Materials
Research
Brown Out Classroom Module Program K-12
Educational Outreach CONTACT http//www.brown.ed
u/CAMR OUTREACH
  • Parallax, Projections, and Perception

Presented by Laura Ellis 07 Maribeth Rubin
07 Spring 2004
2
Binocular Parallax
  • Everyone sees this way
  • Show slightly different images to each eye
  • Then the brain combines these together to create
    the illusion of 3-D

3
Disparity
  • The measure of how different the two images are

4
Depth Perception
  • To create the illusion of depth, the two images
    are slightly off set

5
Stereoscopic Methods
  • Ways to see 3D images
  • Instead of looking "at" the images, you look
    "through" them with your eyes being parallel.
  • Hence, the right eye sees the right image and the
    left eye the left image.
  • Cross-eyed reverses this.
  • Each eye sees only one image and the brain puts
    them together.

6
Stereoscopes(View Masters)
7
View Master Reel
8
Magic Eye Pictures
9
Magic Eye Pictures
  • The first step in creating a magic eye picture is
    to create a 3-D grayscale image. This is the
    image that will be hidden later.
  • This image then becomes a depth map.

10
Magic Eye Pictures
  • Next, a 2-D pattern or panel is created. This
    pattern will then be repeated to cover the whole
    page. Using computer software this pattern is
    merged with the depth field. To create the magic
    eye.

11
Magic Eye Pictures
  • How does it work?
  • There will be two matching dots of color, one for
    each eye. You see the many pairs of matching
    dots, all of which your brain merges together,
    creating a 3D image.

12
Anaglyphs(Colored Filters)
  • red/blue, red/green, red/cyan
  • Left eye and right eye views in complimentary
    colors
  • Not all colors-effectively gray scale

13
Colored Light
14
Colored Light
15
Colored Light
  • Colored filters only transmit one of the colors
    in the image
  • They absorb the other one.
  • The blue color on the image appears as black on
    the eye behind the red filter while being
    indistinguishable from white on the eye behind
    the blue filter.
  • Each eye must only see its own view (opposite
    color)

16
Anaglyphs
17
Anaglyphs
18
Anaglyph
19
Light as a Wave
Interference Between Waves
Constructive
Destructive
20
Polarized Light
21
Polarizing Filters
  • Polarized glasses are worn which match the
    alignment of the projector lens polarizing
    filters.
  • In most projectors and glasses, the orientations
    of the polarization is in a "V" shape. (Opposite
    45 degree angles)
  • Regular white screens will not work as they will
    de-polarize the light, destroying the left/right
    separation. Silver/aluminum screens must be used.
  • Full color, but only on screen projection

22
Shuttered Glasses (LCD)
  • Liquid Crystal Displays
  • The images for the right and the left eye are
    displayed in quick alternating sequence.
  • If the frequency is high enough one will not see
    the flickering
  • Used for virtual reality

23
Holograms
  • Can be seen from any angle
  • Everywhere-credit cards, baseball cards, artwork
  • Made with lasers (highly directional mono-colored
    light)

24
Lasers
  • A thin glass tube, drinking straw sized
  • Filled with He and Ne gases
  • When electrified, the gases glow
  • Mirrors at each end cause the light to bounce
    back and forth
  • One mirror is only partially reflective, and it
    allows a concentrated beam to escape

25
Holograms
  • Recording the patterns of light and interference
    patterns on holographic film or plates
  • Stored information- size, shape, brightness,
    contrast
  • Shining a light on it, recreates optical
    wavefront, reflected off the object

26
Diverging Lenses Diffraction
  • A concave lens produces diverging light
  • Diverging light creates a virtual image

27
Holograms
28
Holograms
  • Many different types and styles of holograms
  • Some holograms require a laser to view them,
    others rely only on regular light.
  • Holograms that show motion
  • Holograms that change images as you move by them.
  • Holograms can be in full-color, change color and
    even project their image out in space toward you
    when you view them

29
3-D Measurements
  • Cross talk is the measure of how much of the
    signal destined for one eye, reaches the opposite
    one.
  • Resolution is the process of making clearer the
    individual parts of an objects, images, and
    sources of light.


30
Why 3-D
  • Complex Surgeries
  • Accurate Engineering Designs
  • Gaming and Entertainment

31
The End!
  • Hope you enjoyed the wonderful world of

3-D
!
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