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Virtual Environment for Ships and Ship-Mounted Cranes

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Virtual Environment for Ships and Ship-Mounted Cranes. Ali H. Nayfeh ... Virtual prototyping of ships and cranes, including the input of operators ... – PowerPoint PPT presentation

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Title: Virtual Environment for Ships and Ship-Mounted Cranes


1
Virtual Environment for Ships and Ship-Mounted
Cranes
  • Ali H. Nayfeh
  • Lance Arsenault, Dean Mook, and Ron Kriz
  • Virginia Polytechnic Institute
  • and State University
  • DURIP
  • Supported by the Office of Naval Research
  • Dr. Kam Ng, Technical Monitor

2
MURI on Nonlinear Active Control of Dynamical
Systems
  • Supported by the
  • Office of Naval Research
  • Dr. Kam Ng
  • Technical Monitor

3
Objectives of the MURI
  • Develop a unified control methodology and control
    strategy for nonlinear dynamical systems and
    processes
  • Develop controller architecture and control
    algorithms for both high- and low-level controls
    for undersea vehicles, shipboard crane operation,
    and large-scale power electronic systems
  • Develop simulations of ship hydrodynamics and
    control methodologies that can be used to
    conceptualize advanced hull forms

4
Concentration Areas
Unmanned Undersea Vehicles (UUV)
Power Electronics Building Blocks (PEBB)
Control Algorithms
Control Methodology Controller Architecture
Shipboard Crane Operation
Ship Motion Prediction Simulation Control
5
Simulator Objectives
  • State-of-the-art physical models are used to
    develop a state-of- the-art Ship and Crane
    Simulator Testbed at the Virginia Tech CAVE
  • Testbed serves as a platform for testing ship and
    crane technologies
  • Testbed can be used to test the boresight of
    sensors and data-link margins

6
Virginia Tech CAVE
  • Visual image generation system with three pipes
  • Image generation computer
  • Head motion tracking system
  • Image display system
  • Four high-resolution projectors
  • Three projection walls and one projection floor
  • Liquid crystal eyes stereoscopic system
  • Sound simulation system
  • Six-degree-of-freedom motion base

7
CAVE Capability
  • Computer-generated multi-sensory information is
    rear projected in stereo onto the walls and floor
    of the CAVE and viewed with stereo glasses
  • Head motion tracking system allows the viewer to
    walk around the system
  • The viewer could see what amounts to an action
    theatre of one or more ships
  • The theatre extends beyond the walls of the CAVE
  • The viewer experiences all design variables in
    concert
  • Engineers can create and evaluate system
    prototypes

8
Simulator Characteristics
  • Moving platform
  • Simulates the motion of a ship
  • Permits a virtual movement about and inspection
    of the ship and experiencing its motion in high
    sea states
  • Crane operator functions in a highly realistic
    virtual environment complete with
  • High-fidelity 270 degree scene visualization
  • Ambient sound
  • Base motion
  • Physical control console
  • Chair and cupola

9
Visualization of Ship Motion and Control
  • Large-amplitude (nonlinear) ship motion
  • Simulations of ship hydrodynamics
  • Motion control systems
  • Anti-roll tanks
  • Anti-roll weights
  • Hull-mounted fins
  • Hull-mounted cavitating spoilers
  • Hybrid designs with rudder action and course
    keeping
  • Evaluation of different hull designs

10
Destroyer Model in a Regular Head Sea-Only Pitch
Motion is Directly Excited
11
Cargo Transfer at Sea
12
3D Uncontrolled Response
  • Animation is faster than real time.
  • 2 Roll at wn.
  • 1 Pitch at wn.
  • 1 ft Heave at 2wn.

13
3D Controlled Response
  • Animation is faster than real time.
  • 2 Roll at wn.
  • 1 Pitch at wn.
  • 1 ft Heave at 2wn.

14
3D Controlled ResponseSlew Maneuver
  • Animation is faster than real time.
  • 2 Roll at wn.
  • 1 Pitch at wn.
  • 1 ft Heave at 2wn.

15
Experimental Demonstration
  • Built 3-DOF Ship Motion Simulation Platform
  • General Pitch, Roll, and Heave capability
  • Sinusoidal excitations in present results
  • Equipped 1/24th scale model of T-ACS crane (NSWC)
    with motor and cable
  • Crane control executed on PC

16
Uncontrolled Response
  • 1 Roll at wn.
  • 0.5 Pitch at wn.
  • 0.5 in Heave at 2wn.

17
Controlled Response
  • 1 Roll at wn.
  • 0.5 Pitch at wn.
  • 0.5 in Heave at 2wn.

18
Controlled Response
  • 2 Roll at wn.
  • 1 Pitch at wn.
  • 0.5 in Heave at 2wn.

19
Controlled ResponseSlew Maneuver
  • 1 Roll at wn.
  • 0.5 Pitch at wn.
  • 0.5 in Heave at 2wn.

20
Controlled ResponseSlew Maneuver
  • 2 Roll at wn.
  • 1 Pitch at wn.
  • 0.5 in Heave at 2wn.

21
Motion Base
22
System Software Design
complete
Motion Base controller
sensors
Crane Model crane dynamics
LAMP ship dynamics
23
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24
VT CAVE
25
Desktop simulator of the VR Crane Ship Simulator
26
Progress
  • CAVE running in new building
  • With motion base
  • Or flat floor
  • Crane motion

27
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28
Platform for Testing Technologies
  • Response of (individual and multiple) ships in a
    dynamic sea environment
  • Integrated ship-motion prediction and control
  • Determination of how different hull forms operate
    in various sea states
  • Control of cargo handling aboard ships in high
    sea states
  • Animation and visualization of ship and crane
    systems in a dynamic sea environment
  • Virtual prototyping of ships and cranes,
    including the input of operators
  • Ship- and crane-operator training
  • Collaborative environment

29
http//thor.sv.vt.edu/crane/
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