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The%20Use%20of%20Virtual%20Reality%20in%20Clinical%20Psychology

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Title: The%20Use%20of%20Virtual%20Reality%20in%20Clinical%20Psychology


1
The Use of Virtual Reality in Clinical Psychology
  • Jo Hunt
  • Cara Heneghan
  • Jemma Hogwood
  • Kelly Harris

2
Virtual reality used in
  • Phobias
  • PTSD
  • Male sexual dysfunction
  • Schizophrenia
  • Addictions
  • Autistic Spectrum Disorder
  • Eating disorders
  • Obesity

3
Why is it used?
  • Active participation with 3D world
  • Learn to manipulate problems
  • High level of control
  • Safer, less embarrassing
  • Administered in traditional setting
  • Potential for visualisation
  • Active learning encourages motivation
  • Objectively measure behaviour
  • Individualise treatment
  • Riva 2005 Mantovani et al 2003 Weiss Katz 2004

4
The Controversy
  • Can therapeutic experiences in the virtual
    environment be successfully transferred to real
    life situations?

5
Treatments for obesity
  • Exercise and dieting
  • Pharmacological drugs
  • Surgery
  • Cognitive Behavioural Therapy
  • Self help groups
  • Telephone therapy
  • Internet e-mail
  • Virtual Reality
  • Riva 2005 Sutton 2005

6
The Case Study Riva et al 2001
  • Experimental 7 sessions of VR Treatment
    including low-calorie diet exercise
  • Control No VR sessions
  • Same diet exercise programme
  • psycho-nutritional group.
  • VREDIM (VR for Eating Disorders modification)
  • VEBIM (Virtual Environment for Body image
    modification)

7
Methodology
  • Psychometric Tests Assessments
  • FRS (Figure Rating Scale) Thompson Altabe
    (1991)
  • CDRS (Contour Drawing Rating Scale) Thompson
    Gray (1995)
  • Also combines therapeutic methods Socratic,
    Miracle Question, Cognitive and Behavioural
    approaches.
  • Head Mounted Display system
  • Joystick

8
The Zones
  • Zone 1 Stimuli that elicits abnormal eating
    behaviours
  • Miracle Question Imagine life without the
    complaint.
  • Other Zones To assess modify symptoms of
    anxiety related to food exposure Intergrating
    CBT methods (including Countering and Label
    Shifting).
  • Throughout all sessions the therapist uses the
    Socratic Style.

9
Results
  • Experimental Reduced body dissatisfaction
  • Reduced level of anxiety
  • Increased self-efficacy
  • Reduced over-eating
  • Weight loss (mean 11.33kg)
  • Control Increased exercise
  • Improved ability and anxiety scores
  • Weight loss (mean 7.58kg)

10
Advantages
  • Integration of different methods.
  • VR enhanced traditional methods due to increased
    presence.
  • Impacted aspects of body image disturbance not
    usually addressed by CBT
  • - self-efficacy
  • - body experience disturbances

11
Body Image
  • Self-efficacy
  • - Increased control and motivation to
    change.
  • Body Experience Disturbances
  • - New experience and awareness
  • of body.
  • - Modified attitude to body due to
    differentiation between
  • assumption and perception.

12
Criticisms of Study
  • The study only provides preliminary results
  • The social aspect of obesity? (The Psychologist,
    April 2005)
  • High cost, low access

13
The Controversy
  • Can the experiences of the virtual environment be
    transferred to the real world?
  • Results suggest in this case Yes!
  • BUT some issues to consider
  • Lack of qualitative evaluations from the client
    perspective
  • Role of motivation
  • Role of the therapist
  • Clear clinical guidelines needed

14
Conclusion
  • Not suggesting isolated use of VR
  • Integration of traditional psychological
    therapies into the VE
  • Cognitive
  • Behavioural
  • Psychodynamic
  • Experiential (Riva 2003)
  • Different aspects of problem are made accessible

15
References
  • Mantovani, F., and Castelnuovo, G., (2003). Sense
    of presence in virtual training enhancing skills
    acquisition and transfer of knowledge through
    learning experience in virtual environments. In
    Riva, G., Davide, F., and Ijsselsteijn, W.A.,
    eds., Being there concepts, effects and
    measurement of user presence in synthetic
    environments. Amsterdam IOS Press.
  • Riva, G., (2005). Virtual reality in the
    treatment of eating disorders and obesity. IT and
    Communications. www.cybertherapy.info
  • Riva, G., (2003). Virtual Environments in
    Clinical Psychology. Psychotherapy
    theory/research/practice/training, Vol 40(1/2),
    pp.1-9.
  • Riva, G., Bacchetta, M., Baruffi, M. and
    Molinari, E., (2001). Virtual Reality-based
    multidimensional therapy for the treatment of
    body image disturbances in obesity a controlled
    study. CyberPsychology and Behaviour, Vol 4(4),
    pp.511-526.
  • Sutton, J., ed., (2005). A Big Issue (Special
    Feature). Psychologist, 18(4), pp.215-226.
  • Weiss, P.L. and Katz, N. (2004). The potential of
    virtual reality for rehabilitation. Journal of
    rehabilitation research and development, 41(5).
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