Wash%20U%20DARPA%20PCES%20%20PI%20Meeting%20Report - PowerPoint PPT Presentation

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Wash%20U%20DARPA%20PCES%20%20PI%20Meeting%20Report

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Groups present requirements (postponed to next week) How did you elicit the requirements? ... Post Mortem. Complete project plan summary. Estimated and actual data ... – PowerPoint PPT presentation

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Title: Wash%20U%20DARPA%20PCES%20%20PI%20Meeting%20Report


1
CSE 436Personal Software Processes, Software
Development Models
Ron K. Cytron http//www.cs.wustl.edu/cytron/cse
436/
9 October 2006
2
Today
  • Personal Software Processes
  • Groups present requirements (postponed to next
    week)
  • How did you elicit the requirements?
  • How are the requirements structured?
  • What interactions do you require with the
    customer to firm up the requirements
  • Software development processes
  • Break
  • Groups discuss architecture
  • Break down project into pieces
  • Articulate integration and demonstration points
  • Plan schedule
  • Present architecture ideas to class

3
PSPPersonal Software Process
  • What is this?
  • Self-improvement process
  • Managing time and other spare resources
  • Becoming more effective, productive, valuable
  • Increased awareness
  • Productivity enhancement
  • Feasibility
  • Quality issues
  • Why?
  • How do you know where you are?
  • How do you know where to go?
  • How do you know how to get there?

4
Baseline Personal Process (PSP0)
  • Planning
  • Summary and overview
  • Get or develop requirements
  • Fill out plan summary
  • Entry in time recording log
  • Development
  • Design the program
  • Implement the design
  • Compile, fix and log all defects
  • Test, fix and log more defects
  • Entry in time recording log
  • Post Mortem
  • Complete project plan summary
  • Estimated and actual data
  • Complete time and defect logs
  • Today Planning

5
PSP0 Plan Summary
6
PSP0 Planning-Phase Script
  • Requirements
  • Elicit
  • Elaborate
  • Validate
  • Resource estimation
  • Best estimate
  • Will serve as area of personal improvement
  • Exit criteria
  • Documentation
  • Summary and Overview
  • Requirements tabulated
  • Estimated time for the project
  • Entry in time log for this phase

7
Software Process Models
  • Distinct set of activities, actions, tasks,
    milestones, work products
  • Agreed upon by management and engineers
  • Adds stability, control to an organization
  • Steps vary by method
  • Work products are code, documentation, data
  • This is an area where WU students are deemed
    deficient by interviewers.
  • Take note
  • Waterfall
  • Spiral
  • XP (Extreme Programming)

8
Waterfall Model
  • Also called classic life cycle, proposed by
    Winston Royce in 1970
  • Original proposal allowed for feedback and loops
  • In practice, strictly linear
  • Called a prescriptive process model

9
Waterfall Model
  • Communication
  • Initiation, requirements gathering
  • Planning
  • Estimating, scheduling, tracking mechanisms
  • Modeling
  • Analysis and design
  • Construction
  • Code and test
  • Deployment
  • Delivery, support, feedback

10
Waterfall Model
  • Real projects find it difficult to be so linear
  • Customers have trouble stating requirements
    consistently, accurately, minimally.
  • Model does not account for uncertainty
  • Working version of program not realized until end
    of model
  • Tracking functional and nonfunctional properties
    is hard
  • Customer confidence can become weak
  • Model may work in the small but fails in the
    large

11
Incremental Models
  • All perform some kind of iteration over waterfall
    model
  • Waterfall becomes a pipeline, with next iteration
    starting when requirements change or become more
    clear

functionality
  1. Communication
  2. Planning
  3. Design/Modeling
  4. Construction
  5. Deployment

time
12
RADRapid Application Deployment
  • Breaks problem into pieces
  • Utilizes concurrent design and construction
  • Huge integration exercise at the end
  • Alleged 60-90 day time span

Communication
Planning
Deployment
13
RAD drawbacks
  • Requires sufficient human resources
  • Must commit to rapid development process
  • Vision of design must remain consistent among
    teams
  • Tends to fade or become chaotic over time
  • Requires a project that can be componentized
  • Levels of abstraction and insulation between
    teams can cause performance issues
  • Use of cutting-edge technology in one team can
    sink the whole project if it fails

14
Evolutionary Models
  • Examples
  • Prototyping
  • Spiral
  • Concurrent Development
  • Iterative approaches
  • Increasingly more complete versions of the
    product are generated
  • Articulated deliveries can help planning
  • Revising design delivers a more on-target product
  • Revisiting implementation can remedy a bad
    initial approach
  • Must avoid urge to begin over completely

15
Prototyping Model
Communication
Quick plan
Quick design
Deployment, delivery, feedback
Construction of prototype
16
Prototyping Model
  • Useful when
  • Insufficient requirements exist at start
  • Behavior of some components unknown
  • New or strange OS
  • Hardware in progress
  • HCI (Human-Computer Interface) factors not yet
    firm
  • Algorithmic uncertainties speed, space
  • However
  • Testing may be minimal
  • Not intended for ultimate delivery of longevity
  • Little or no documentation is produced
  • Customer and team must agree on this approach
    up-front
  • Expectations should not be overly high on either
    side

17
Schedule
  • No group meetings this (Oct 13) or next Friday
    (Oct 20,fall break)
  • In class 16 October, prepare to present
    requirements and refined architecture
    decomposition
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