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Transfer of Learning

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Always follow slow motion demo with real time demo. The Effective Model ... a simple skill was used for the study. What type of model would be the most ... – PowerPoint PPT presentation

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Title: Transfer of Learning


1
Transfer of Learning Effective Demonstration
  • KIN 340

2
Transfer of Learning
  • Definition gain or loss of proficiency on one
    task as a result of previous practice or
    experience on another task
  • instructors goal is to determine the influence
    of prior experiences on individuals learning of
    a new task
  • positive transfer - prior experience is
    beneficial to learning a new task
  • negative transfer - prior experience is
    detrimental or has no influence on learning new
    task

3
Transfer of Learning Types
Generalization/Near Transfer
  • Definition transfer of learning that occurs
    from one task to another very similar task or
    situation
  • the relationship between what is learned in the
    practice setting and what is done in the real
    world setting (e.g., competition, at home, etc.)

4
Transfer of Learning Types
Far Transfer
  • Definition transfer of learning that occurs
    from one task to another very different task or
    setting
  • An Example the movement-education approach for
    learning skills
  • the impact of fundamental motor learning (e.g.,
    throwing, jumping, skating) on the acquisition of
    larger, more complex skills (e.g., baseball
    pitching football toss, hurdling diving, ice
    hockey/dancing)

5
Transfer of Learning
  • Does practicing simpler versions or parts of a
    skill transfer positively (make it easier) to
    learning the whole skill? Defend your response.
  • What is modeling? How does modeling provide
    information or motivation to change motor
    performance?

6
Modeling
  • Definition a form of observational learning
    where an individual learns by demonstration
  • types of modeling include
  • imitation - monkey see, monkey do
  • role playing - mental imagery/rehearsal
  • identification replication - ID someone skilled
    and try to be like him/her

7
Modeling
  • Key points in defining modeling
  • modeling is a general process (1 x is not enough)
  • uses of modeling
  • to learn new skills via observational learning
  • inhibition/disinhibition of behaviors
  • response facilitation effects (how to respond to
    situations, environment, etc. that enhances
    performance)

8
Modeling
  • Key points in defining modeling (cont.)
  • specific types of behaviors influenced
  • motor behavior
  • verbal behavior (speech)
  • attitudes and values

9
Banduras Social Learning Theory of Modeling
  • Modeling is a cognitive mediator
  • when a person observes a model, he/she translates
    the observed movement information into a symbolic
    memory code
  • once stored in a persons memory, movement
    information can then be mentally rehearsed,
    organized, and used to guide performance

10
Banduras Social Learning Theory of Modeling
An Overview
  • Two key points about giving effective
    demonstrations
  • good demonstrators/ions require some thought and
    planning
  • demonstrations can do as much harm as good

11
Banduras Social Learning Theory of Modeling
An Overview
  • Four Component Sub-processes
  • attention
  • get the learners attention (e.g., blow a
    whistle)
  • focus on key points of the skill
  • do not overload the learner with information
  • limit to 3-4 key points
  • start with the big picture and get more
    specific over time
  • consider the age of the learner
  • limited attention span of younger learners

12
Banduras Social Learning Theory of Modeling
An Overview
  • Four Component Sub-processes (cont.)
  • retention (remember)
  • attending does not mean they remember
  • mental practice helps
  • imagery - close eyes and picture the
    demonstration
  • ask the learner to summarize key points
  • ask the learner to repeat key points out loud
  • name/label important points
  • clear and concise instructions - keep it simple
    and specific
  • immediate practice

13
Banduras Social Learning Theory of Modeling
An Overview
  • Four Component Sub-processes (cont.)
  • motor production or practice
  • turning thoughts into actions
  • check lead-up/prerequisite skills (e.g., strength
    to do the skill)
  • difficult skills - break down into parts
    (whole-part-whole)
  • demonstrate the whole skill
  • demonstrate first part of skill
  • practice 1st part
  • demonstrate second part
  • practice 1st 2nd part
  • demonstrate and practice all parts
  • demonstrate and practice the entire skill

14
Banduras Social Learning Theory of Modeling
An Overview
  • Four Component Sub-processes (cont.)
  • motivation
  • the learner must be motivated
  • explain the importance of the skill
  • point out a professional who uses the skill or
    technique
  • encourage and reward the players when they
    perform correctly

15
Questions to ask self when planning to teach a
skill
  • Attention
  • How do I get their attention?
  • To what do I want them to attend?
  • How much can they attend?
  • Retention/Remembering
  • How can I get them to remember?
  • Practice
  • Can they correctly execute the lead-up skills?
  • Should I break the skill into parts?

16
Questions to ask self when planning to teach a
skill
  • Motivation
  • Did I emphasize the importance of the skill?
  • What professionals use the skills effectively?
  • Did I reward and encourage the learner when
    he/she performed the skill correctly?

17
Principles ofEffective Demonstration
  • When demonstrating, organize the learners so they
    are not facing any distractions
  • Demonstrate from the angle the learner will be
    executing the skill (make it as realistic as
    possible)
  • Demonstrate complex skills from several angles
  • Repeated demonstrations are usually more
    effective than a single demo
  • Instructions should slightly precede the skill
    segment being demonstrated
  • Naming the parts of the skill helps the learner
    remember - especially younger learners
  • Always follow slow motion demo with real time demo

18
The Effective Model
What type of model would be the most effective?
Why?
  • similar to learner (i.e., same age, sex, injury
    type, etc.)
  • skilled or unskilled
  • Research findings
  • Landers Landers (1973) the use of a skilled
    model led to better student performance on
    acquiring a ladder-climbing task than when an
    unskilled model was used
  • McCullagh similar, then dissimilar, then no
    model
  • after retention, all learners performed will
    regardless of the type of model presented
  • problem a simple skill was used for the study

19
The Effective Model
Should all demonstrations be performed correctly?
  • Skills must be performed correctly!!!
  • People pick up on strategies very quickly
  • If moderate to low skilled model available,
    verbal instruction becomes critical for learning
    important features of the skill
  • Demonstration should be given
  • at the beginning of practice in the cognitive
    stage
  • early and possibly throughout the intermediate
    (practice) stage, however, focus on fine tuning
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