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Generating Aspect Code from Models

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Title: Generating Aspect Code from Models


1
Generating Aspect Code from Models
1Jeff Gray, 2Ted Bapty, 2Sandeep Neema,
2Aniruddha Gokhale, 2Balachandran
Natarajan 1University of Alabama at Birmingham
(UAB) 2Vanderbilt University/ISIS
  • OOPSLA 2002 Workshop on Generative Techniques in
    the Context of the MDA
  • November 5th, 2002
  • Seattle, WA
  • This work is supported by the DARPA IXO, under
    the Program Composition for Embedded Systems
    (PCES) program, Contract Number F33615-00-C-1695

2
An argument for generating aspect code from models
  • Often, generators have knowledge of pre-existing
    libraries of components
  • Generation of glue code (high reuse) vs.
    generation of whole system (little reuse)
  • If not originally templatized, component library
    can become closed to modification during
    generation
  • Granularity of reuse at the interface level
    internal implementation of method bodies not open
    for change
  • Customizing the component to monitor/adapt to QoS
    requirements specified in the model may not be
    possible
  • An AOP approach could offer some benefit, whereby
    the points of customization are weaved into
    library components

3
Concretizing aspects
AspectJ
Generated Concrete Aspects
4
Component modeling in GME
5
Two levels of weaving
Aspect Model Weaving
Aspect Code Weaving
6
Abstract Component
public abstract class Component public
abstract void call_back() public abstract int
get_data() public abstract void init()
public abstract void data_retrieve() public
abstract void compute() public abstract void
notify_availability() protected int _data
7
Stubbed LocDisplay library component
public class LocDisplay extends Component
public void call_back() System.out.println("T
his was LocDisplay.call_back") public int
get_data() return _data public void
init() public void data_retrieve()
System.out.println("This is LocDisplay.data_retrie
ve!") UpdateMap map new UpdateMap()
map.get_data() public void compute()
System.out.println("This is LocDisplay.compute!"
) public void notify_availability()
System.out.println("This is LocDisplay.notify_avai
lability!")
8
Lazy abstract library aspect
abstract aspect Lazy abstract pointcut
call_back(Component c) abstract pointcut
get_data(Component c) after(Component
c) call_back(c) System.out.println("aft
ercall_back (Lazy)!") c.notify_availabilit
y() before(Component c)
get_data(c) System.out.println("beforeg
et_data (Lazy)!") c.data_retrieve()
c.compute()
9
Generated code for concrete aspect
aspect LocDisplayLazy extends Lazy
pointcut call_back(Component c) this(c)
executions(void LocDisplay.call_back(..))
pointcut get_data(Component c) this(c)
executions(int
LocDisplay.get_data(..))
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